Player Matchup

Cu Chulainn
Cu Chulainn
Gold I
Cabl3
Cu Chulainn
Gold I
Level 122
God Stats
1W - 0L
1,530 SR
Queue Stats
12W - 5L
1,919 MMR
Party 2
Cerberus
Cerberus
Gold I
Nifjhlhktrsw
Cerberus
Gold I
Level 148
God Stats
1W - 0L
1,715 SR
Queue Stats
12W - 6L
1,919 MMR
Party 2
Scylla
Scylla
Gold I
PanicPlz
Scylla
Gold I
Level 149
God Stats
1W - 0L
1,889 SR
Queue Stats
12W - 5L
1,919 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,712 SR
1,919 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,426 SR
1,636 MMR
Cupid
Cupid
Gold V
AIsbell5
Cupid
Gold V
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
147W - 151L
1,656 MMR
Party 1
Xing Tian
Xing Tian
Silver I
JSultan
Xing Tian
Silver I
Level 89
God Stats
0W - 1L
1,277 SR
Queue Stats
3W - 2L
1,596 MMR
Solo
Chang'e
Chang'e
Gold V
Nanbell5
Chang'e
Gold V
Level 126
God Stats
23W - 22L
1,500 SR
Queue Stats
147W - 151L
1,656 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cabl3
Cu Chulainn
12
6 / 0 / 7
8,601
860
8,326
8,578
6,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
Nifjhlhktrsw
Cerberus
12
4 / 4 / 11
8,950
895
6,806
11,550
8,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
PanicPlz
Scylla
13
6 / 0 / 10
9,122
912
10,877
4,367
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
CthulhuPersephoneTsukuyomiAphroditeThoth

VS

Bans
SobekGaneshaHou YiArtioMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AIsbell5
Cupid
9
0 / 4 / 3
6,465
647
3,711
7,865
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Xing Tian
JSultan
Xing Tian
10
1 / 6 / 1
6,645
665
4,653
13,068
6,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Nanbell5
Chang'e
10
3 / 6 / 1
7,064
706
5,526
9,694
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
16
Kills
4
4
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
AIsbell5
Cupid
0
4
3
0.38
W
Cu Chulainn
Cabl3
Cu Chulainn
6
0
7
9.5
L
Xing Tian
JSultan
Xing Tian
1
6
1
0.25
L
Chang'e
Nanbell5
Chang'e
3
6
1
0.58
W
Cerberus
Nifjhlhktrsw
Cerberus
4
4
11
2.38
W
Scylla
PanicPlz
Scylla
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,009
Damage
13,890
24,495
Taken
30,627
15,599
Mitigated
10,749
9,043
Healing
6,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AIsbell5
Cupid
3,711
1,904
244
1,641
7,865
1,842
0
3,765
3,880
0
25,278
W
Cu Chulainn
Cabl3
Cu Chulainn
8,326
1,347
0
3,135
8,578
6,052
698
3,226
5,208
3,038
31,687
L
Xing Tian
JSultan
Xing Tian
4,653
318
0
1,258
13,068
6,178
0
8,366
4,294
12,849
0
L
Chang'e
Nanbell5
Chang'e
5,526
628
1,301
2,497
9,694
2,729
0
5,683
3,789
20,410
0
W
Cerberus
Nifjhlhktrsw
Cerberus
6,806
173
0
3,917
11,550
8,094
0
3,907
7,353
17,395
0
W
Scylla
PanicPlz
Scylla
10,877
1,315
0
1,991
4,367
1,453
1,334
2,526
1,735
55,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,673
Gold Earned
20,174
180
Minions Killed
104
0
Camps Cleared
0
609,039
Distance Traveled
528,710
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,465
647
50
5
0
163,887
0
W
Cu Chulainn
8,601
860
43
4
0
214,343
1
L
Xing Tian
6,645
665
14
1
0
191,135
3
L
Chang'e
7,064
706
40
4
0
173,688
5
W
Cerberus
8,950
895
33
3
0
196,186
0
W
Scylla
9,122
912
104
10
0
198,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role