Player Matchup

Nemesis
Nemesis
Gøŕr
Nemesis
Level 117
God Stats
5W - 4L
1,484 SR
Queue Stats
146W - 126L
1,703 Elo+
Solo
Hachiman
Hachiman
Siler Savvy
Hachiman
Level 150
God Stats
4W - 5L
1,840 SR
Queue Stats
178W - 171L
1,646 Elo+
Party 2
Athena
Athena
WearyGem892
Athena
Level 105
God Stats
5W - 7L
1,795 SR
Queue Stats
194W - 176L
1,647 Elo+
Party 2
Erlang Shen
Erlang Shen
flareb0t
Erlang Shen
Level 130
God Stats
3W - 4L
1,934 SR
Queue Stats
121W - 109L
1,590 Elo+
Solo
Nu Wa
Nu Wa
i-am-na_te
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,706 Elo+
Solo
Team Averages
Level 122
1,711 SR
1,658 Elo+

VS

Team Averages
Level 136
1,444 SR
1,541 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Aegonise
Kukulkan
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 146L
1,707 Elo+
Party 1
Danzaburou
Danzaburou
EmberOfHope
Danzaburou
Level 124
God Stats
14W - 10L
1,218 SR
Queue Stats
334W - 360L
1,445 Elo+
Solo
Ne Zha
Ne Zha
Evade
Ne Zha
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
279W - 267L
1,568 Elo+
Party 1
Bellona
Bellona
KingThamp
Bellona
Level 109
God Stats
5W - 1L
1,500 SR
Queue Stats
236W - 255L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gøŕr
Nemesis
4
0 / 1 / 0
3,728
414
416
1,949
976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
Siler Savvy
Hachiman
8
0 / 1 / 1
4,805
534
1,453
3,422
665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
4
1 / 1 / 0
4,148
461
645
2,292
640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
flareb0t
Erlang Shen
10
0 / 0 / 0
5,483
609
4,694
4,991
4,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Boots

Boots

+6%
Movement Speed

Nu Wa
9
0 / 0 / 0
4,989
554
3,583
2,800
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
6
0 / 1 / 1
3,842
427
967
4,201
1,831
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Aegonise
Kukulkan
9
0 / 0 / 0
5,290
588
690
2,597
671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
EmberOfHope
Danzaburou
10
0 / 0 / 2
5,383
598
2,169
3,298
783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
Evade
Ne Zha
10
0 / 0 / 0
5,249
583
2,819
7,230
2,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bellona
KingThamp
Bellona
9
3 / 0 / 0
5,294
588
2,349
4,761
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
1
1
0.5
W
Kukulkan
Aegonise
Kukulkan
0
0
0
0
W
Danzaburou
EmberOfHope
Danzaburou
0
0
2
1
W
Ne Zha
Evade
Ne Zha
0
0
0
0
L
Nemesis
Gøŕr
Nemesis
0
1
0
0
W
Bellona
KingThamp
Bellona
3
0
0
3
L
Hachiman
Siler Savvy
Hachiman
0
1
1
0.5
L
Athena
1
1
0
1
L
Erlang Shen
flareb0t
Erlang Shen
0
0
0
0
L
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,791
Damage
8,994
15,454
Taken
22,087
7,110
Mitigated
9,357
6,047
Healing
6,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
967
176
235
1,313
4,201
1,831
0
1,546
2,547
6,393
0
W
Kukulkan
Aegonise
Kukulkan
690
318
0
740
2,597
671
0
1,050
1,455
33,051
0
W
Danzaburou
EmberOfHope
Danzaburou
2,169
657
0
1,047
3,298
783
0
390
2,870
0
36,849
W
Ne Zha
Evade
Ne Zha
2,819
605
0
3,159
7,230
2,322
0
1,324
5,868
0
30,427
L
Nemesis
Gøŕr
Nemesis
416
76
0
550
1,949
976
0
285
1,664
2,834
7,781
W
Bellona
KingThamp
Bellona
2,349
960
0
448
4,761
3,750
0
967
3,725
5,224
24,134
L
Hachiman
Siler Savvy
Hachiman
1,453
816
0
777
3,422
665
0
306
3,116
0
21,653
L
Athena
645
150
0
813
2,292
640
0
307
1,985
5,793
0
L
Erlang Shen
flareb0t
Erlang Shen
4,694
1,444
0
2,492
4,991
4,089
0
90
4,901
8,360
24,697
L
Nu Wa
3,583
1,041
0
1,415
2,800
740
0
844
1,930
28,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,153
Gold Earned
25,058
212
Minions Killed
317
0
Camps Cleared
0
661,003
Distance Traveled
848,387
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
3,842
427
9
1
0
166,047
2
W
Kukulkan
5,290
588
92
10
0
145,070
3
W
Danzaburou
5,383
598
81
9
0
146,149
1
W
Ne Zha
5,249
583
74
8
0
191,364
1
L
Nemesis
3,728
414
23
3
0
79,639
2
W
Bellona
5,294
588
61
7
0
199,757
0
L
Hachiman
4,805
534
42
5
0
151,104
2
L
Athena
4,148
461
16
2
0
102,929
1
L
Erlang Shen
5,483
609
72
8
0
162,639
0
L
Nu Wa
4,989
554
59
7
0
164,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role