Player Matchup

Artemis
Artemis
MediiumTom
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 4L
2,090 Elo+
Party 1
Erlang Shen
Erlang Shen
SwishRhymes
Erlang Shen
Level 146
God Stats
2W - 0L
1,923 SR
Queue Stats
276W - 157L
1,896 Elo+
Party 1
Ra
Ra
T2005
Ra
Level 25
God Stats
2W - 0L
1,667 SR
Queue Stats
3W - 6L
1,337 Elo+
Solo
Team Averages
Level 67
1,696 SR
1,774 Elo+

VS

Team Averages
Level 41
1,633 SR
1,739 Elo+
Danzaburou
Danzaburou
Omarfl_7
Danzaburou
Level 18
God Stats
4W - 1L
1,918 SR
Queue Stats
8W - 1L
1,868 Elo+
Party 2
Ne Zha
Ne Zha
S3thl_zZ
Ne Zha
Level 21
God Stats
0W - 1L
1,480 SR
Queue Stats
28W - 29L
1,480 Elo+
Solo
Hel
Hel
SrArkimedes
Hel
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 4L
1,868 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MediiumTom
Artemis
16
6 / 2 / 6
12,174
716
18,976
11,794
4,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
SwishRhymes
Erlang Shen
16
4 / 0 / 9
11,521
678
16,595
17,173
14,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ra
14
3 / 3 / 5
10,641
626
5,888
10,749
5,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Omarfl_7
Danzaburou
14
1 / 4 / 4
10,332
608
7,507
18,461
6,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
S3thl_zZ
Ne Zha
13
0 / 5 / 4
10,120
595
5,679
14,170
6,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 4 / 1
11,304
665
17,793
16,994
7,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
5
5
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
MediiumTom
Artemis
6
2
6
4.5
L
Danzaburou
Omarfl_7
Danzaburou
1
4
4
0.75
L
Ne Zha
S3thl_zZ
Ne Zha
0
5
4
0.4
L
4
4
1
1.13
W
Erlang Shen
SwishRhymes
Erlang Shen
4
0
9
8.5
W
Ra
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,459
Damage
30,979
39,716
Taken
49,625
24,800
Mitigated
20,276
16,727
Healing
20,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
MediiumTom
Artemis
18,976
9,438
0
2,545
11,794
4,594
2,408
5,238
6,260
0
62,759
L
Danzaburou
Omarfl_7
Danzaburou
7,507
2,152
0
3,275
18,461
6,681
546
2,967
15,244
0
40,200
L
Ne Zha
S3thl_zZ
Ne Zha
5,679
2,145
0
2,860
14,170
6,564
716
1,192
12,678
0
40,344
L
17,793
1,783
6,693
7,469
16,994
7,031
417
1,869
14,850
61,023
0
W
Erlang Shen
SwishRhymes
Erlang Shen
16,595
6,880
0
5,564
17,173
14,753
548
6,491
10,266
0
49,332
W
Ra
5,888
303
4,840
3,778
10,749
5,453
54
5,238
5,283
46,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,336
Gold Earned
31,756
196
Minions Killed
212
0
Camps Cleared
0
916,969
Distance Traveled
940,796
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,174
716
73
4
0
292,497
1
L
Danzaburou
10,332
608
58
3
0
297,527
0
L
Ne Zha
10,120
595
56
3
0
328,179
7
L
Hel
11,304
665
98
6
0
315,090
0
W
Erlang Shen
11,521
678
61
4
0
324,623
5
W
Ra
10,641
626
62
4
0
299,849
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role