Player Matchup

Ra
Ra
NervNichtDu-Huen
Ra
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 71L
1,378 Elo+
Party 2
Neith
Neith
Taube_assasinbra
Neith
Level 18
God Stats
21W - 24L
1,120 SR
Queue Stats
62W - 88L
1,378 Elo+
Party 2
Cerberus
Cerberus
brunito34
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Solo
Team Averages
Level 16
1,373 SR
1,325 Elo+

VS

Team Averages
Level 48
1,617 SR
1,591 Elo+
Odin
Odin
K-PZZZLE
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,496 Elo+
Solo
Ao Kuang
Ao Kuang
bmaxwell377
Ao Kuang
Level 18
God Stats
5W - 5L
1,850 SR
Queue Stats
7W - 7L
1,728 Elo+
Party 1
Nemesis
Nemesis
mrtiniz
Nemesis
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 51L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 5
11,715
732
12,400
15,613
13,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 4
10,842
678
8,956
9,620
3,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
brunito34
Cerberus
6
0 / 4 / 4
8,202
513
100
3,874
1,194

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 4 / 9
10,461
654
4,025
10,798
8,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
bmaxwell377
Ao Kuang
14
7 / 5 / 4
11,816
739
5,328
12,067
6,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
mrtiniz
Nemesis
14
6 / 2 / 5
11,211
701
12,880
13,363
9,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
10
Kills
14
15
Deaths
11
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Odin
1
4
9
1.38
L
6
8
5
1.06
L
4
3
4
2
W
Ao Kuang
bmaxwell377
Ao Kuang
7
5
4
1.8
L
Cerberus
brunito34
Cerberus
0
4
4
0.5
W
Nemesis
mrtiniz
Nemesis
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,456
Damage
22,233
29,107
Taken
36,228
18,797
Mitigated
24,922
6,504
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
4,025
709
0
2,447
10,798
8,952
17
4,070
6,728
0
19,004
L
12,400
639
960
4,336
15,613
13,890
0
2,920
12,393
62,972
0
L
8,956
4,318
0
1,074
9,620
3,713
0
1,814
7,656
0
32,697
W
Ao Kuang
bmaxwell377
Ao Kuang
5,328
2,170
0
2,403
12,067
6,840
2,078
5,035
7,032
36,618
0
L
Cerberus
brunito34
Cerberus
100
100
0
134
3,874
1,194
0
1,325
2,499
274
0
W
Nemesis
mrtiniz
Nemesis
12,880
5,859
0
1,970
13,363
9,130
1,318
3,717
9,646
4,689
60,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,759
Gold Earned
33,488
137
Minions Killed
146
0
Camps Cleared
0
601,089
Distance Traveled
829,436
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,461
654
33
2
0
257,868
1
L
Ra
11,715
732
65
4
0
251,964
3
L
Neith
10,842
678
72
5
0
273,858
3
W
Ao Kuang
11,816
739
39
2
0
247,243
0
L
Cerberus
8,202
513
0
0
0
75,267
0
W
Nemesis
11,211
701
74
5
0
324,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role