Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
AlanBeatlesRock
Chernobog
Level 143
God Stats
2W - 3L
1,221 SR
Queue Stats
107W - 113L
1,470 Elo+
Solo
Hades
Hades
BROTHER KAMM
Hades
Level 128
God Stats
12W - 12L
1,485 SR
Queue Stats
394W - 395L
1,554 Elo+
Party 1
Set
Set
DisposedHook305
Set
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 78L
1,516 Elo+
Solo
Thoth
Thoth
OT ogre
Thoth
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 130L
1,452 Elo+
Solo
Team Averages
Level 126
1,441 SR
1,498 Elo+

VS

Team Averages
Level 110
1,478 SR
1,487 Elo+
Bellona
Bellona
GPK_Judge
Bellona
Level 129
God Stats
13W - 10L
1,500 SR
Queue Stats
574W - 556L
1,432 Elo+
Party 2
Athena
Athena
GPK_Seagrams_7
Athena
Level 106
God Stats
6W - 5L
1,500 SR
Queue Stats
412W - 421L
1,278 Elo+
Party 2
Loki
Loki
Moyaa7196
Loki
Level 100
God Stats
5W - 5L
1,500 SR
Queue Stats
29W - 37L
1,627 Elo+
Solo
Zhong Kui
Zhong Kui
robbiearnold
Zhong Kui
Level 85
God Stats
20W - 23L
1,605 SR
Queue Stats
629W - 591L
1,623 Elo+
Solo
Olorun
Olorun
xCALIGINOSITYx
Olorun
Level 129
God Stats
10W - 4L
1,285 SR
Queue Stats
274W - 274L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 3 / 6
6,584
549
4,994
8,550
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
AlanBeatlesRock
Chernobog
10
2 / 3 / 3
6,110
509
5,120
6,889
2,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 6 / 1
7,024
585
3,574
11,022
4,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 1
5,551
463
1,751
5,172
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
OT ogre
Thoth
10
1 / 4 / 2
5,892
491
3,087
5,876
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GPK_Judge
Bellona
13
6 / 1 / 5
7,736
645
5,565
8,739
7,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 4 / 7
6,438
537
2,011
7,329
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
13
6 / 2 / 3
7,668
639
4,981
8,415
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
robbiearnold
Zhong Kui
11
2 / 1 / 8
6,834
570
6,222
6,762
4,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 4
7,562
630
5,048
4,458
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
9
Kills
20
20
Deaths
9
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
6
1.33
L
Chernobog
AlanBeatlesRock
Chernobog
2
3
3
1.17
L
5
6
1
0.92
L
0
4
1
0.13
W
Bellona
GPK_Judge
Bellona
6
1
5
8.5
W
1
4
7
1.13
W
Loki
6
2
3
3.75
L
Thoth
OT ogre
Thoth
1
4
2
0.5
W
Zhong Kui
robbiearnold
Zhong Kui
2
1
8
6
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,526
Damage
23,827
37,509
Taken
35,703
15,426
Mitigated
21,729
8,009
Healing
12,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,994
467
367
1,198
8,550
3,539
204
2,873
5,677
21,275
0
L
Chernobog
AlanBeatlesRock
Chernobog
5,120
2,693
0
640
6,889
2,084
690
3,817
3,072
0
30,816
L
3,574
177
81
3,344
11,022
4,706
0
3,956
7,066
24,697
0
L
1,751
609
0
658
5,172
3,474
245
527
4,645
1,871
24,350
W
Bellona
GPK_Judge
Bellona
5,565
1,988
0
2,562
8,739
7,341
165
1,612
7,041
6,089
42,039
W
2,011
841
0
1,652
7,329
4,391
0
3,192
4,043
15,235
0
W
Loki
4,981
1,578
0
3,327
8,415
2,790
6
1,933
6,380
0
37,510
L
Thoth
OT ogre
Thoth
3,087
93
0
1,721
5,876
1,623
0
2,480
3,396
25,071
0
W
Zhong Kui
robbiearnold
Zhong Kui
6,222
871
0
2,951
6,762
4,599
168
3,175
3,085
27,564
0
W
5,048
2,121
90
1,871
4,458
2,608
1,318
1,029
3,429
43,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,161
Gold Earned
36,238
254
Minions Killed
329
0
Camps Cleared
0
1,010,462
Distance Traveled
1,100,081
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,584
549
44
4
0
230,010
1
L
Chernobog
6,110
509
66
6
0
210,102
2
L
Hades
7,024
585
57
5
0
196,266
3
L
Set
5,551
463
45
4
0
177,068
1
W
Bellona
7,736
645
93
8
0
209,943
0
W
Athena
6,438
537
30
3
0
235,271
1
W
Loki
7,668
639
79
7
0
243,669
3
L
Thoth
5,892
491
42
4
0
197,016
2
W
Zhong Kui
6,834
570
51
4
0
211,644
1
W
Olorun
7,562
630
76
6
0
199,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role