Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Duke_RTR
Eset
Level 115
God Stats
2W - 9L
1,055 SR
Queue Stats
420W - 401L
1,394 Elo+
Solo
Hun Batz
Hun Batz
c1hemita
Hun Batz
Level 44
God Stats
1W - 1L
1,797 SR
Queue Stats
11W - 14L
1,425 Elo+
Solo
Odin
Odin
jojo0806
Odin
Level 101
God Stats
8W - 7L
1,406 SR
Queue Stats
154W - 161L
1,498 Elo+
Solo
Heimdallr
Heimdallr
ziodraghetto
Heimdallr
Level 126
God Stats
11W - 9L
1,678 SR
Queue Stats
466W - 445L
1,564 Elo+
Party 1
Team Averages
Level 102
1,487 SR
1,476 Elo+

VS

Team Averages
Level 105
1,583 SR
1,465 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GeNeRaL_CuP
Ares
Level 97
God Stats
11W - 10L
1,915 SR
Queue Stats
130W - 151L
1,374 Elo+
Solo
Zhong Kui
Zhong Kui
estrellaxs
Zhong Kui
Level 94
God Stats
25W - 24L
1,430 SR
Queue Stats
352W - 405L
1,458 Elo+
Solo
Pele
Pele
gabil1998
Pele
Level 153
God Stats
7W - 5L
1,500 SR
Queue Stats
449W - 454L
1,514 Elo+
Solo
Fenrir
Fenrir
tekei_ferenc123
Fenrir
Level 36
God Stats
18W - 10L
1,569 SR
Queue Stats
321W - 308L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 4 / 4
7,495
468
3,620
11,341
9,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eset
13
3 / 6 / 1
8,245
515
5,302
10,529
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
c1hemita
Hun Batz
13
0 / 6 / 3
7,658
479
4,021
13,136
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
15
1 / 3 / 0
8,613
538
3,983
8,247
4,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
ziodraghetto
Heimdallr
13
3 / 3 / 2
7,913
495
6,596
9,801
4,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 2 / 5
7,951
497
7,096
8,470
2,725
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 2 / 7
7,043
440
3,230
8,137
5,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Zhong Kui
estrellaxs
Zhong Kui
15
8 / 2 / 3
9,359
585
12,269
10,969
7,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
18
5 / 1 / 2
10,372
648
6,861
11,812
6,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 1 / 6
9,091
568
6,162
7,313
5,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
22
22
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
4
4
0.75
W
Danzaburou
 
Danzaburou
1
2
5
1.75
L
Eset
3
6
1
0.58
W
1
2
7
2.25
L
Hun Batz
c1hemita
Hun Batz
0
6
3
0.25
W
Zhong Kui
estrellaxs
Zhong Kui
8
2
3
4.75
W
Pele
5
1
2
6
L
Odin
1
3
0
0.33
W
7
1
6
10
L
Heimdallr
ziodraghetto
Heimdallr
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,522
Damage
35,618
53,054
Taken
46,701
26,620
Mitigated
26,838
16,606
Healing
18,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,620
191
3,075
5,480
11,341
9,539
140
3,256
7,967
25,132
0
W
Danzaburou
 
Danzaburou
7,096
2,570
0
2,906
8,470
2,725
1,180
1,546
6,924
0
45,114
L
Eset
5,302
920
248
2,797
10,529
3,861
0
6,110
3,977
43,310
0
W
3,230
102
766
1,195
8,137
5,551
520
2,102
5,995
22,628
0
L
Hun Batz
c1hemita
Hun Batz
4,021
881
0
3,352
13,136
4,811
0
3,172
9,812
0
51,315
W
Zhong Kui
estrellaxs
Zhong Kui
12,269
1,259
0
5,851
10,969
7,170
908
3,262
7,361
50,599
0
W
Pele
6,861
2,259
0
6,271
11,812
6,196
20
0
11,812
0
84,289
L
Odin
3,983
891
0
1,364
8,247
4,318
0
3
8,244
0
53,978
W
6,162
1,090
0
1,184
7,313
5,196
766
1,531
5,687
3,777
42,610
L
Heimdallr
ziodraghetto
Heimdallr
6,596
3,333
0
290
9,801
4,091
796
2,283
7,450
0
45,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,924
Gold Earned
43,816
432
Minions Killed
468
0
Camps Cleared
0
1,410,831
Distance Traveled
1,580,984
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,495
468
50
3
0
292,955
0
W
Danzaburou
7,951
497
76
5
0
270,245
5
L
Eset
8,245
515
86
5
0
298,779
4
W
Ares
7,043
440
40
3
0
330,764
0
L
Hun Batz
7,658
479
102
6
0
321,716
1
W
Zhong Kui
9,359
585
94
6
0
313,675
5
W
Pele
10,372
648
181
11
0
336,756
0
L
Odin
8,613
538
124
8
0
235,672
1
W
Fenrir
9,091
568
77
5
0
329,544
3
L
Heimdallr
7,913
495
70
4
0
261,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role