Player Matchup

Bakasura
Bakasura
Adal2307
Bakasura
Level 26
God Stats
1W - 0L
1,604 SR
Queue Stats
11W - 9L
1,491 Elo+
Party 1
Bacchus
Bacchus
JesseAndryan
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
coronelbarbosa
Hel
Level 28
God Stats
1W - 0L
1,725 SR
Queue Stats
13W - 9L
1,491 Elo+
Party 1
Team Averages
Level 61
1,610 SR
1,494 Elo+

VS

Team Averages
Level 92
1,428 SR
1,400 Elo+
Fenrir
Fenrir
Mavorte
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
MiniKillerSmite
Sylvanus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 64L
1,371 Elo+
Party 2
Hou Yi
Hou Yi
Mollseby
Hou Yi
Level 146
God Stats
9W - 4L
1,285 SR
Queue Stats
228W - 216L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Adal2307
Bakasura
14
4 / 8 / 9
11,062
691
10,657
16,785
7,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
JesseAndryan
Bacchus
15
7 / 3 / 11
12,364
773
11,099
23,370
38,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
9 / 4 / 9
12,353
772
18,868
13,002
7,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mavorte
Fenrir
12
0 / 9 / 10
9,502
594
6,370
14,922
6,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
13
7 / 4 / 7
10,929
683
11,970
16,994
16,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
Mollseby
Hou Yi
14
8 / 7 / 5
11,487
718
17,281
18,691
8,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
20
Kills
15
15
Deaths
20
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Adal2307
Bakasura
4
8
9
1.06
W
Bacchus
JesseAndryan
Bacchus
7
3
11
4.17
L
Fenrir
Mavorte
Fenrir
0
9
10
0.56
L
Sylvanus
7
4
7
2.63
L
Hou Yi
Mollseby
Hou Yi
8
7
5
1.5
W
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,624
Damage
35,621
53,157
Taken
50,607
54,249
Mitigated
31,660
20,562
Healing
11,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Adal2307
Bakasura
10,657
6,965
0
1,110
16,785
7,483
1,341
4,622
12,163
0
34,348
W
Bacchus
JesseAndryan
Bacchus
11,099
1,304
1,057
4,991
23,370
38,991
749
3,942
19,428
30,238
0
L
Fenrir
Mavorte
Fenrir
6,370
1,329
0
1,625
14,922
6,662
238
8,308
6,268
0
19,869
L
Sylvanus
11,970
3,225
3,619
5,791
16,994
16,748
179
10,512
5,788
31,586
0
L
Hou Yi
Mollseby
Hou Yi
17,281
8,832
0
876
18,691
8,250
1,036
11,221
6,711
0
57,910
W
18,868
1,877
7,480
5,924
13,002
7,775
244
3,532
9,470
61,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,779
Gold Earned
31,918
157
Minions Killed
140
0
Camps Cleared
0
884,479
Distance Traveled
711,306
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,062
691
52
3
0
306,368
0
W
Bacchus
12,364
773
33
2
0
287,120
1
L
Fenrir
9,502
594
31
2
0
235,831
1
L
Sylvanus
10,929
683
32
2
0
215,183
1
L
Hou Yi
11,487
718
77
5
0
260,292
0
W
Hel
12,353
772
72
5
0
290,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role