Player Matchup

Cernunnos
Cernunnos
A33ow
Cernunnos
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 3L
1,500 Elo+
Party 2
He Bo
He Bo
Alløcer
He Bo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ScoutedSniper
Cthulhu
Level 15
God Stats
3W - 5L
1,265 SR
Queue Stats
3W - 5L
1,193 Elo+
Solo
Team Averages
Level 48
1,422 SR
1,398 Elo+

VS

Team Averages
Level 19
1,500 SR
1,282 Elo+
Ymir
Ymir
Gandalftheyellow
Ymir
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 58L
1,784 Elo+
Solo
Heimdallr
Heimdallr
Raizoninje
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,031 Elo+
Party 1
Vulcan
Vulcan
Ultrizinho
Vulcan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,031 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
A33ow
Cernunnos
14
5 / 0 / 11
10,270
790
13,407
5,375
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
Alløcer
He Bo
13
8 / 2 / 11
10,349
796
11,618
7,527
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
11
7 / 2 / 7
10,024
771
4,244
8,619
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 2
8,471
652
3,915
14,330
13,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Raizoninje
Heimdallr
10
0 / 6 / 3
7,482
576
2,528
8,558
3,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
Ultrizinho
Vulcan
11
1 / 7 / 1
7,819
601
2,798
9,684
2,937
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
20
Kills
3
4
Deaths
20
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
A33ow
Cernunnos
5
0
11
10.5
W
He Bo
Alløcer
He Bo
8
2
11
6.75
L
2
7
2
0.43
L
Heimdallr
Raizoninje
Heimdallr
0
6
3
0.25
W
Cthulhu
7
2
7
5.25
L
Vulcan
Ultrizinho
Vulcan
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,269
Damage
9,241
21,521
Taken
32,572
10,379
Mitigated
19,162
2,518
Healing
2,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
A33ow
Cernunnos
13,407
7,370
0
415
5,375
3,055
1,228
1,373
4,002
4,190
59,186
W
He Bo
Alløcer
He Bo
11,618
763
0
1,726
7,527
2,281
0
2,513
5,014
40,784
0
L
3,915
1,223
0
917
14,330
13,176
0
6,993
7,022
24,502
0
L
Heimdallr
Raizoninje
Heimdallr
2,528
1,105
0
873
8,558
3,049
0
3,617
4,760
0
12,804
W
Cthulhu
4,244
435
52
325
8,619
5,043
0
2,843
5,776
14,750
0
L
Vulcan
Ultrizinho
Vulcan
2,798
809
0
500
9,684
2,937
0
5,367
4,051
21,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,643
Gold Earned
23,772
167
Minions Killed
94
0
Camps Cleared
0
689,280
Distance Traveled
599,635
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,270
790
93
7
0
246,134
4
W
He Bo
10,349
796
53
4
0
232,586
2
L
Ymir
8,471
652
32
2
0
220,345
1
L
Heimdallr
7,482
576
25
2
0
164,938
1
W
Cthulhu
10,024
771
21
2
0
210,560
3
L
Vulcan
7,819
601
37
3
0
214,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role