Player Matchup

Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Danaerious
Bellona
Level 18
God Stats
13W - 11L
1,298 SR
Queue Stats
137W - 149L
1,634 Elo+
Solo
Zeus
Zeus
DefGaming
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,620 Elo+
Solo
Fafnir
Fafnir
JefeLo
Fafnir
Level 126
God Stats
4W - 2L
1,314 SR
Queue Stats
161W - 142L
1,837 Elo+
Party 1
Bakasura
Bakasura
RareUrgot
Bakasura
Level 11
God Stats
2W - 0L
1,741 SR
Queue Stats
6W - 2L
1,727 Elo+
Party 1
Team Averages
Level 42
1,471 SR
1,664 Elo+

VS

Team Averages
Level 37
1,575 SR
1,802 Elo+
Izanami
Izanami
MrFoto2717
Izanami
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
239W - 157L
2,016 Elo+
Party 2
King Arthur
King Arthur
NeedTwo
King Arthur
Level 12
God Stats
26W - 22L
1,724 SR
Queue Stats
231W - 201L
1,656 Elo+
Solo
Fenrir
Fenrir
Oscarbruce
Fenrir
Level 108
God Stats
6W - 8L
1,270 SR
Queue Stats
254W - 207L
1,666 Elo+
Party 2
Eset
Eset
Shadow1779
Eset
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 69L
1,666 Elo+
Solo
Kumbhakarna
Kumbhakarna
lowlandlace
Kumbhakarna
Level 15
God Stats
25W - 13L
1,880 SR
Queue Stats
223W - 150L
2,004 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
13 / 3 / 2
10,843
602
19,552
13,670
7,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Danaerious
Bellona
15
2 / 3 / 3
9,719
540
7,714
12,530
12,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
16
3 / 5 / 5
9,997
555
8,506
10,771
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
JefeLo
Fafnir
13
1 / 2 / 16
8,708
484
7,280
13,878
11,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
RareUrgot
Bakasura
11
2 / 2 / 7
8,170
454
4,291
10,447
6,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrFoto2717
Izanami
12
2 / 6 / 2
7,572
421
6,743
10,741
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
NeedTwo
King Arthur
15
4 / 5 / 3
9,214
512
12,677
18,981
9,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
Oscarbruce
Fenrir
14
4 / 2 / 3
8,802
489
6,684
14,522
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 3 / 3
9,298
517
10,910
8,178
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
lowlandlace
Kumbhakarna
10
0 / 5 / 5
6,632
368
3,306
12,785
5,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
21
Kills
15
15
Deaths
21
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
13
3
2
4.67
W
Bellona
Danaerious
Bellona
2
3
3
1.17
W
Zeus
3
5
5
1.1
W
Fafnir
JefeLo
Fafnir
1
2
16
4.5
L
Izanami
MrFoto2717
Izanami
2
6
2
0.5
L
King Arthur
NeedTwo
King Arthur
4
5
3
1.1
L
Fenrir
Oscarbruce
Fenrir
4
2
3
2.75
W
Bakasura
RareUrgot
Bakasura
2
2
7
2.75
L
5
3
3
2.17
L
Kumbhakarna
lowlandlace
Kumbhakarna
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,343
Damage
40,320
61,296
Taken
65,207
40,392
Mitigated
24,708
18,696
Healing
17,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
19,552
11,678
0
5,501
13,670
7,436
2,834
4,318
9,209
4,882
64,370
W
Bellona
Danaerious
Bellona
7,714
2,943
0
3,090
12,530
12,165
2,548
1,597
10,881
0
49,004
W
Zeus
8,506
919
0
2,439
10,771
3,628
1,754
3,737
6,746
63,615
0
W
Fafnir
JefeLo
Fafnir
7,280
1,853
559
5,594
13,878
11,072
492
2,841
10,869
24,099
0
L
Izanami
MrFoto2717
Izanami
6,743
5,412
0
3,226
10,741
2,095
1,075
2,517
8,224
0
41,506
L
King Arthur
NeedTwo
King Arthur
12,677
1,494
0
3,693
18,981
9,650
0
4,730
13,435
1,930
51,289
L
Fenrir
Oscarbruce
Fenrir
6,684
2,042
0
4,984
14,522
5,008
560
3,682
10,790
0
49,798
W
Bakasura
RareUrgot
Bakasura
4,291
2,640
0
1,513
10,447
6,091
1,690
2,058
8,356
5,237
25,140
L
10,910
565
545
1,227
8,178
2,413
286
3,394
4,689
42,684
0
L
Kumbhakarna
lowlandlace
Kumbhakarna
3,306
433
865
2,532
12,785
5,542
291
3,110
9,455
12,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,437
Gold Earned
41,518
406
Minions Killed
387
0
Camps Cleared
0
1,555,429
Distance Traveled
1,438,208
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,843
602
108
6
0
292,441
1
W
Bellona
9,719
540
108
6
0
291,970
0
W
Zeus
9,997
555
117
7
0
284,513
7
W
Fafnir
8,708
484
21
1
0
319,951
5
L
Izanami
7,572
421
91
5
0
220,977
0
L
King Arthur
9,214
512
106
6
0
317,869
0
L
Fenrir
8,802
489
88
5
0
339,933
1
W
Bakasura
8,170
454
52
3
0
366,554
0
L
Eset
9,298
517
86
5
0
316,643
3
L
Kumbhakarna
6,632
368
16
1
0
242,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role