Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Irulkaa
Cu Chulainn
Level 23
God Stats
0W - 2L
1,516 SR
Queue Stats
3W - 10L
1,091 Elo+
Party 3
Apollo
Apollo
Puschel0708
Apollo
Level 48
God Stats
7W - 17L
1,391 SR
Queue Stats
49W - 72L
1,377 Elo+
Party 1
Janus
Janus
ThePlayerESP_
Janus
Level 67
God Stats
6W - 16L
1,450 SR
Queue Stats
60W - 78L
1,423 Elo+
Party 3
Nemesis
Nemesis
jacim
Nemesis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 60
1,471 SR
1,378 Elo+

VS

Team Averages
Level 39
1,598 SR
1,401 Elo+
Odin
Odin
Duncillo
Odin
Level 49
God Stats
7W - 9L
1,391 SR
Queue Stats
16W - 17L
1,321 Elo+
Party 2
Ymir
Ymir
Raulmhe
Ymir
Level 12
God Stats
2W - 0L
1,734 SR
Queue Stats
5W - 6L
1,405 Elo+
Party 2
Kukulkan
Kukulkan
Sweetpek
Kukulkan
Level 49
God Stats
8W - 10L
1,670 SR
Queue Stats
25W - 31L
1,391 Elo+
Party 2
Fenrir
Fenrir
mypuk12
Fenrir
Level 39
God Stats
6W - 6L
1,463 SR
Queue Stats
132W - 177L
1,440 Elo+
Solo
Skadi
Skadi
wilddog20039
Skadi
Level 47
God Stats
2W - 0L
1,734 SR
Queue Stats
7W - 9L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 3 / 1
4,945
495
2,485
5,111
1,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Irulkaa
Cu Chulainn
8
0 / 3 / 1
4,857
486
1,674
6,060
3,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
7
0 / 4 / 1
4,350
435
2,266
6,254
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

11
3 / 0 / 0
6,316
632
1,909
2,720
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
jacim
Nemesis
8
1 / 1 / 2
5,332
533
1,625
5,524
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
4 / 1 / 0
6,072
607
2,637
4,601
3,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Raulmhe
Ymir
7
1 / 1 / 5
5,310
531
2,520
5,619
2,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Sweetpek
Kukulkan
8
0 / 1 / 1
4,859
486
1,617
2,674
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
mypuk12
Fenrir
7
0 / 0 / 2
4,764
476
901
2,859
775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
5 / 2 / 1
5,585
559
5,377
5,022
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
10
11
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
1
0.17
W
Odin
4
1
0
4
L
Cu Chulainn
Irulkaa
Cu Chulainn
0
3
1
0.17
L
Apollo
0
4
1
0.13
W
Ymir
Raulmhe
Ymir
1
1
5
3.5
W
Kukulkan
Sweetpek
Kukulkan
0
1
1
0.5
L
3
0
0
3
L
Nemesis
jacim
Nemesis
1
1
2
2
W
Fenrir
mypuk12
Fenrir
0
0
2
1
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,959
Damage
13,052
25,669
Taken
20,775
9,089
Mitigated
8,032
7,958
Healing
5,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,485
735
798
2,411
5,111
1,946
0
967
4,144
17,683
0
W
Odin
2,637
546
0
1,525
4,601
3,130
0
44
4,367
0
27,043
L
Cu Chulainn
Irulkaa
Cu Chulainn
1,674
593
0
303
6,060
3,352
120
0
5,807
0
15,372
L
Apollo
2,266
1,332
0
1,669
6,254
1,393
0
1,925
4,289
0
16,851
W
Ymir
Raulmhe
Ymir
2,520
749
0
744
5,619
2,161
0
1,505
4,114
8,235
0
W
Kukulkan
Sweetpek
Kukulkan
1,617
193
0
209
2,674
769
255
1,193
1,405
19,716
0
L
1,909
216
0
360
2,720
769
117
705
1,897
34,768
0
L
Nemesis
jacim
Nemesis
1,625
731
0
2,417
5,524
1,629
48
370
5,142
0
23,713
W
Fenrir
mypuk12
Fenrir
901
211
0
1,116
2,859
775
0
483
2,334
0
16,461
W
5,377
3,123
0
2,225
5,022
1,197
0
1,045
3,977
0
24,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,800
Gold Earned
26,590
229
Minions Killed
217
0
Camps Cleared
0
897,117
Distance Traveled
873,867
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,945
495
33
3
0
166,358
3
W
Odin
6,072
607
67
7
0
155,769
0
L
Cu Chulainn
4,857
486
39
4
0
168,723
0
L
Apollo
4,350
435
34
3
0
161,948
1
W
Ymir
5,310
531
10
1
0
201,874
2
W
Kukulkan
4,859
486
49
5
0
177,459
8
L
Janus
6,316
632
74
7
0
186,214
1
L
Nemesis
5,332
533
49
5
0
213,874
2
W
Fenrir
4,764
476
39
4
0
184,833
4
W
Skadi
5,585
559
52
5
0
153,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role