Player Matchup

Sun Wukong
Sun Wukong
ANDRE12532
Sun Wukong
Level 106
God Stats
8W - 4L
1,480 SR
Queue Stats
161W - 146L
1,264 Elo+
Solo
Ra
Ra
AscendantSimic
Ra
Level 145
God Stats
6W - 2L
1,786 SR
Queue Stats
345W - 342L
1,495 Elo+
Solo
Fafnir
Fafnir
Scar4845
Fafnir
Level 121
God Stats
2W - 4L
1,775 SR
Queue Stats
268W - 243L
1,602 Elo+
Party 1
Skadi
Skadi
ScurvyMoss90
Skadi
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
265W - 250L
1,602 Elo+
Party 1
Susano
Susano
SettedOne96
Susano
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 305L
1,511 Elo+
Solo
Team Averages
Level 108
1,608 SR
1,495 Elo+

VS

Team Averages
Level 99
1,502 SR
1,479 Elo+
Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Big6ixBoogz
Nemesis
Level 118
God Stats
4W - 2L
1,614 SR
Queue Stats
69W - 66L
1,288 Elo+
Solo
Skadi
Skadi
CollinBex
Skadi
Level 65
God Stats
17W - 21L
1,397 SR
Queue Stats
95W - 103L
1,504 Elo+
Solo
King Arthur
King Arthur
Fire Ronin Kill
King Arthur
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 36L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ANDRE12532
Sun Wukong
8
0 / 1 / 0
4,649
664
1,704
5,086
2,292
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 0
4,498
643
1,114
4,323
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
Scar4845
Fafnir
5
0 / 4 / 0
3,844
549
2,298
6,321
2,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
1 / 3 / 1
3,912
559
1,922
4,297
1,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
5
0 / 2 / 1
3,659
523
1,478
3,722
922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
4 / 1 / 1
5,779
826
3,020
3,153
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
 
Sylvanus
8
3 / 0 / 4
5,135
734
3,006
4,102
1,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Big6ixBoogz
Nemesis
7
1 / 1 / 4
4,738
677
2,064
3,581
781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Skadi
CollinBex
Skadi
8
4 / 1 / 3
4,834
691
4,220
4,044
1,187
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Fire Ronin Kill
King Arthur
9
1 / 0 / 0
4,875
696
3,026
3,077
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
13
13
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
1
1
4.5
W
Sylvanus
 
Sylvanus
3
0
4
5
L
Sun Wukong
ANDRE12532
Sun Wukong
0
1
0
0
L
1
3
0
0.33
W
Nemesis
Big6ixBoogz
Nemesis
1
1
4
3
W
Skadi
CollinBex
Skadi
4
1
3
5.5
W
King Arthur
Fire Ronin Kill
King Arthur
1
0
0
1
L
Fafnir
Scar4845
Fafnir
0
4
0
0
L
1
3
1
0.5
L
Susano
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,516
Damage
15,336
23,749
Taken
17,957
8,867
Mitigated
7,155
4,702
Healing
6,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,020
318
0
500
3,153
903
0
900
2,253
31,383
0
W
Sylvanus
 
Sylvanus
3,006
951
604
2,318
4,102
1,905
0
929
3,173
16,138
0
L
Sun Wukong
ANDRE12532
Sun Wukong
1,704
356
0
760
5,086
2,292
0
172
4,914
0
24,274
L
1,114
333
41
1,506
4,323
1,275
0
2,446
1,711
22,221
0
W
Nemesis
Big6ixBoogz
Nemesis
2,064
806
99
1,877
3,581
781
0
226
3,355
0
14,705
W
Skadi
CollinBex
Skadi
4,220
1,785
0
546
4,044
1,187
0
1,521
2,523
0
21,077
W
King Arthur
Fire Ronin Kill
King Arthur
3,026
752
0
500
3,077
2,379
0
0
3,077
1,970
24,381
L
Fafnir
Scar4845
Fafnir
2,298
623
0
1,022
6,321
2,411
0
1,469
4,852
8,321
0
L
1,922
707
0
973
4,297
1,967
0
1,402
2,895
1,812
12,031
L
Susano
1,478
633
0
400
3,722
922
0
499
3,179
0
10,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,562
Gold Earned
25,361
186
Minions Killed
232
0
Camps Cleared
0
623,481
Distance Traveled
715,800
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,779
826
78
11
0
140,390
2
W
Sylvanus
5,135
734
25
4
0
133,401
4
L
Sun Wukong
4,649
664
74
11
0
143,830
2
L
Ra
4,498
643
46
7
0
121,101
0
W
Nemesis
4,738
677
36
5
0
158,205
0
W
Skadi
4,834
691
37
5
0
149,052
0
W
King Arthur
4,875
696
56
8
0
134,752
2
L
Fafnir
3,844
549
10
1
0
142,802
2
L
Skadi
3,912
559
35
5
0
111,624
0
L
Susano
3,659
523
21
3
0
104,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role