Player Matchup

Raijin
Raijin
Afrodazziac
Raijin
Level 104
God Stats
16W - 6L
1,567 SR
Queue Stats
46W - 44L
1,395 Elo+
Party 1
Ao Kuang
Ao Kuang
Danimawl1738
Ao Kuang
Level 79
God Stats
5W - 14L
1,499 SR
Queue Stats
19W - 32L
1,402 Elo+
Party 1
Chiron
Chiron
ItsDampman
Chiron
Level 110
God Stats
17W - 10L
1,793 SR
Queue Stats
118W - 123L
1,444 Elo+
Party 1
Athena
Athena
ScarinMeJeremy
Athena
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,500 Elo+
Party 1
Osiris
Osiris
Trucido713
Osiris
Level 68
God Stats
1W - 6L
1,416 SR
Queue Stats
6W - 16L
1,424 Elo+
Party 1
Team Averages
Level 84
1,555 SR
1,433 Elo+

VS

Team Averages
Level 102
1,418 SR
1,487 Elo+
Cerberus
Cerberus
Iewdio
Cerberus
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 84L
1,556 Elo+
Party 3
Vulcan
Vulcan
MediocreBlooobis
Vulcan
Level 128
God Stats
4W - 2L
1,305 SR
Queue Stats
352W - 321L
1,477 Elo+
Party 2
Achilles
Achilles
Rodcon2312
Achilles
Level 96
God Stats
3W - 6L
1,285 SR
Queue Stats
289W - 270L
1,417 Elo+
Party 2
Danzaburou
Danzaburou
Verifyd
Danzaburou
Level 152
God Stats
1W - 1L
1,499 SR
Queue Stats
90W - 89L
1,500 Elo+
Party 3
Arachne
Arachne
mcklawii
Arachne
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
4 / 5 / 2
9,433
496
8,581
12,541
4,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Danimawl1738
Ao Kuang
12
3 / 10 / 2
7,949
418
4,181
19,186
6,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
ItsDampman
Chiron
14
2 / 7 / 1
8,369
440
11,368
12,445
3,716
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 4
6,993
368
3,670
16,618
9,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
Trucido713
Osiris
14
0 / 3 / 0
8,328
438
8,231
22,509
19,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Iewdio
Cerberus
15
4 / 1 / 12
9,931
523
9,639
13,176
8,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 2 / 8
12,046
634
13,552
6,509
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Rodcon2312
Achilles
18
4 / 1 / 3
10,901
574
17,529
16,835
17,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Verifyd
Danzaburou
17
7 / 1 / 6
11,247
592
14,062
13,392
5,172
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
mcklawii
Arachne
16
7 / 4 / 5
10,489
552
10,006
16,688
6,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
9
Kills
31
31
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Raijin
4
5
2
1
L
Ao Kuang
Danimawl1738
Ao Kuang
3
10
2
0.4
W
Cerberus
Iewdio
Cerberus
4
1
12
10
L
Chiron
ItsDampman
Chiron
2
7
1
0.36
W
9
2
8
6.5
W
Achilles
Rodcon2312
Achilles
4
1
3
5.5
L
0
6
4
0.33
L
Osiris
Trucido713
Osiris
0
3
0
0
W
Danzaburou
Verifyd
Danzaburou
7
1
6
10
W
Arachne
mcklawii
Arachne
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,031
Damage
64,788
83,299
Taken
66,600
43,772
Mitigated
40,208
18,656
Healing
29,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
8,581
1,266
0
1,143
12,541
4,642
0
5,194
7,209
40,696
0
L
Ao Kuang
Danimawl1738
Ao Kuang
4,181
1,368
0
4,500
19,186
6,441
0
5,282
13,600
29,494
0
W
Cerberus
Iewdio
Cerberus
9,639
365
0
3,796
13,176
8,345
200
1,203
11,881
59,008
0
L
Chiron
ItsDampman
Chiron
11,368
3,638
895
2,859
12,445
3,716
0
4,915
7,482
0
46,373
W
13,552
1,617
0
1,077
6,509
2,779
446
2,617
3,784
86,136
0
W
Achilles
Rodcon2312
Achilles
17,529
5,118
0
7,450
16,835
17,192
326
3,558
12,565
255
70,933
L
3,670
1,133
0
1,290
16,618
9,755
0
4,977
11,487
23,126
0
L
Osiris
Trucido713
Osiris
8,231
2,355
0
7,969
22,509
19,218
0
2,573
19,238
0
46,435
W
Danzaburou
Verifyd
Danzaburou
14,062
6,398
0
8,638
13,392
5,172
2,558
3,758
9,487
0
74,385
W
Arachne
mcklawii
Arachne
10,006
6,449
0
8,170
16,688
6,720
167
4,714
11,707
0
62,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,072
Gold Earned
54,614
354
Minions Killed
579
0
Camps Cleared
0
1,664,303
Distance Traveled
1,969,900
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,433
496
93
5
0
324,467
4
L
Ao Kuang
7,949
418
60
3
0
332,064
1
W
Cerberus
9,931
523
109
6
0
413,545
1
L
Chiron
8,369
440
77
4
0
302,613
0
W
Vulcan
12,046
634
161
8
0
404,030
2
W
Achilles
10,901
574
112
6
0
371,314
4
L
Athena
6,993
368
35
2
0
375,354
2
L
Osiris
8,328
438
89
5
0
329,805
0
W
Danzaburou
11,247
592
108
6
0
359,025
5
W
Arachne
10,489
552
89
5
0
421,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role