Player Matchup

Cu Chulainn
Cu Chulainn
Cremnos
Cu Chulainn
Level 16
God Stats
0W - 2L
1,292 SR
Queue Stats
76W - 59L
1,252 Elo+
Party 1
Fenrir
Fenrir
FernidadJames69
Fenrir
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 15L
1,755 Elo+
Solo
Baba Yaga
Baba Yaga
Southvanguard
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,500 Elo+
Party 1
Ymir
Ymir
TouchMyAwesome
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Hachiman
Hachiman
jabokov
Hachiman
Level 30
God Stats
25W - 33L
1,385 SR
Queue Stats
430W - 503L
1,473 Elo+
Solo
Team Averages
Level 24
1,435 SR
1,496 Elo+

VS

Team Averages
Level 20
1,433 SR
1,370 Elo+
Anubis
Anubis
AlfonsoHernández
Anubis
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 19L
1,376 Elo+
Solo
Fafnir
Fafnir
Gywndolyn
Fafnir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,298 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VelesUfa102
Ah Muzen Cab
Level 27
God Stats
3W - 2L
1,282 SR
Queue Stats
36W - 39L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZaZaAmine
Tsukuyomi
Level 18
God Stats
14W - 12L
1,500 SR
Queue Stats
579W - 458L
1,234 Elo+
Solo
Janus
Janus
lHydroxyl
Janus
Level 17
God Stats
2W - 2L
1,386 SR
Queue Stats
8W - 10L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cremnos
Cu Chulainn
20
2 / 9 / 5
13,037
466
14,856
27,722
26,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
7 / 11 / 9
13,209
472
19,739
30,211
13,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Southvanguard
Baba Yaga
17
2 / 10 / 8
12,169
435
12,920
21,263
11,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
7 / 5 / 8
13,600
486
13,884
30,242
40,485
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
jabokov
Hachiman
20
4 / 5 / 4
14,090
503
12,809
25,673
10,406
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 8 / 5
15,006
536
24,413
24,712
13,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Gywndolyn
Fafnir
20
2 / 3 / 15
13,796
493
15,347
21,527
27,244
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
VelesUfa102
Ah Muzen Cab
20
6 / 6 / 11
14,835
530
28,981
27,846
13,309
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
ZaZaAmine
Tsukuyomi
20
17 / 5 / 3
18,185
649
36,030
26,450
13,970
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
lHydroxyl
Janus
4
0 / 0 / 0
6,545
234
0
0
0

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
73
22
Kills
39
40
Deaths
22
34
Assists
34
Player
Kills
Deaths
Assists
KDA
W
14
8
5
2.06
L
Cu Chulainn
Cremnos
Cu Chulainn
2
9
5
0.5
L
7
11
9
1.05
W
Fafnir
Gywndolyn
Fafnir
2
3
15
3.17
L
Baba Yaga
Southvanguard
Baba Yaga
2
10
8
0.6
L
7
5
8
2.2
W
Ah Muzen Cab
VelesUfa102
Ah Muzen Cab
6
6
11
1.92
W
Tsukuyomi
ZaZaAmine
Tsukuyomi
17
5
3
3.7
L
Hachiman
jabokov
Hachiman
4
5
4
1.2
W
Janus
lHydroxyl
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,208
Damage
104,771
135,111
Taken
100,535
101,981
Mitigated
68,097
27,045
Healing
46,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,413
2,219
0
11,015
24,712
13,574
3,524
11,419
13,293
91,160
0
L
Cu Chulainn
Cremnos
Cu Chulainn
14,856
3,054
0
954
27,722
26,664
222
3,886
23,605
5,924
77,167
L
19,739
7,005
0
10,100
30,211
13,346
0
9,737
20,474
0
91,932
W
Fafnir
Gywndolyn
Fafnir
15,347
6,213
291
5,389
21,527
27,244
1,430
6,387
15,140
53,373
0
L
Baba Yaga
Southvanguard
Baba Yaga
12,920
1,289
0
4,089
21,263
11,080
802
7,440
13,663
53,314
0
L
13,884
1,775
0
1,536
30,242
40,485
0
12,137
17,225
52,045
0
W
Ah Muzen Cab
VelesUfa102
Ah Muzen Cab
28,981
16,657
624
16,066
27,846
13,309
4,062
8,115
19,731
0
129,038
W
Tsukuyomi
ZaZaAmine
Tsukuyomi
36,030
8,327
0
13,030
26,450
13,970
124
4,258
22,192
0
134,325
L
Hachiman
jabokov
Hachiman
12,809
6,679
0
10,366
25,673
10,406
559
6,560
18,953
0
100,419
W
Janus
lHydroxyl
Janus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,105
Gold Earned
68,367
615
Minions Killed
587
0
Camps Cleared
0
2,244,995
Distance Traveled
2,015,231
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,006
536
128
5
0
426,353
0
L
Cu Chulainn
13,037
466
143
5
0
485,092
2
L
Fenrir
13,209
472
120
4
0
408,963
7
W
Fafnir
13,796
493
63
2
0
523,131
0
L
Baba Yaga
12,169
435
113
4
0
389,196
1
L
Ymir
13,600
486
84
3
0
521,874
6
W
Ah Muzen Cab
14,835
530
179
6
0
491,866
1
W
Tsukuyomi
18,185
649
217
8
0
573,881
0
L
Hachiman
14,090
503
155
6
0
439,870
2
W
Janus
6,545
234
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role