Player Matchup

Nu Wa
Nu Wa
Bixkor10
Nu Wa
Level 29
God Stats
2W - 2L
1,831 SR
Queue Stats
54W - 92L
1,658 Elo+
Party 2
Janus
Janus
BuzzcutOhio
Janus
Level 20
God Stats
1W - 2L
1,719 SR
Queue Stats
28W - 27L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NawmNawm
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,660 Elo+
Solo
Thanatos
Thanatos
caballo_robotico
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 108L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
oigalun
Danzaburou
Level 17
God Stats
5W - 10L
1,500 SR
Queue Stats
21W - 27L
1,500 Elo+
Party 2
Team Averages
Level 22
1,610 SR
1,575 Elo+

VS

Team Averages
Level 23
1,567 SR
1,503 Elo+
Hel
Hel
BehemotioN
Hel
Level 27
God Stats
2W - 3L
1,747 SR
Queue Stats
25W - 31L
1,543 Elo+
Solo
Hades
Hades
Beloved_Aleckiel
Hades
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 49L
1,523 Elo+
Party 1
Pele
Pele
NecroZ_Ecureuil
Pele
Level 28
God Stats
3W - 0L
1,740 SR
Queue Stats
52W - 65L
1,423 Elo+
Party 1
Osiris
Osiris
SevereCello9158
Osiris
Level 28
God Stats
1W - 3L
1,348 SR
Queue Stats
302W - 263L
1,526 Elo+
Solo
Agni
Agni
warsame9078
Agni
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bixkor10
Nu Wa
14
4 / 7 / 1
8,344
464
13,914
10,960
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 7 / 3
10,521
585
13,543
13,084
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
NawmNawm
Ah Muzen Cab
7
0 / 3 / 1
6,335
352
1,871
4,722
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 10 / 4
6,693
372
2,778
13,613
4,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
oigalun
Danzaburou
13
2 / 10 / 0
8,009
445
10,230
14,518
4,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 12
9,604
534
11,552
15,473
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
13 / 3 / 6
10,409
578
15,680
20,110
11,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 2 / 3
8,389
466
4,014
11,989
3,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
12 / 3 / 0
11,124
618
12,871
15,407
15,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
3 / 1 / 0
9,536
530
5,194
7,690
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
10
Kills
37
37
Deaths
11
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
W
13
3
6
5.33
L
Nu Wa
Bixkor10
Nu Wa
4
7
1
0.64
L
4
7
3
0.79
L
Ah Muzen Cab
NawmNawm
Ah Muzen Cab
0
3
1
0.17
W
2
2
3
1.75
W
12
3
0
4
L
0
10
4
0.2
L
Danzaburou
oigalun
Danzaburou
2
10
0
0.2
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,336
Damage
49,311
56,897
Taken
70,669
19,143
Mitigated
38,505
7,655
Healing
36,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,552
630
4,901
8,867
15,473
5,476
1,214
4,629
10,540
39,922
0
W
15,680
2,108
1,454
10,509
20,110
11,307
1,451
7,331
12,388
64,875
0
L
Nu Wa
Bixkor10
Nu Wa
13,914
4,073
0
123
10,960
3,325
183
4,232
6,712
29,199
0
L
13,543
1,578
130
1,924
13,084
4,249
677
8,707
4,020
59,807
0
L
Ah Muzen Cab
NawmNawm
Ah Muzen Cab
1,871
635
0
1,189
4,722
2,544
110
205
4,517
1,732
20,881
W
4,014
970
0
4,966
11,989
3,508
0
2,087
9,758
0
59,088
W
12,871
3,646
0
3,785
15,407
15,629
188
7,804
7,038
8,723
71,660
L
2,778
785
552
2,942
13,613
4,111
0
8,855
4,670
0
16,269
L
Danzaburou
oigalun
Danzaburou
10,230
2,457
0
795
14,518
4,914
0
10,713
3,805
0
40,037
W
5,194
354
0
2,451
7,690
2,585
404
4,071
3,321
57,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,902
Gold Earned
49,062
254
Minions Killed
537
0
Camps Cleared
0
1,371,969
Distance Traveled
1,586,792
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,604
534
83
5
0
356,089
2
W
Hades
10,409
578
99
6
0
277,224
1
L
Nu Wa
8,344
464
19
1
0
325,083
2
L
Janus
10,521
585
107
6
0
314,674
1
L
Ah Muzen Cab
6,335
352
47
3
0
136,215
2
W
Pele
8,389
466
98
5
0
349,381
0
W
Osiris
11,124
618
142
8
0
341,056
0
L
Thanatos
6,693
372
17
1
0
290,722
3
L
Danzaburou
8,009
445
64
4
0
305,275
0
W
Agni
9,536
530
115
6
0
263,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role