Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Hiltheon
Scylla
Level 111
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 44L
1,550 Elo+
Solo
Tsukuyomi
Tsukuyomi
NinjaTorbjørn
Tsukuyomi
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 43L
1,195 Elo+
Solo
Chernobog
Chernobog
Soliuxa
Chernobog
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 28L
1,708 Elo+
Solo
Ymir
Ymir
sentinental
Ymir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 105L
1,314 Elo+
Solo
Team Averages
Level 132
1,500 SR
1,453 Elo+

VS

Team Averages
Level 114
1,559 SR
1,414 Elo+
Jormungandr
Jormungandr
Balamber
Jormungandr
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 107L
1,592 Elo+
Party 1
Hercules
Hercules
DarkCryX
Hercules
Level 68
God Stats
1W - 0L
1,796 SR
Queue Stats
5W - 5L
1,288 Elo+
Party 2
Ganesha
Ganesha
Pwnihof
Ganesha
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
645W - 610L
1,536 Elo+
Party 1
Agni
Agni
Supersupra
Agni
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 132L
1,365 Elo+
Solo
Cupid
Cupid
Vulcanion
Cupid
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 6 / 11
9,804
654
16,055
10,287
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Hiltheon
Scylla
16
3 / 7 / 8
9,790
653
13,953
11,336
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
NinjaTorbjørn
Tsukuyomi
18
9 / 6 / 5
11,594
773
23,843
18,291
8,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Soliuxa
Chernobog
18
6 / 7 / 5
10,689
713
12,786
14,882
6,626
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 8 / 10
8,836
589
7,093
19,244
16,187
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Balamber
Jormungandr
20
10 / 4 / 16
12,382
825
17,762
17,196
19,091
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
DarkCryX
Hercules
18
7 / 3 / 18
11,141
743
12,937
25,484
22,543
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
Pwnihof
Ganesha
17
0 / 5 / 19
9,964
664
6,658
19,491
20,054
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 4 / 18
11,072
738
11,478
11,195
5,259
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Vulcanion
Cupid
20
14 / 4 / 17
12,735
849
19,459
14,946
7,088
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
121
20
Kills
33
34
Deaths
20
39
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
6
11
1.25
W
Jormungandr
Balamber
Jormungandr
10
4
16
4.5
W
Hercules
DarkCryX
Hercules
7
3
18
5.33
L
Scylla
Hiltheon
Scylla
3
7
8
1
L
Tsukuyomi
NinjaTorbjørn
Tsukuyomi
9
6
5
1.92
W
Ganesha
Pwnihof
Ganesha
0
5
19
1.9
L
Chernobog
Soliuxa
Chernobog
6
7
5
1.21
W
2
4
18
2.75
W
Cupid
Vulcanion
Cupid
14
4
17
5.63
L
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,730
Damage
68,294
74,040
Taken
88,312
39,803
Mitigated
74,035
15,544
Healing
42,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
16,055
120
2,912
1,797
10,287
3,647
142
4,459
5,776
28,819
0
W
Jormungandr
Balamber
Jormungandr
17,762
2,881
3,316
3,965
17,196
19,091
219
5,121
11,639
39,463
0
W
Hercules
DarkCryX
Hercules
12,937
3,710
1,122
12,778
25,484
22,543
1,046
9,060
15,847
0
15,462
L
Scylla
Hiltheon
Scylla
13,953
648
85
283
11,336
4,767
90
7,850
3,310
29,620
0
L
Tsukuyomi
NinjaTorbjørn
Tsukuyomi
23,843
6,003
778
4,687
18,291
8,576
0
9,829
8,193
0
33,829
W
Ganesha
Pwnihof
Ganesha
6,658
256
3,209
2,022
19,491
20,054
152
8,363
10,572
17,517
0
L
Chernobog
Soliuxa
Chernobog
12,786
8,845
598
1,222
14,882
6,626
0
6,883
7,766
0
26,378
W
11,478
668
2,927
1,683
11,195
5,259
700
4,760
6,131
29,223
0
W
Cupid
Vulcanion
Cupid
19,459
11,606
6,125
4,924
14,946
7,088
3,868
7,274
7,022
0
38,583
L
7,093
167
1,308
1,874
19,244
16,187
0
5,774
13,097
12,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,713
Gold Earned
57,294
140
Minions Killed
149
0
Camps Cleared
0
1,193,048
Distance Traveled
1,289,656
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,804
654
41
3
0
236,263
3
W
Jormungandr
12,382
825
39
3
0
264,701
0
W
Hercules
11,141
743
7
0
0
261,305
1
L
Scylla
9,790
653
48
3
0
224,128
3
L
Tsukuyomi
11,594
773
17
1
0
264,454
1
W
Ganesha
9,964
664
0
0
0
264,846
0
L
Chernobog
10,689
713
25
2
0
227,620
2
W
Agni
11,072
738
53
4
0
256,376
0
W
Cupid
12,735
849
50
3
0
242,428
0
L
Ymir
8,836
589
9
1
0
240,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role