Player Matchup

Chaac
Chaac
AnonymousWinn
Chaac
Level 50
God Stats
1W - 5L
1,310 SR
Queue Stats
45W - 38L
1,500 Elo+
Party 3
Fenrir
Fenrir
CatZav
Fenrir
Level 13
God Stats
3W - 5L
1,268 SR
Queue Stats
9W - 16L
1,310 Elo+
Solo
Artemis
Artemis
JustKnives
Artemis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Ssour66
Jing Wei
Level 21
God Stats
8W - 4L
1,500 SR
Queue Stats
28W - 30L
1,307 Elo+
Party 1
Cthulhu
Cthulhu
Vexink
Cthulhu
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 19L
1,106 Elo+
Party 1
Team Averages
Level 22
1,416 SR
1,345 Elo+

VS

Team Averages
Level 11
1,403 SR
1,243 Elo+
Terra
Terra
Apollo737
Terra
Level 17
God Stats
0W - 2L
1,268 SR
Queue Stats
95W - 109L
1,131 Elo+
Party 2
Ares
Ares
JdDeathkid
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Hades
Hades
deimonds1295
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,553 Elo+
Solo
Bastet
Bastet
tarheelfan866
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Solo
Cthulhu
Cthulhu
xcat89
Cthulhu
Level 14
God Stats
1W - 4L
1,248 SR
Queue Stats
8W - 23L
1,051 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 12
10,672
1,067
8,447
8,084
11,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
CatZav
Fenrir
14
4 / 1 / 8
9,818
982
3,763
3,518
1,610
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
JustKnives
Artemis
16
2 / 0 / 16
9,791
979
3,939
1,964
959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Ssour66
Jing Wei
16
7 / 0 / 6
10,457
1,046
6,052
2,716
1,019
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Vexink
Cthulhu
15
1 / 0 / 18
9,379
938
3,986
2,773
2,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

460

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Apollo737
Terra
13
0 / 3 / 1
8,136
814
904
6,164
3,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
0 / 7 / 1
7,894
789
1,180
7,214
2,808
13
1 / 7 / 0
8,368
837
2,724
12,197
5,914
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes

Shoes

+6%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 2 / 0
7,918
792
1,342
3,556
1,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
xcat89
Cthulhu
13
0 / 1 / 1
7,975
798
1,063
1,915
1,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
4
20
Kills
1
2
Deaths
20
60
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
L
Terra
Apollo737
Terra
0
3
1
0.17
W
Fenrir
CatZav
Fenrir
4
1
8
8
L
0
7
1
0.07
W
Artemis
JustKnives
Artemis
2
0
16
10
W
Jing Wei
Ssour66
Jing Wei
7
0
6
10
W
Cthulhu
Vexink
Cthulhu
1
0
18
10
L
1
7
0
0.14
L
0
2
0
0
L
Cthulhu
xcat89
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,187
Damage
7,213
19,055
Taken
31,046
17,835
Mitigated
13,909
3,387
Healing
1,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,447
2,682
0
1,433
8,084
11,843
0
2,134
5,927
114
33,031
L
Terra
Apollo737
Terra
904
225
178
616
6,164
3,042
0
681
5,285
2,237
0
W
Fenrir
CatZav
Fenrir
3,763
979
0
743
3,518
1,610
0
1,662
996
0
8,356
L
1,180
558
0
0
7,214
2,808
0
1,145
5,919
3,150
0
W
Artemis
JustKnives
Artemis
3,939
2,383
0
1,031
1,964
959
0
349
1,615
0
16,842
W
Jing Wei
Ssour66
Jing Wei
6,052
5,444
0
0
2,716
1,019
0
694
2,022
0
26,635
W
Cthulhu
Vexink
Cthulhu
3,986
845
0
180
2,773
2,404
0
936
1,814
23,733
0
L
2,724
835
227
625
12,197
5,914
0
1,281
10,618
5,328
0
L
1,342
240
0
0
3,556
1,076
0
405
3,076
0
4,608
L
Cthulhu
xcat89
Cthulhu
1,063
66
75
50
1,915
1,069
0
291
1,578
2,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,117
Gold Earned
40,291
211
Minions Killed
21
10
Camps Cleared
0
859,901
Distance Traveled
330,653
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,672
1,067
75
8
2
198,962
0
L
Terra
8,136
814
1
0
0
67,408
0
W
Fenrir
9,818
982
5
1
3
126,889
0
L
Ares
7,894
789
0
0
0
54,978
1
W
Artemis
9,791
979
34
3
1
176,421
2
W
Jing Wei
10,457
1,046
46
5
4
175,540
0
W
Cthulhu
9,379
938
51
5
0
182,089
0
L
Hades
8,368
837
9
1
0
79,254
0
L
Bastet
7,918
792
4
0
0
73,685
0
L
Cthulhu
7,975
798
7
1
0
55,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role