Player Matchup

Skadi
Skadi
Alej4ndrox_PY
Skadi
Level 89
God Stats
1W - 2L
1,338 SR
Queue Stats
38W - 33L
1,393 Elo+
Party 3
Yemoja
Yemoja
DarkWolfDK8
Yemoja
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 28L
1,368 Elo+
Party 1
Thor
Thor
HGDFM
Thor
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 32L
1,393 Elo+
Party 3
Chaac
Chaac
MASS_SGT_
Chaac
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Janus
Janus
RedRiotNikolaiPy
Janus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,393 Elo+
Party 3
Team Averages
Level 66
1,468 SR
1,409 Elo+

VS

Team Averages
Level 87
1,541 SR
1,544 Elo+
Rama
Rama
FrodoExtreme
Rama
Level 100
God Stats
4W - 3L
1,500 SR
Queue Stats
502W - 515L
1,470 Elo+
Party 2
Erlang Shen
Erlang Shen
GladyusX
Erlang Shen
Level 137
God Stats
39W - 17L
1,500 SR
Queue Stats
541W - 544L
1,386 Elo+
Party 2
Ra
Ra
MateiSarrando
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Tomeda
Ymir
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
shanly6547
Sun Wukong
Level 41
God Stats
5W - 5L
1,703 SR
Queue Stats
204W - 207L
1,866 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 6 / 0
4,790
479
2,975
6,539
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
7
0 / 3 / 3
4,894
489
3,674
7,872
2,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
HGDFM
Thor
10
3 / 5 / 2
6,253
625
3,513
7,851
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
MASS_SGT_
Chaac
8
0 / 6 / 0
4,497
450
3,389
8,751
3,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 6 / 0
4,622
462
3,453
5,284
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 6
5,610
561
2,529
3,616
1,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
GladyusX
Erlang Shen
12
9 / 2 / 6
7,227
723
9,300
7,532
5,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
9 / 1 / 9
7,503
750
6,870
6,590
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Tomeda
Ymir
8
0 / 1 / 9
5,544
554
985
6,087
3,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
shanly6547
Sun Wukong
12
6 / 0 / 1
6,881
688
7,029
8,137
4,581
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
26
26
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Yemoja
0
3
3
0.5
W
2
1
6
5
W
Erlang Shen
GladyusX
Erlang Shen
9
2
6
6
L
Thor
HGDFM
Thor
3
5
2
0.8
L
Chaac
MASS_SGT_
Chaac
0
6
0
0
W
9
1
9
13.5
L
0
6
0
0
W
Ymir
Tomeda
Ymir
0
1
9
4.5
W
Sun Wukong
shanly6547
Sun Wukong
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,004
Damage
26,713
36,297
Taken
31,962
11,878
Mitigated
17,556
5,619
Healing
9,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,975
1,442
0
22
6,539
1,812
118
3,543
2,856
0
15,442
L
Yemoja
3,674
423
469
451
7,872
2,941
0
2,029
5,779
16,036
0
W
2,529
1,883
0
1,051
3,616
1,858
2,135
1,025
2,591
3,484
20,820
W
Erlang Shen
GladyusX
Erlang Shen
9,300
4,788
0
688
7,532
5,047
283
1,603
5,929
5,092
32,756
L
Thor
HGDFM
Thor
3,513
1,089
0
1,952
7,851
2,310
0
1,137
6,664
0
25,440
L
Chaac
MASS_SGT_
Chaac
3,389
1,675
0
2,410
8,751
3,647
374
0
8,751
0
13,371
W
6,870
1,521
1,002
3,009
6,590
2,248
559
2,197
4,393
33,661
0
L
3,453
360
0
315
5,284
1,168
0
1,530
3,630
17,881
0
W
Ymir
Tomeda
Ymir
985
136
0
1,859
6,087
3,822
560
1,693
4,394
5,942
0
W
Sun Wukong
shanly6547
Sun Wukong
7,029
1,790
0
2,164
8,137
4,581
124
609
7,528
0
33,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,056
Gold Earned
32,765
162
Minions Killed
258
0
Camps Cleared
0
950,509
Distance Traveled
1,011,631
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,790
479
28
3
0
160,044
0
L
Yemoja
4,894
489
19
2
0
195,582
2
W
Rama
5,610
561
54
5
0
198,294
0
W
Erlang Shen
7,227
723
68
7
0
232,336
1
L
Thor
6,253
625
56
6
0
208,266
0
L
Chaac
4,497
450
24
2
0
196,291
4
W
Ra
7,503
750
73
7
0
218,795
0
L
Janus
4,622
462
35
4
0
190,326
3
W
Ymir
5,544
554
8
1
0
174,442
0
W
Sun Wukong
6,881
688
55
6
0
187,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role