Player Matchup

Ymir
Ymir
Frostybat
Ymir
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 24L
1,353 Elo+
Solo
King Arthur
King Arthur
Winter59800
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
lau122282
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,787 Elo+
Solo
Mercury
Mercury
w33mark_96
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXMercenarioXx1
Tsukuyomi
Level 17
God Stats
1W - 1L
1,716 SR
Queue Stats
71W - 74L
1,524 Elo+
Solo
Team Averages
Level 26
1,543 SR
1,533 Elo+

VS

Team Averages
Level 24
1,653 SR
1,619 Elo+
Xing Tian
Xing Tian
BruceyV1
Xing Tian
Level 48
God Stats
8W - 3L
1,500 SR
Queue Stats
95W - 107L
1,656 Elo+
Party 1
Cthulhu
Cthulhu
Daboss285
Cthulhu
Level 19
God Stats
3W - 0L
1,876 SR
Queue Stats
14W - 15L
1,459 Elo+
Solo
Apollo
Apollo
II-DBZGAMER-II
Apollo
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 6L
1,669 Elo+
Solo
Zeus
Zeus
RockyGnu5699443
Zeus
Level 8
God Stats
5W - 2L
1,695 SR
Queue Stats
5W - 3L
1,656 Elo+
Party 1
Kukulkan
Kukulkan
Wally153881
Kukulkan
Level 16
God Stats
5W - 3L
1,695 SR
Queue Stats
5W - 3L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 10 / 1
10,440
949
12,029
34,349
29,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Winter59800
King Arthur
15
0 / 8 / 4
9,224
839
5,979
25,838
22,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
lau122282
Aphrodite
15
0 / 5 / 2
9,073
825
5,627
16,366
9,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
w33mark_96
Mercury
14
2 / 8 / 1
9,569
870
7,033
18,003
7,109
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
xXMercenarioXx1
Tsukuyomi
15
2 / 14 / 3
9,793
890
11,950
25,338
10,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BruceyV1
Xing Tian
19
3 / 1 / 38
12,882
1,171
14,301
13,340
14,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
Daboss285
Cthulhu
18
6 / 1 / 28
11,786
1,071
19,801
12,758
14,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
12 / 3 / 16
12,091
1,099
17,813
12,563
6,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
20 / 1 / 19
13,595
1,236
46,852
5,134
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Wally153881
Kukulkan
17
3 / 0 / 22
10,366
942
11,232
4,886
2,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
167
6
Kills
44
45
Deaths
6
11
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BruceyV1
Xing Tian
3
1
38
22
W
Cthulhu
Daboss285
Cthulhu
6
1
28
20
L
Ymir
2
10
1
0.25
W
12
3
16
6.67
W
20
1
19
29.5
W
Kukulkan
Wally153881
Kukulkan
3
0
22
14
L
King Arthur
Winter59800
King Arthur
0
8
4
0.25
L
Aphrodite
lau122282
Aphrodite
0
5
2
0.2
L
Mercury
w33mark_96
Mercury
2
8
1
0.31
L
Tsukuyomi
xXMercenarioXx1
Tsukuyomi
2
14
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,618
Damage
109,999
119,894
Taken
48,681
79,241
Mitigated
40,170
10,107
Healing
6,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BruceyV1
Xing Tian
14,301
282
0
1,331
13,340
14,701
0
5,229
7,911
20,909
0
W
Cthulhu
Daboss285
Cthulhu
19,801
1,234
373
671
12,758
14,779
0
4,974
7,679
32,243
0
L
Ymir
12,029
1,045
0
701
34,349
29,451
0
26,075
7,957
35,820
0
W
17,813
11,678
0
4,093
12,563
6,088
0
5,369
7,069
0
44,822
W
46,852
2,648
0
0
5,134
1,880
0
365
4,719
61,026
0
W
Kukulkan
Wally153881
Kukulkan
11,232
566
0
0
4,886
2,722
0
1,719
3,167
23,867
0
L
King Arthur
Winter59800
King Arthur
5,979
275
0
390
25,838
22,346
0
19,736
5,989
0
14,762
L
Aphrodite
lau122282
Aphrodite
5,627
1,338
3,392
5,159
16,366
9,447
0
13,846
2,349
16,225
0
L
Mercury
w33mark_96
Mercury
7,033
4,188
0
0
18,003
7,109
0
13,434
4,394
0
20,985
L
Tsukuyomi
xXMercenarioXx1
Tsukuyomi
11,950
2,946
0
465
25,338
10,888
0
18,269
7,019
0
27,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,099
Gold Earned
60,720
143
Minions Killed
190
4
Camps Cleared
3
875,849
Distance Traveled
974,972
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,882
1,171
13
1
1
209,640
0
W
Cthulhu
11,786
1,071
33
3
0
230,990
0
L
Ymir
10,440
949
50
5
1
151,745
0
W
Apollo
12,091
1,099
62
6
1
184,494
0
W
Zeus
13,595
1,236
52
5
0
199,529
0
W
Kukulkan
10,366
942
30
3
1
150,319
0
L
King Arthur
9,224
839
26
2
0
191,546
0
L
Aphrodite
9,073
825
18
2
1
168,556
0
L
Mercury
9,569
870
37
3
1
176,712
2
L
Tsukuyomi
9,793
890
12
1
1
187,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role