Player Matchup

Zhong Kui
Zhong Kui
Detseus
Zhong Kui
Level 27
God Stats
41W - 49L
1,450 SR
Queue Stats
44W - 56L
1,505 Elo+
Party 1
Izanami
Izanami
PrincessTibtib
Izanami
Level 29
God Stats
12W - 9L
1,644 SR
Queue Stats
67W - 85L
1,710 Elo+
Solo
Chaac
Chaac
TheSleepyTauren
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ThwHornyStepSis
Thanatos
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,696 Elo+
Solo
Cthulhu
Cthulhu
Простата78
Cthulhu
Level 16
God Stats
7W - 4L
1,720 SR
Queue Stats
18W - 20L
1,556 Elo+
Party 1
Team Averages
Level 25
1,563 SR
1,593 Elo+

VS

Team Averages
Level 18
1,500 SR
1,509 Elo+
Zeus
Zeus
Dioxissw
Zeus
Level 28
God Stats
8W - 8L
1,498 SR
Queue Stats
140W - 174L
1,677 Elo+
Solo
Kali
Kali
GibriX10
Kali
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zhenbang111
Cu Chulainn
Level 3
God Stats
11W - 12L
1,500 SR
Queue Stats
122W - 112L
1,434 Elo+
Party 3
Hou Yi
Hou Yi
vaadilloo24
Hou Yi
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
我要把你们全拖下水
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 135L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Detseus
Zhong Kui
11
2 / 0 / 4
6,258
569
4,554
5,547
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 0 / 2
5,743
522
2,714
4,264
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 0 / 4
6,649
604
6,177
4,932
4,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
12
7 / 1 / 2
7,068
643
7,956
10,047
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 2
5,958
542
2,429
4,739
2,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
1 / 4 / 0
5,756
523
5,864
6,559
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
7
0 / 1 / 1
4,619
420
2,482
8,005
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Zhenbang111
Cu Chulainn
8
0 / 4 / 0
4,786
435
3,199
6,166
3,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
7
0 / 2 / 1
4,425
402
3,201
5,101
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 3 / 1
4,525
411
2,635
7,308
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
1
1
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Detseus
Zhong Kui
2
0
4
4
L
Zeus
1
4
0
0.25
L
Kali
0
1
1
0.5
W
1
0
2
2
W
3
0
4
5
W
Thanatos
7
1
2
8
L
Cu Chulainn
Zhenbang111
Cu Chulainn
0
4
0
0
L
Hou Yi
0
2
1
0.25
W
1
0
2
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,830
Damage
17,381
29,529
Taken
33,139
15,445
Mitigated
13,065
16,922
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Detseus
Zhong Kui
4,554
596
0
2,293
5,547
3,399
1,550
2,437
2,879
23,121
0
L
Zeus
5,864
1,009
0
1,070
6,559
1,577
162
962
5,493
32,192
0
L
Kali
2,482
1,197
0
3,221
8,005
2,126
0
820
7,027
0
16,737
W
2,714
1,365
0
2,020
4,264
1,362
1,954
859
3,399
0
31,926
W
6,177
938
0
2,245
4,932
4,326
272
1,200
3,506
155
30,743
W
Thanatos
7,956
2,746
0
8,826
10,047
3,376
0
2,283
7,587
0
32,687
L
Cu Chulainn
Zhenbang111
Cu Chulainn
3,199
799
0
387
6,166
3,390
0
1,269
4,650
0
18,875
L
Hou Yi
3,201
1,254
0
2,038
5,101
1,348
0
1,271
3,748
0
21,514
W
2,429
30
205
1,333
4,739
2,982
567
1,354
3,375
16,875
0
L
2,635
61
0
745
7,308
4,624
0
2,358
4,769
8,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,676
Gold Earned
24,111
270
Minions Killed
185
0
Camps Cleared
0
985,788
Distance Traveled
973,079
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,258
569
45
4
0
197,326
2
L
Zeus
5,756
523
66
6
0
181,976
4
L
Kali
4,619
420
36
3
0
214,518
2
W
Izanami
5,743
522
73
7
0
187,895
2
W
Chaac
6,649
604
52
5
0
188,532
1
W
Thanatos
7,068
643
63
6
0
220,193
0
L
Cu Chulainn
4,786
435
36
3
0
210,090
1
L
Hou Yi
4,425
402
41
4
0
180,840
1
W
Cthulhu
5,958
542
37
3
0
191,842
3
L
Ymir
4,525
411
6
1
0
185,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role