Player Matchup

Xing Tian
Xing Tian
Enghoferflo
Xing Tian
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Rajstop
Janus
Level 137
God Stats
1W - 1L
1,295 SR
Queue Stats
25W - 20L
1,493 Elo+
Party 3
Hachiman
Hachiman
RandomSalesman
Hachiman
Level 134
God Stats
5W - 0L
1,749 SR
Queue Stats
336W - 335L
1,526 Elo+
Party 2
King Arthur
King Arthur
ShortValkyrie
King Arthur
Level 104
God Stats
7W - 6L
1,658 SR
Queue Stats
58W - 57L
1,422 Elo+
Party 2
Thanatos
Thanatos
Smurf4life
Thanatos
Level 53
God Stats
2W - 2L
1,212 SR
Queue Stats
13W - 10L
1,526 Elo+
Party 3
Team Averages
Level 114
1,483 SR
1,493 Elo+

VS

Team Averages
Level 116
1,609 SR
1,566 Elo+
Anubis
Anubis
DerOnkelDoktor
Anubis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,704 Elo+
Party 1
Geb
Geb
Heldenhirn
Geb
Level 141
God Stats
10W - 9L
1,560 SR
Queue Stats
32W - 24L
1,574 Elo+
Party 1
Arachne
Arachne
LeKlopFlop
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,563 Elo+
Party 1
Janus
Janus
Torettoxx
Janus
Level 79
God Stats
4W - 4L
1,621 SR
Queue Stats
255W - 241L
1,469 Elo+
Solo
Cupid
Cupid
Vanatiks
Cupid
Level 148
God Stats
2W - 3L
1,864 SR
Queue Stats
127W - 95L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Enghoferflo
Xing Tian
12
1 / 4 / 11
8,503
500
4,535
15,196
7,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Rajstop
Janus
16
6 / 1 / 7
10,203
600
10,778
8,213
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
15
2 / 1 / 5
9,316
548
7,426
13,560
4,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
ShortValkyrie
King Arthur
17
7 / 0 / 2
10,381
611
9,282
11,579
8,718
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
Smurf4life
Thanatos
17
14 / 1 / 5
10,864
639
11,746
13,267
8,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
7,938
467
4,416
9,038
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 5
7,474
440
5,175
10,480
7,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
LeKlopFlop
Arachne
10
1 / 7 / 1
6,600
388
3,365
11,871
6,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Torettoxx
Janus
12
2 / 8 / 1
7,485
440
6,075
9,938
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Vanatiks
Cupid
15
4 / 6 / 2
9,859
580
15,469
14,027
9,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
30
Kills
7
7
Deaths
30
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Xing Tian
Enghoferflo
Xing Tian
1
4
11
1.63
L
0
2
5
1.25
L
Arachne
LeKlopFlop
Arachne
1
7
1
0.21
W
Janus
Rajstop
Janus
6
1
7
9.5
W
Hachiman
2
1
5
4.5
W
King Arthur
ShortValkyrie
King Arthur
7
0
2
8
W
Thanatos
Smurf4life
Thanatos
14
1
5
16.5
L
Janus
Torettoxx
Janus
2
8
1
0.31
L
Cupid
Vanatiks
Cupid
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,767
Damage
34,500
61,815
Taken
55,354
31,721
Mitigated
31,466
28,523
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,416
162
0
1,691
9,038
3,949
0
1,200
7,838
38,749
0
W
Xing Tian
Enghoferflo
Xing Tian
4,535
187
0
3,360
15,196
7,640
210
4,981
10,017
17,613
0
L
5,175
513
0
898
10,480
7,637
0
3,701
6,779
19,792
0
L
Arachne
LeKlopFlop
Arachne
3,365
1,960
0
2,112
11,871
6,854
0
2,205
9,666
8,272
26,711
W
Janus
Rajstop
Janus
10,778
995
0
982
8,213
2,499
350
2,949
5,092
68,474
0
W
Hachiman
7,426
3,692
0
8,696
13,560
4,482
2,642
1,885
11,675
0
66,789
W
King Arthur
ShortValkyrie
King Arthur
9,282
864
0
1,900
11,579
8,718
0
3,204
8,033
68
56,512
W
Thanatos
Smurf4life
Thanatos
11,746
3,228
0
13,585
13,267
8,382
0
3,427
9,726
5,602
66,409
L
Janus
Torettoxx
Janus
6,075
316
0
569
9,938
3,105
0
5,084
4,854
36,168
0
L
Cupid
Vanatiks
Cupid
15,469
7,224
26
2,588
14,027
9,921
0
3,480
10,547
8,685
62,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,267
Gold Earned
39,356
479
Minions Killed
354
0
Camps Cleared
0
1,708,633
Distance Traveled
1,616,731
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,938
467
91
5
0
267,652
3
W
Xing Tian
8,503
500
17
1
0
341,707
8
L
Geb
7,474
440
22
1
0
360,293
6
L
Arachne
6,600
388
61
4
0
356,721
5
W
Janus
10,203
600
132
8
0
367,096
0
W
Hachiman
9,316
548
113
7
0
294,433
2
W
King Arthur
10,381
611
98
6
0
345,466
2
W
Thanatos
10,864
639
119
7
0
359,931
0
L
Janus
7,485
440
79
5
0
335,820
6
L
Cupid
9,859
580
101
6
0
296,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role