Player Matchup

Arachne
Arachne
Bentense9001
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,991 Elo+
Party 1
Da Ji
Da Ji
Bloodlaser
Da Ji
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 168L
1,674 Elo+
Party 1
Vamana
Vamana
FaZe-Effect90
Vamana
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,767 Elo+
Party 1
Poseidon
Poseidon
Feat-6ubba
Poseidon
Level 153
God Stats
5W - 3L
1,500 SR
Queue Stats
436W - 373L
1,622 Elo+
Party 1
Ah Puch
Ah Puch
x_Kenzi_x
Ah Puch
Level 148
God Stats
10W - 5L
1,715 SR
Queue Stats
454W - 323L
1,666 Elo+
Party 1
Team Averages
Level 109
1,543 SR
1,744 Elo+

VS

Team Averages
Level 47
1,551 SR
1,522 Elo+
King Arthur
King Arthur
FrostStatic
King Arthur
Level 38
God Stats
1W - 1L
1,517 SR
Queue Stats
29W - 16L
1,604 Elo+
Party 2
Hel
Hel
HooliganTime
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,380 Elo+
Solo
Anhur
Anhur
IMorghuI
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
SwingYourArms
Ymir
Level 123
God Stats
2W - 1L
1,736 SR
Queue Stats
40W - 27L
1,604 Elo+
Party 2
Awilix
Awilix
fredbroham
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bentense9001
Arachne
17
6 / 3 / 13
10,466
951
8,432
7,364
4,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
14
7 / 4 / 10
9,212
837
5,339
9,510
6,454
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 5 / 13
8,692
790
7,548
12,742
5,673
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Feat-6ubba
Poseidon
17
6 / 3 / 17
10,105
919
14,797
5,978
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
x_Kenzi_x
Ah Puch
17
5 / 2 / 16
10,053
914
15,482
8,242
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FrostStatic
King Arthur
15
9 / 7 / 4
9,421
856
11,944
13,974
11,719
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 6 / 7
7,134
649
1,709
9,691
7,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
IMorghuI
Anhur
11
1 / 5 / 6
7,270
661
5,354
8,614
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 5 / 6
10,324
939
11,271
16,512
21,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
fredbroham
Awilix
13
0 / 5 / 4
7,356
669
3,347
8,737
4,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
43
28
Kills
16
17
Deaths
28
69
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bentense9001
Arachne
6
3
13
4.17
W
Da Ji
7
4
10
3
W
4
5
13
2.1
W
Poseidon
Feat-6ubba
Poseidon
6
3
17
4.83
L
King Arthur
FrostStatic
King Arthur
9
7
4
1.57
L
0
6
7
0.58
L
Anhur
IMorghuI
Anhur
1
5
6
0.8
L
6
5
6
1.8
L
Awilix
fredbroham
Awilix
0
5
4
0.4
W
Ah Puch
x_Kenzi_x
Ah Puch
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,598
Damage
33,625
43,836
Taken
57,528
21,778
Mitigated
48,810
14,414
Healing
11,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bentense9001
Arachne
8,432
4,943
59
2,192
7,364
4,202
1,053
2,577
4,787
0
14,917
W
Da Ji
5,339
1,387
0
755
9,510
6,454
1,320
1,956
7,554
0
8,028
W
7,548
3,373
1,908
3,733
12,742
5,673
981
2,844
9,898
0
14,157
W
Poseidon
Feat-6ubba
Poseidon
14,797
2,781
666
1,077
5,978
2,094
804
1,828
4,150
35,821
0
L
King Arthur
FrostStatic
King Arthur
11,944
1,913
621
711
13,974
11,719
0
7,240
6,213
1,773
21,084
L
1,709
62
2,687
2,278
9,691
7,344
34
5,112
4,238
8,393
0
L
Anhur
IMorghuI
Anhur
5,354
1,442
171
1,079
8,614
3,511
43
4,519
3,972
0
12,820
L
11,271
1,083
793
2,011
16,512
21,929
0
8,681
7,347
29,564
0
L
Awilix
fredbroham
Awilix
3,347
1,605
195
886
8,737
4,307
0
3,659
4,851
0
9,310
W
Ah Puch
x_Kenzi_x
Ah Puch
15,482
569
577
3,447
8,242
3,355
967
4,621
3,621
31,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,528
Gold Earned
41,505
108
Minions Killed
122
0
Camps Cleared
0
980,345
Distance Traveled
758,870
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,466
951
10
1
0
198,382
2
W
Da Ji
9,212
837
6
1
0
192,164
0
W
Vamana
8,692
790
2
0
0
226,291
0
W
Poseidon
10,105
919
44
4
0
174,676
0
L
King Arthur
9,421
856
32
3
0
165,245
0
L
Hel
7,134
649
18
2
0
140,117
0
L
Anhur
7,270
661
22
2
0
128,100
0
L
Ymir
10,324
939
32
3
0
164,439
0
L
Awilix
7,356
669
18
2
0
160,969
0
W
Ah Puch
10,053
914
46
4
0
188,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role