Player Matchup

Neith
Neith
Elite_Examples
Neith
Level 21
God Stats
2W - 0L
1,689 SR
Queue Stats
26W - 27L
1,653 Elo+
Party 1
King Arthur
King Arthur
WickedTheClown-
King Arthur
Level 38
God Stats
2W - 0L
1,711 SR
Queue Stats
3W - 2L
1,563 Elo+
Party 1
Discordia
Discordia
crazychamorro
Discordia
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,645 Elo+
Party 1
Team Averages
Level 22
1,634 SR
1,620 Elo+

VS

Team Averages
Level 57
1,553 SR
1,542 Elo+
King Arthur
King Arthur
Alovix
King Arthur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,542 Elo+
Party 2
Kukulkan
Kukulkan
Goobbie
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,542 Elo+
Party 2
Thanatos
Thanatos
Kryizoh
Thanatos
Level 42
God Stats
0W - 2L
1,658 SR
Queue Stats
3W - 4L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 11
14,643
637
13,901
18,457
7,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
WickedTheClown-
King Arthur
15
2 / 9 / 10
13,271
577
8,950
22,242
26,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
crazychamorro
Discordia
20
14 / 5 / 5
17,253
750
30,577
17,978
6,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alovix
King Arthur
16
3 / 11 / 13
13,964
607
12,632
27,151
28,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
Goobbie
Kukulkan
17
3 / 7 / 16
14,047
611
13,611
17,743
7,196
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Kryizoh
Thanatos
20
16 / 2 / 5
16,538
719
20,789
20,194
9,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
56
20
Kills
22
22
Deaths
20
26
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alovix
King Arthur
3
11
13
0.86
W
4
8
11
1.19
L
Kukulkan
Goobbie
Kukulkan
3
7
16
1.57
L
Thanatos
Kryizoh
Thanatos
16
2
5
9.25
W
King Arthur
WickedTheClown-
King Arthur
2
9
10
0.78
W
Discordia
crazychamorro
Discordia
14
5
5
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,428
Damage
47,032
58,677
Taken
65,088
39,927
Mitigated
45,327
13,312
Healing
16,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alovix
King Arthur
12,632
1,680
0
872
27,151
28,804
0
9,423
17,070
0
52,692
W
13,901
6,403
0
5,250
18,457
7,045
1,101
5,555
12,702
0
66,288
L
Kukulkan
Goobbie
Kukulkan
13,611
1,957
0
1,238
17,743
7,196
441
10,398
7,067
49,289
0
L
Thanatos
Kryizoh
Thanatos
20,789
7,483
0
14,546
20,194
9,327
1,001
11,736
8,330
0
74,571
W
King Arthur
WickedTheClown-
King Arthur
8,950
585
0
1,607
22,242
26,302
765
5,222
16,570
0
25,709
W
Discordia
crazychamorro
Discordia
30,577
1,295
0
6,455
17,978
6,580
2,047
2,862
14,925
89,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,167
Gold Earned
44,549
207
Minions Killed
182
0
Camps Cleared
0
1,027,761
Distance Traveled
1,120,293
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,964
607
40
2
0
349,400
1
W
Neith
14,643
637
82
4
0
331,550
1
L
Kukulkan
14,047
611
63
3
0
327,624
3
L
Thanatos
16,538
719
79
3
0
443,269
2
W
King Arthur
13,271
577
37
2
0
319,795
2
W
Discordia
17,253
750
88
4
0
376,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role