Player Matchup

Neith
Neith
Jurtenchiller
Neith
Level 10
God Stats
15W - 18L
1,454 SR
Queue Stats
362W - 363L
1,425 Elo+
Party 2
Khepri
Khepri
Loenne1991
Khepri
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 145L
1,433 Elo+
Party 2
Nu Wa
Nu Wa
dawngater
Nu Wa
Level 36
God Stats
0W - 3L
1,263 SR
Queue Stats
150W - 220L
1,289 Elo+
Party 1
Chaac
Chaac
l2l_Bandito
Chaac
Level 44
God Stats
6W - 3L
1,450 SR
Queue Stats
124W - 119L
1,493 Elo+
Party 2
Pele
Pele
mirco19966
Pele
Level 32
God Stats
1W - 6L
1,069 SR
Queue Stats
138W - 221L
1,296 Elo+
Party 1
Team Averages
Level 33
1,347 SR
1,387 Elo+

VS

Team Averages
Level 42
1,542 SR
1,530 Elo+
Cernunnos
Cernunnos
BitterShadow
Cernunnos
Level 81
God Stats
3W - 3L
1,607 SR
Queue Stats
10W - 10L
1,466 Elo+
Party 3
Thor
Thor
ChilliMonkii
Thor
Level 35
God Stats
7W - 13L
1,385 SR
Queue Stats
203W - 140L
1,675 Elo+
Party 4
Nemesis
Nemesis
FreeP1n
Nemesis
Level 28
God Stats
1W - 0L
1,715 SR
Queue Stats
111W - 75L
1,697 Elo+
Party 4
Ymir
Ymir
hanzbow 36
Ymir
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 15L
1,552 Elo+
Solo
Kukulkan
Kukulkan
spunkiepants
Kukulkan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,262 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,453
392
4,452
9,094
3,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Loenne1991
Khepri
12
0 / 4 / 3
8,023
422
5,834
16,277
15,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
dawngater
Nu Wa
13
3 / 6 / 0
8,375
441
14,100
12,039
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 6 / 3
9,189
484
15,717
18,851
15,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 4 / 1
7,694
405
3,867
11,751
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BitterShadow
Cernunnos
17
4 / 1 / 7
11,009
579
10,136
13,612
5,474
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 3 / 4
10,881
573
9,837
14,689
5,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
FreeP1n
Nemesis
16
6 / 4 / 8
10,401
547
7,756
11,193
8,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 0 / 12
10,550
555
10,799
14,172
14,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
spunkiepants
Kukulkan
17
4 / 1 / 7
11,003
579
11,661
11,049
3,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
9
Kills
25
25
Deaths
9
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BitterShadow
Cernunnos
4
1
7
7.5
W
5
3
4
2.33
W
Nemesis
FreeP1n
Nemesis
6
4
8
2.5
L
0
5
0
0
L
Khepri
Loenne1991
Khepri
0
4
3
0.38
L
Nu Wa
dawngater
Nu Wa
3
6
0
0.5
W
6
0
12
12
L
5
6
3
1.08
L
1
4
1
0.38
W
Kukulkan
spunkiepants
Kukulkan
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,970
Damage
50,189
68,012
Taken
64,715
41,417
Mitigated
37,209
15,087
Healing
22,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BitterShadow
Cernunnos
10,136
5,734
0
7,551
13,612
5,474
2,803
3,025
10,385
0
82,925
W
9,837
2,321
165
5,392
14,689
5,202
1,816
1,722
12,396
0
51,622
W
Nemesis
FreeP1n
Nemesis
7,756
3,518
390
1,988
11,193
8,020
860
1,773
9,249
5,872
56,953
L
4,452
2,414
0
1,792
9,094
3,016
0
1,386
7,708
0
33,055
L
Khepri
Loenne1991
Khepri
5,834
375
1,074
2,222
16,277
15,006
0
7,162
9,115
31,900
0
L
Nu Wa
dawngater
Nu Wa
14,100
2,111
0
375
12,039
4,291
0
7,451
4,588
43,863
0
W
10,799
3,516
0
2,054
14,172
14,733
0
5,181
8,644
26,371
0
L
15,717
3,527
12
5,424
18,851
15,649
663
5,041
13,436
0
48,820
L
3,867
671
111
4,077
11,751
3,455
0
1,340
10,411
0
37,802
W
Kukulkan
spunkiepants
Kukulkan
11,661
851
267
4,681
11,049
3,780
1,562
7,044
3,365
69,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,734
Gold Earned
53,844
336
Minions Killed
494
0
Camps Cleared
0
1,597,962
Distance Traveled
1,699,945
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,009
579
132
7
0
308,316
2
W
Thor
10,881
573
95
5
0
336,480
3
W
Nemesis
10,401
547
100
5
0
377,476
2
L
Neith
7,453
392
69
4
0
297,626
3
L
Khepri
8,023
422
51
3
0
351,125
3
L
Nu Wa
8,375
441
67
4
0
301,598
2
W
Ymir
10,550
555
24
1
0
366,140
5
L
Chaac
9,189
484
81
4
0
347,616
4
L
Pele
7,694
405
68
4
0
299,997
0
W
Kukulkan
11,003
579
143
8
0
311,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role