Player Matchup

Cthulhu
Cthulhu
MutilationFilth
Cthulhu
Level 27
God Stats
4W - 1L
1,651 SR
Queue Stats
6W - 2L
1,683 Elo+
Party 1
Nu Wa
Nu Wa
ProudlyModified
Nu Wa
Level 29
God Stats
4W - 0L
1,673 SR
Queue Stats
6W - 2L
1,683 Elo+
Party 1
Fenrir
Fenrir
XxElCaNgg11
Fenrir
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 36L
1,430 Elo+
Party 2
Apollo
Apollo
cesar02
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
raulfer366
Cu Chulainn
Level 28
God Stats
3W - 6L
1,393 SR
Queue Stats
41W - 43L
1,457 Elo+
Party 2
Team Averages
Level 26
1,543 SR
1,551 Elo+

VS

Team Averages
Level 16
1,498 SR
1,605 Elo+
Fenrir
Fenrir
GODDRAGONBR
Fenrir
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 41L
1,605 Elo+
Solo
Cerberus
Cerberus
Joyamy
Cerberus
Level 24
God Stats
35W - 18L
1,285 SR
Queue Stats
263W - 245L
1,536 Elo+
Solo
Kukulkan
Kukulkan
Kristian1995
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,668 Elo+
Solo
Anhur
Anhur
SAHANDIOFSKY
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
samuspokes97
Bellona
Level 2
God Stats
2W - 1L
1,705 SR
Queue Stats
4W - 3L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 1
5,372
597
3,360
5,991
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 4 / 4
4,740
527
3,428
4,639
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
5 / 2 / 1
6,808
756
3,002
6,496
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
cesar02
Apollo
8
2 / 2 / 3
4,981
553
3,414
6,391
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
raulfer366
Cu Chulainn
9
2 / 1 / 0
5,266
585
3,186
5,737
3,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
4 / 1 / 1
5,774
642
2,055
5,055
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Joyamy
Cerberus
7
0 / 3 / 3
4,561
507
2,065
5,699
2,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Kristian1995
Kukulkan
12
7 / 2 / 2
7,017
780
9,114
5,901
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 3 / 1
3,885
432
1,769
3,318
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
samuspokes97
Bellona
8
0 / 3 / 1
4,768
530
3,244
6,557
5,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
12
Kills
11
11
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
1
1
4.5
L
Cerberus
Joyamy
Cerberus
0
3
3
0.5
L
Kukulkan
Kristian1995
Kukulkan
7
2
2
4
W
3
2
1
1.75
W
0
4
4
0.5
L
0
3
1
0.17
W
Fenrir
5
2
1
2.75
W
Apollo
cesar02
Apollo
2
2
3
1.75
W
Cu Chulainn
raulfer366
Cu Chulainn
2
1
0
2
L
Bellona
samuspokes97
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,390
Damage
18,247
29,254
Taken
26,530
12,036
Mitigated
11,543
8,102
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,055
604
0
2,210
5,055
1,590
0
942
4,113
0
20,368
L
Cerberus
Joyamy
Cerberus
2,065
160
0
929
5,699
2,097
0
2,305
3,394
13,793
0
L
Kukulkan
Kristian1995
Kukulkan
9,114
1,167
0
1,247
5,901
2,177
0
2,131
3,770
43,106
0
W
3,360
295
0
652
5,991
2,953
0
2,485
3,461
13,140
0
W
3,428
829
0
575
4,639
1,379
0
3,974
479
11,819
0
L
1,769
991
0
485
3,318
591
0
1,228
2,090
0
4,613
W
Fenrir
3,002
760
0
2,606
6,496
2,258
0
1,577
4,881
0
28,109
W
Apollo
cesar02
Apollo
3,414
2,071
0
2,512
6,391
1,685
0
2,850
3,505
0
21,834
W
Cu Chulainn
raulfer366
Cu Chulainn
3,186
660
0
1,757
5,737
3,761
0
201
5,536
0
22,940
L
Bellona
samuspokes97
Bellona
3,244
745
0
1,888
6,557
5,088
0
182
6,067
2,738
16,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,167
Gold Earned
26,005
197
Minions Killed
206
0
Camps Cleared
0
863,696
Distance Traveled
845,614
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,774
642
52
6
0
209,194
1
L
Cerberus
4,561
507
35
4
0
175,199
1
L
Kukulkan
7,017
780
82
9
0
181,115
2
W
Cthulhu
5,372
597
31
3
0
187,702
0
W
Nu Wa
4,740
527
16
2
0
168,743
3
L
Anhur
3,885
432
6
1
0
98,080
0
W
Fenrir
6,808
756
67
7
0
196,114
1
W
Apollo
4,981
553
34
4
0
169,495
3
W
Cu Chulainn
5,266
585
49
5
0
141,642
0
L
Bellona
4,768
530
31
3
0
182,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role