Player Matchup

Artemis
Artemis
Drakopsiras2021
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ullr
Ullr
IcyandSpycy
Ullr
Level 18
God Stats
3W - 4L
1,208 SR
Queue Stats
26W - 40L
1,438 Elo+
Party 2
Sobek
Sobek
LIlSweetBoi
Sobek
Level 18
God Stats
5W - 4L
1,415 SR
Queue Stats
34W - 35L
1,539 Elo+
Party 2
Serqet
Serqet
Liquidfire123
Serqet
Level 18
God Stats
0W - 2L
1,250 SR
Queue Stats
111W - 127L
1,218 Elo+
Solo
Bellona
Bellona
ash33
Bellona
Level 5
God Stats
4W - 8L
1,500 SR
Queue Stats
280W - 343L
1,371 Elo+
Solo
Team Averages
Level 12
1,375 SR
1,413 Elo+

VS

Team Averages
Level 29
1,538 SR
1,492 Elo+
Ymir
Ymir
ABAMLGPRO
Ymir
Level 13
God Stats
8W - 4L
1,500 SR
Queue Stats
123W - 124L
1,500 Elo+
Party 1
Poseidon
Poseidon
Aiere33
Poseidon
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Shisak
Bellona
Level 8
God Stats
3W - 2L
1,691 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 1
Thor
Thor
Xiother
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cupid
Cupid
monkfoot
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,605
461
950
2,888
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 2
4,623
462
2,261
5,912
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 4 / 0
4,893
489
1,785
7,669
4,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 1 / 1
4,314
431
97
4,146
1,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
ash33
Bellona
8
0 / 4 / 1
4,847
485
2,212
5,188
4,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 1 / 7
5,806
581
3,972
5,219
2,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Aiere33
Poseidon
11
6 / 0 / 3
6,822
682
4,663
1,665
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Shisak
Bellona
7
2 / 0 / 0
5,081
508
1,598
3,034
3,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
Xiother
Thor
9
1 / 2 / 2
5,623
562
789
5,452
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
monkfoot
Cupid
9
3 / 0 / 4
5,452
545
4,404
3,305
833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
13
14
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
7
4.5
W
Poseidon
Aiere33
Poseidon
6
0
3
7.5
L
1
2
0
0.5
L
0
3
2
0.33
L
1
4
0
0.25
L
0
1
1
0.5
W
Bellona
Shisak
Bellona
2
0
0
2
W
Thor
Xiother
Thor
1
2
2
1
L
Bellona
ash33
Bellona
0
4
1
0.13
W
Cupid
monkfoot
Cupid
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,305
Damage
15,426
25,803
Taken
18,675
13,010
Mitigated
8,225
6,457
Healing
5,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,972
807
0
1,020
5,219
2,265
160
1,134
4,085
14,279
0
W
Poseidon
Aiere33
Poseidon
4,663
413
0
276
1,665
440
1,892
0
1,665
40,249
0
L
950
288
0
668
2,888
903
520
1,263
1,600
0
8,926
L
2,261
331
210
1,160
5,912
1,704
292
2,707
3,205
0
16,451
L
1,785
363
0
2,507
7,669
4,912
155
3,023
4,646
10,552
0
L
97
0
0
1,476
4,146
1,198
0
1,188
2,958
0
7,448
W
Bellona
Shisak
Bellona
1,598
564
0
972
3,034
3,119
0
0
2,896
0
9,325
W
Thor
Xiother
Thor
789
234
0
1,778
5,452
1,568
0
0
5,427
0
22,778
L
Bellona
ash33
Bellona
2,212
738
0
436
5,188
4,293
166
454
4,596
0
14,234
W
Cupid
monkfoot
Cupid
4,404
2,079
482
1,302
3,305
833
870
651
2,654
0
17,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,282
Gold Earned
28,784
128
Minions Killed
209
0
Camps Cleared
0
919,886
Distance Traveled
917,128
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,806
581
22
2
0
193,156
0
W
Poseidon
6,822
682
79
8
0
203,923
1
L
Artemis
4,605
461
25
3
0
124,350
0
L
Ullr
4,623
462
35
4
0
173,381
0
L
Sobek
4,893
489
17
2
0
208,924
0
L
Serqet
4,314
431
21
2
0
214,970
2
W
Bellona
5,081
508
20
2
0
110,737
0
W
Thor
5,623
562
59
6
0
208,836
0
L
Bellona
4,847
485
30
3
0
198,261
0
W
Cupid
5,452
545
29
3
0
200,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role