Player Matchup

Hel
Hel
CinnamonCap8645
Hel
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 93L
1,452 Elo+
Party 1
Ullr
Ullr
Uncut-Freak03
Ullr
Level 141
God Stats
4W - 3L
1,500 SR
Queue Stats
52W - 45L
1,018 Elo+
Solo
Sobek
Sobek
Vinnie2325
Sobek
Level 66
God Stats
1W - 2L
1,260 SR
Queue Stats
42W - 64L
1,511 Elo+
Party 1
Team Averages
Level 89
1,420 SR
1,327 Elo+

VS

Team Averages
Level 129
1,284 SR
1,331 Elo+
Ganesha
Ganesha
LVISZ91
Ganesha
Level 155
God Stats
10W - 6L
1,265 SR
Queue Stats
208W - 230L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
Popriga
Baron Samedi
Level 145
God Stats
17W - 18L
1,086 SR
Queue Stats
146W - 224L
1,262 Elo+
Solo
Bakasura
Bakasura
SAMB0 09
Bakasura
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 75L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 8
11,590
644
10,313
13,693
6,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 5 / 7
11,671
648
20,834
17,035
6,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
15
5 / 4 / 9
12,518
695
11,138
26,939
29,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LVISZ91
Ganesha
15
0 / 3 / 11
12,041
669
11,552
26,590
25,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Popriga
Baron Samedi
17
4 / 2 / 8
11,997
667
21,243
12,189
5,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
SAMB0 09
Bakasura
16
8 / 9 / 2
13,207
734
15,196
16,852
6,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
14
Kills
12
12
Deaths
14
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
3
8
3
W
Ganesha
LVISZ91
Ganesha
0
3
11
1.83
W
Baron Samedi
Popriga
Baron Samedi
4
2
8
4
W
Bakasura
SAMB0 09
Bakasura
8
9
2
1
L
4
5
7
1.5
L
Sobek
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,285
Damage
47,991
57,667
Taken
55,631
42,971
Mitigated
36,967
28,317
Healing
24,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,313
2,504
13,082
8,384
13,693
6,382
98
10,651
2,511
35,155
0
W
Ganesha
LVISZ91
Ganesha
11,552
805
0
9,493
26,590
25,710
436
10,693
15,325
29,237
0
W
Baron Samedi
Popriga
Baron Samedi
21,243
714
6,985
7,661
12,189
5,089
464
3,503
8,592
80,474
0
W
Bakasura
SAMB0 09
Bakasura
15,196
8,450
0
830
16,852
6,168
716
6,456
10,196
0
36,039
L
20,834
10,018
0
979
17,035
6,965
964
11,019
5,686
0
62,327
L
Sobek
11,138
583
0
5,872
26,939
29,624
185
11,166
13,997
44,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,779
Gold Earned
37,245
193
Minions Killed
173
0
Camps Cleared
0
891,077
Distance Traveled
929,727
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,590
644
35
2
0
293,820
2
W
Ganesha
12,041
669
5
0
0
309,477
2
W
Baron Samedi
11,997
667
101
6
0
283,920
0
W
Bakasura
13,207
734
67
4
0
336,330
0
L
Ullr
11,671
648
99
6
0
273,509
1
L
Sobek
12,518
695
59
3
0
323,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role