Player Matchup

Fenrir
Fenrir
PureIrony09
Fenrir
Level 44
God Stats
1W - 1L
1,469 SR
Queue Stats
18W - 24L
1,473 Elo+
Party 1
Neith
Neith
Rustis7
Neith
Level 82
God Stats
4W - 4L
1,729 SR
Queue Stats
23W - 31L
1,473 Elo+
Party 1
Fafnir
Fafnir
wytewizard
Fafnir
Level 69
God Stats
0W - 1L
1,264 SR
Queue Stats
4W - 8L
1,456 Elo+
Solo
Team Averages
Level 65
1,487 SR
1,467 Elo+

VS

Team Averages
Level 126
1,563 SR
1,780 Elo+
Izanami
Izanami
LouBush
Izanami
Level 87
God Stats
21W - 11L
1,454 SR
Queue Stats
48W - 34L
1,752 Elo+
Party 2
Achilles
Achilles
XXXMurse
Achilles
Level 141
God Stats
4W - 1L
1,734 SR
Queue Stats
36W - 27L
1,742 Elo+
Party 2
Discordia
Discordia
jakeFSF
Discordia
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
56W - 55L
1,848 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 7 / 5
11,042
690
10,262
16,256
7,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Rustis7
Neith
13
3 / 9 / 6
10,372
648
8,310
14,868
4,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fafnir
wytewizard
Fafnir
12
3 / 4 / 6
10,224
639
9,322
12,682
12,329
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LouBush
Izanami
15
4 / 3 / 11
11,851
741
8,271
9,575
3,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
XXXMurse
Achilles
15
5 / 3 / 11
12,298
769
10,689
21,408
20,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
jakeFSF
Discordia
17
11 / 4 / 6
12,676
792
16,353
9,448
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
10
Kills
20
20
Deaths
10
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
LouBush
Izanami
4
3
11
3.17
L
Fenrir
4
7
5
0.93
L
Neith
Rustis7
Neith
3
9
6
0.67
W
Achilles
XXXMurse
Achilles
5
3
11
3.5
W
Discordia
jakeFSF
Discordia
11
4
6
3.5
L
Fafnir
wytewizard
Fafnir
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,894
Damage
35,313
43,806
Taken
40,431
24,582
Mitigated
26,734
9,300
Healing
11,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
LouBush
Izanami
8,271
4,359
0
1,451
9,575
3,187
2,593
2,197
7,378
0
57,656
L
Fenrir
10,262
3,227
687
1,860
16,256
7,506
543
4,835
11,113
0
35,736
L
Neith
Rustis7
Neith
8,310
2,489
479
3,137
14,868
4,747
1,106
6,989
7,497
0
38,324
W
Achilles
XXXMurse
Achilles
10,689
2,926
0
7,816
21,408
20,112
16
5,955
14,205
320
31,654
W
Discordia
jakeFSF
Discordia
16,353
998
0
1,826
9,448
3,435
682
1,310
8,138
63,046
0
L
Fafnir
wytewizard
Fafnir
9,322
1,742
479
2,658
12,682
12,329
296
3,653
8,633
29,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,638
Gold Earned
36,825
143
Minions Killed
217
0
Camps Cleared
0
734,450
Distance Traveled
839,104
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,851
741
81
5
0
261,439
2
L
Fenrir
11,042
690
44
3
0
274,653
0
L
Neith
10,372
648
65
4
0
228,604
0
W
Achilles
12,298
769
28
2
0
323,094
3
W
Discordia
12,676
792
108
7
0
254,571
1
L
Fafnir
10,224
639
34
2
0
231,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role