Player Matchup

Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
NiteNiteNite
Sobek
Level 28
God Stats
0W - 2L
1,300 SR
Queue Stats
11W - 7L
1,689 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Startrail
Ah Muzen Cab
Level 27
God Stats
4W - 5L
1,531 SR
Queue Stats
37W - 24L
1,617 Elo+
Party 3
Aphrodite
Aphrodite
WingsFromNature
Aphrodite
Level 24
God Stats
8W - 7L
1,500 SR
Queue Stats
373W - 340L
1,675 Elo+
Solo
Fenrir
Fenrir
bigboyfred
Fenrir
Level 27
God Stats
6W - 5L
1,518 SR
Queue Stats
33W - 28L
1,544 Elo+
Party 3
Team Averages
Level 27
1,470 SR
1,605 Elo+

VS

Team Averages
Level 38
1,434 SR
1,794 Elo+
Ratatoskr
Ratatoskr
JefeLo
Ratatoskr
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 142L
1,808 Elo+
Party 2
Zhong Kui
Zhong Kui
RareUrgot
Zhong Kui
Level 10
God Stats
4W - 2L
1,404 SR
Queue Stats
6W - 2L
1,665 Elo+
Party 2
Anhur
Anhur
atmachine4
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 8L
1,950 Elo+
Party 1
Kukulkan
Kukulkan
nomeprohibeporfa
Kukulkan
Level 28
God Stats
28W - 7L
1,267 SR
Queue Stats
111W - 86L
1,590 Elo+
Solo
Guan Yu
Guan Yu
therealjacob
Guan Yu
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 13L
1,958 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 3 / 0
7,962
468
5,181
9,042
4,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 8 / 2
7,434
437
8,093
15,985
11,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Startrail
Ah Muzen Cab
14
1 / 4 / 2
8,567
504
5,604
11,694
6,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Aphrodite
WingsFromNature
Aphrodite
11
0 / 6 / 1
6,066
357
4,104
10,180
4,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
bigboyfred
Fenrir
15
6 / 7 / 1
9,016
530
8,084
18,583
9,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
JefeLo
Ratatoskr
17
8 / 1 / 11
11,315
666
9,933
11,674
5,933
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
RareUrgot
Zhong Kui
16
5 / 3 / 4
10,732
631
9,534
13,524
7,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
19
6 / 1 / 6
11,882
699
10,972
11,228
6,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 2 / 4
12,254
721
10,638
6,706
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
therealjacob
Guan Yu
16
4 / 2 / 9
9,857
580
7,112
18,307
14,759
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
9
Kills
28
28
Deaths
9
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
0
0.33
W
Ratatoskr
JefeLo
Ratatoskr
8
1
11
13.5
L
1
8
2
0.25
W
Zhong Kui
RareUrgot
Zhong Kui
5
3
4
2.33
L
Ah Muzen Cab
Startrail
Ah Muzen Cab
1
4
2
0.5
L
Aphrodite
WingsFromNature
Aphrodite
0
6
1
0.08
W
Anhur
6
1
6
9
L
Fenrir
bigboyfred
Fenrir
6
7
1
0.93
W
5
2
4
3.5
W
Guan Yu
therealjacob
Guan Yu
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,066
Damage
48,189
65,484
Taken
61,439
37,668
Mitigated
37,620
21,355
Healing
31,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,181
2,389
0
2,794
9,042
4,588
0
1,168
7,874
4,493
47,850
W
Ratatoskr
JefeLo
Ratatoskr
9,933
1,841
0
6,101
11,674
5,933
1,718
3,711
7,765
0
62,793
L
8,093
457
0
4,080
15,985
11,914
296
7,960
7,399
29,444
0
W
Zhong Kui
RareUrgot
Zhong Kui
9,534
1,481
0
7,950
13,524
7,543
1,771
5,136
7,724
41,056
0
L
Ah Muzen Cab
Startrail
Ah Muzen Cab
5,604
2,002
0
3,798
11,694
6,425
1,014
3,092
8,602
4,370
56,786
L
Aphrodite
WingsFromNature
Aphrodite
4,104
204
2,367
3,974
10,180
4,891
35
1,909
8,263
17,869
0
W
Anhur
10,972
6,380
0
7,173
11,228
6,573
3,416
1,524
9,704
8,412
94,293
L
Fenrir
bigboyfred
Fenrir
8,084
1,769
0
4,342
18,583
9,850
29
5,818
12,683
0
54,030
W
10,638
653
0
1,465
6,706
2,812
2,622
112
6,594
93,346
0
W
Guan Yu
therealjacob
Guan Yu
7,112
540
1,675
7,009
18,307
14,759
320
3,525
14,754
0
45,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,045
Gold Earned
56,040
416
Minions Killed
602
0
Camps Cleared
0
1,547,267
Distance Traveled
1,666,762
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,962
468
116
7
0
277,589
2
W
Ratatoskr
11,315
666
109
6
0
383,517
3
L
Sobek
7,434
437
51
3
0
312,645
2
W
Zhong Kui
10,732
631
95
6
0
319,633
2
L
Ah Muzen Cab
8,567
504
127
7
0
324,416
2
L
Aphrodite
6,066
357
30
2
0
310,814
7
W
Anhur
11,882
699
161
9
0
291,802
3
L
Fenrir
9,016
530
92
5
0
321,803
0
W
Kukulkan
12,254
721
176
10
0
321,134
5
W
Guan Yu
9,857
580
61
4
0
350,676
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role