Player Matchup

Ah Puch
Ah Puch
Adrian004
Ah Puch
Level 31
God Stats
11W - 18L
1,533 SR
Queue Stats
100W - 157L
1,473 Elo+
Solo
Merlin
Merlin
Ahmed93
Merlin
Level 34
God Stats
4W - 4L
1,727 SR
Queue Stats
176W - 195L
1,449 Elo+
Solo
Xbalanque
Xbalanque
Brapooo
Xbalanque
Level 44
God Stats
14W - 26L
1,367 SR
Queue Stats
312W - 507L
1,329 Elo+
Solo
Jormungandr
Jormungandr
DatLegendNico
Jormungandr
Level 20
God Stats
9W - 14L
1,393 SR
Queue Stats
486W - 584L
1,363 Elo+
Party 3
Osiris
Osiris
Moira2002
Osiris
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
288W - 334L
1,328 Elo+
Party 3
Team Averages
Level 38
1,504 SR
1,388 Elo+

VS

Team Averages
Level 38
1,405 SR
1,456 Elo+
Da Ji
Da Ji
ShallowFox999
Da Ji
Level 27
God Stats
3W - 3L
1,293 SR
Queue Stats
6W - 6L
1,626 Elo+
Party 1
Osiris
Osiris
Wareamazing
Osiris
Level 49
God Stats
20W - 14L
1,494 SR
Queue Stats
84W - 72L
1,731 Elo+
Solo
Janus
Janus
blob420
Janus
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,626 Elo+
Party 1
Cthulhu
Cthulhu
gudemanden
Cthulhu
Level 47
God Stats
10W - 7L
1,240 SR
Queue Stats
12W - 12L
1,149 Elo+
Party 2
Danzaburou
Danzaburou
jegersort
Danzaburou
Level 25
God Stats
7W - 4L
1,500 SR
Queue Stats
9W - 11L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Adrian004
Ah Puch
9
3 / 3 / 1
6,266
482
6,017
7,089
2,097
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Ahmed93
Merlin
7
0 / 4 / 1
5,098
392
1,536
4,389
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Xbalanque
Brapooo
Xbalanque
8
0 / 6 / 1
5,143
396
3,393
10,594
2,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
DatLegendNico
Jormungandr
8
0 / 8 / 1
5,145
396
4,738
10,557
5,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
Moira2002
Osiris
12
2 / 4 / 1
6,815
524
3,530
8,370
4,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 5
7,169
551
4,727
6,121
3,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
14
1 / 2 / 4
8,059
620
4,228
6,803
5,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
blob420
Janus
15
6 / 1 / 4
8,721
671
4,356
4,503
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
gudemanden
Cthulhu
13
10 / 0 / 6
8,866
682
8,573
11,338
10,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
jegersort
Danzaburou
12
4 / 1 / 11
7,962
612
9,631
8,095
3,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
5
Kills
25
25
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Adrian004
Ah Puch
3
3
1
1.17
L
Merlin
Ahmed93
Merlin
0
4
1
0.13
L
Xbalanque
Brapooo
Xbalanque
0
6
1
0.08
L
Jormungandr
DatLegendNico
Jormungandr
0
8
1
0.06
L
Osiris
Moira2002
Osiris
2
4
1
0.63
W
4
1
5
6.5
W
Osiris
1
2
4
1.5
W
Janus
blob420
Janus
6
1
4
8
W
Cthulhu
gudemanden
Cthulhu
10
0
6
13
W
Danzaburou
jegersort
Danzaburou
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,214
Damage
31,515
40,999
Taken
36,860
15,991
Mitigated
24,934
6,432
Healing
7,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Adrian004
Ah Puch
6,017
353
330
2,384
7,089
2,097
230
1,865
5,194
27,470
0
L
Merlin
Ahmed93
Merlin
1,536
0
0
882
4,389
1,355
0
1,629
2,702
12,561
0
L
Xbalanque
Brapooo
Xbalanque
3,393
1,689
0
1,530
10,594
2,804
105
4,797
5,773
0
15,577
L
Jormungandr
DatLegendNico
Jormungandr
4,738
814
480
651
10,557
5,381
0
3,581
6,949
20,906
0
L
Osiris
Moira2002
Osiris
3,530
1,074
0
175
8,370
4,354
0
1,222
7,109
0
29,309
W
4,727
1,364
0
607
6,121
3,711
0
1,017
5,052
4,384
27,191
W
Osiris
4,228
691
0
1,316
6,803
5,832
429
1,609
5,194
5,845
42,541
W
Janus
blob420
Janus
4,356
489
0
710
4,503
1,425
747
2,379
1,846
50,015
0
W
Cthulhu
gudemanden
Cthulhu
8,573
1,237
78
3,141
11,338
10,454
751
3,328
8,010
27,723
0
W
Danzaburou
jegersort
Danzaburou
9,631
5,602
0
1,507
8,095
3,512
2,843
3,628
4,467
0
41,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,467
Gold Earned
40,777
211
Minions Killed
387
0
Camps Cleared
0
989,948
Distance Traveled
1,253,937
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,266
482
50
4
0
213,831
0
L
Merlin
5,098
392
31
2
0
131,143
1
L
Xbalanque
5,143
396
26
2
0
215,342
1
L
Jormungandr
5,145
396
34
3
0
211,888
1
L
Osiris
6,815
524
70
5
0
217,744
7
W
Da Ji
7,169
551
48
4
0
263,019
0
W
Osiris
8,059
620
104
8
0
261,259
3
W
Janus
8,721
671
129
10
0
263,226
3
W
Cthulhu
8,866
682
30
2
0
247,500
2
W
Danzaburou
7,962
612
76
6
0
218,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role