Player Matchup

Hachiman
Hachiman
OiYaLilRatEd
Hachiman
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,503 Elo+
Party 1
Chaac
Chaac
SLAB ED
Chaac
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,418 Elo+
Party 1
Anubis
Anubis
VinierFir487651
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,385 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,435 Elo+

VS

Team Averages
Level 87
1,522 SR
1,606 Elo+
Vamana
Vamana
ImHiPotion
Vamana
Level 66
God Stats
16W - 12L
1,738 SR
Queue Stats
135W - 169L
1,620 Elo+
Solo
Kukulkan
Kukulkan
Ljmassey
Kukulkan
Level 118
God Stats
5W - 3L
1,500 SR
Queue Stats
252W - 227L
1,554 Elo+
Solo
Ravana
Ravana
gulfilio
Ravana
Level 77
God Stats
1W - 0L
1,328 SR
Queue Stats
84W - 105L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
OiYaLilRatEd
Hachiman
17
5 / 6 / 7
13,229
630
16,541
13,620
4,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
SLAB ED
Chaac
15
3 / 3 / 8
12,529
597
12,817
24,414
25,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 7 / 6
13,339
635
9,742
14,753
6,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ImHiPotion
Vamana
17
4 / 4 / 12
15,282
728
12,568
23,371
19,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Ljmassey
Kukulkan
18
5 / 4 / 9
13,998
667
20,107
11,928
5,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
gulfilio
Ravana
18
7 / 4 / 9
14,455
688
13,123
11,799
8,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
12
Kills
16
16
Deaths
12
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vamana
ImHiPotion
Vamana
4
4
12
2.5
W
Kukulkan
Ljmassey
Kukulkan
5
4
9
2.38
L
Hachiman
OiYaLilRatEd
Hachiman
5
6
7
1.42
L
Chaac
SLAB ED
Chaac
3
3
8
2.33
L
4
7
6
1
W
Ravana
gulfilio
Ravana
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,100
Damage
45,798
52,787
Taken
47,098
36,414
Mitigated
32,625
14,343
Healing
14,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
ImHiPotion
Vamana
12,568
4,162
2,027
9,671
23,371
19,202
972
5,928
17,443
10,825
32,720
W
Kukulkan
Ljmassey
Kukulkan
20,107
861
0
462
11,928
5,276
579
1,238
10,690
98,938
0
L
Hachiman
OiYaLilRatEd
Hachiman
16,541
9,862
0
103
13,620
4,509
896
6,856
6,528
0
78,135
L
Chaac
SLAB ED
Chaac
12,817
2,140
0
9,423
24,414
25,508
498
10,032
14,025
596
44,649
L
9,742
209
0
4,817
14,753
6,397
64
6,725
7,752
75,760
0
W
Ravana
gulfilio
Ravana
13,123
4,330
0
2,320
11,799
8,147
1,767
3,129
8,670
2,719
45,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,097
Gold Earned
43,735
259
Minions Killed
246
0
Camps Cleared
0
1,011,562
Distance Traveled
1,217,400
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,282
728
46
2
0
418,815
13
W
Kukulkan
13,998
667
165
8
0
381,730
0
L
Hachiman
13,229
630
94
4
0
303,265
2
L
Chaac
12,529
597
52
2
0
374,316
9
L
Anubis
13,339
635
113
5
0
333,981
3
W
Ravana
14,455
688
35
2
0
416,855
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role