Player Matchup

Kukulkan
Kukulkan
Flimms
Kukulkan
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 32L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
Icy Yep
Danzaburou
Level 62
God Stats
0W - 1L
1,785 SR
Queue Stats
27W - 21L
1,174 Elo+
Party 2
Ymir
Ymir
LittleDave46
Ymir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,445 Elo+
Party 2
Team Averages
Level 73
1,595 SR
1,354 Elo+

VS

Team Averages
Level 132
1,507 SR
1,501 Elo+
Scylla
Scylla
LokiFett
Scylla
Level 126
God Stats
1W - 0L
1,324 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
kaeltas217
Chiron
Level 140
God Stats
5W - 3L
1,495 SR
Queue Stats
230W - 236L
1,504 Elo+
Solo
Hercules
Hercules
zeromarcez
Hercules
Level 129
God Stats
11W - 8L
1,702 SR
Queue Stats
72W - 46L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Flimms
Kukulkan
15
5 / 8 / 0
12,039
708
13,144
13,708
5,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Icy Yep
Danzaburou
12
0 / 9 / 2
9,459
556
7,208
13,623
4,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 3
10,663
627
5,618
14,335
15,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LokiFett
Scylla
16
4 / 1 / 12
12,075
710
6,030
7,588
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
kaeltas217
Chiron
18
12 / 2 / 10
13,492
794
16,956
14,103
7,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
zeromarcez
Hercules
16
6 / 2 / 13
12,464
733
13,124
14,285
14,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
22
22
Deaths
5
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Flimms
Kukulkan
5
8
0
0.63
L
Danzaburou
Icy Yep
Danzaburou
0
9
2
0.11
L
0
5
3
0.3
W
Scylla
LokiFett
Scylla
4
1
12
10
W
Chiron
kaeltas217
Chiron
12
2
10
8.5
W
Hercules
zeromarcez
Hercules
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,970
Damage
36,110
41,666
Taken
35,976
25,449
Mitigated
24,071
4,982
Healing
15,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Flimms
Kukulkan
13,144
1,422
0
1,315
13,708
5,884
0
2,862
10,604
54,831
0
L
Danzaburou
Icy Yep
Danzaburou
7,208
1,772
0
1,878
13,623
4,514
0
2,721
10,756
0
38,904
L
5,618
1,320
0
1,789
14,335
15,051
0
2,617
11,480
22,174
0
W
Scylla
LokiFett
Scylla
6,030
674
1,105
2,187
7,588
2,756
600
5,256
2,024
35,458
0
W
Chiron
kaeltas217
Chiron
16,956
9,389
1,267
4,774
14,103
7,047
3,465
7,116
6,685
4,866
83,973
W
Hercules
zeromarcez
Hercules
13,124
3,642
0
6,013
14,285
14,268
166
5,804
8,133
5,549
34,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,161
Gold Earned
38,031
175
Minions Killed
199
0
Camps Cleared
0
877,632
Distance Traveled
917,501
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,039
708
93
5
0
278,261
3
L
Danzaburou
9,459
556
52
3
0
283,350
3
L
Ymir
10,663
627
30
2
0
316,021
3
W
Scylla
12,075
710
52
3
0
286,428
1
W
Chiron
13,492
794
113
7
0
297,576
0
W
Hercules
12,464
733
34
2
0
333,497
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role