Player Matchup

Athena
Athena
ElmozilIa
Athena
Level 123
God Stats
8W - 4L
1,336 SR
Queue Stats
224W - 193L
1,417 Elo+
Party 1
Ullr
Ullr
EpsiIonga
Ullr
Level 10
God Stats
3W - 1L
1,729 SR
Queue Stats
17W - 8L
1,534 Elo+
Party 1
Nu Wa
Nu Wa
I main Ana pls
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,814 Elo+
Party 3
Cu Chulainn
Cu Chulainn
PelesDaddy
Cu Chulainn
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 35L
1,500 Elo+
Solo
King Arthur
King Arthur
Scoutbravo
King Arthur
Level 89
God Stats
50W - 45L
1,503 SR
Queue Stats
78W - 68L
1,489 Elo+
Party 3
Team Averages
Level 51
1,514 SR
1,551 Elo+

VS

Team Averages
Level 41
1,566 SR
1,631 Elo+
Apollo
Apollo
JefeLo
Apollo
Level 126
God Stats
6W - 4L
1,708 SR
Queue Stats
161W - 142L
1,824 Elo+
Party 2
Zhong Kui
Zhong Kui
RareUrgot
Zhong Kui
Level 8
God Stats
4W - 2L
1,368 SR
Queue Stats
6W - 2L
1,503 Elo+
Party 2
Hun Batz
Hun Batz
TwilightMyth
Hun Batz
Level 26
God Stats
9W - 9L
1,502 SR
Queue Stats
89W - 76L
1,646 Elo+
Solo
Chang'e
Chang'e
UnstablePenguin
Chang'e
Level 26
God Stats
6W - 6L
1,560 SR
Queue Stats
72W - 65L
1,597 Elo+
Solo
Cthulhu
Cthulhu
hikrusu
Cthulhu
Level 21
God Stats
61W - 41L
1,693 SR
Queue Stats
134W - 142L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ElmozilIa
Athena
14
6 / 3 / 18
10,108
562
6,477
17,253
15,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
17
6 / 2 / 11
10,559
587
9,776
11,321
4,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 2 / 8
10,787
599
10,923
8,446
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
PelesDaddy
Cu Chulainn
19
15 / 2 / 9
12,213
679
19,300
17,110
9,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
Scoutbravo
King Arthur
16
2 / 2 / 9
9,802
545
7,926
14,363
9,022
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JefeLo
Apollo
12
3 / 6 / 2
8,080
449
6,132
12,330
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
RareUrgot
Zhong Kui
14
2 / 5 / 0
8,308
462
9,100
14,873
10,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
TwilightMyth
Hun Batz
14
1 / 8 / 3
8,882
493
6,078
15,543
5,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 9 / 0
8,703
484
8,163
14,226
3,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
hikrusu
Cthulhu
13
1 / 7 / 4
8,166
454
10,035
15,233
5,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
20
35
Kills
11
11
Deaths
35
55
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
ElmozilIa
Athena
6
3
18
5
W
Ullr
6
2
11
5.75
W
6
2
8
5
L
Apollo
JefeLo
Apollo
3
6
2
0.67
W
Cu Chulainn
PelesDaddy
Cu Chulainn
15
2
9
9.75
L
Zhong Kui
RareUrgot
Zhong Kui
2
5
0
0.4
W
King Arthur
Scoutbravo
King Arthur
2
2
9
3.25
L
Hun Batz
TwilightMyth
Hun Batz
1
8
3
0.31
L
4
9
0
0.44
L
Cthulhu
hikrusu
Cthulhu
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,402
Damage
39,508
68,493
Taken
72,205
41,726
Mitigated
27,411
14,761
Healing
18,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
ElmozilIa
Athena
6,477
2,471
0
3,407
17,253
15,662
210
4,745
12,264
36,038
0
W
Ullr
9,776
3,866
0
1,168
11,321
4,541
2,150
4,072
6,877
0
65,775
W
10,923
3,450
0
1,250
8,446
3,036
1,622
3,250
5,102
63,546
0
L
Apollo
JefeLo
Apollo
6,132
2,068
0
2,633
12,330
3,459
1,599
3,119
9,079
0
36,422
W
Cu Chulainn
PelesDaddy
Cu Chulainn
19,300
4,553
0
4,761
17,110
9,465
631
6,192
10,833
259
88,159
L
Zhong Kui
RareUrgot
Zhong Kui
9,100
1,665
0
5,429
14,873
10,517
108
885
13,698
39,154
0
W
King Arthur
Scoutbravo
King Arthur
7,926
883
0
4,175
14,363
9,022
403
8,144
6,119
0
46,817
L
Hun Batz
TwilightMyth
Hun Batz
6,078
1,679
0
2,466
15,543
5,149
1,113
3,194
12,185
0
57,183
L
8,163
462
511
3,225
14,226
3,050
0
5,945
8,065
33,690
0
L
Cthulhu
hikrusu
Cthulhu
10,035
710
104
4,496
15,233
5,236
0
3,760
11,326
41,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,469
Gold Earned
42,139
503
Minions Killed
392
0
Camps Cleared
0
1,842,467
Distance Traveled
1,607,613
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,108
562
45
3
0
390,450
4
W
Ullr
10,559
587
123
7
0
354,923
4
W
Nu Wa
10,787
599
104
6
0
342,732
9
L
Apollo
8,080
449
74
4
0
319,849
8
W
Cu Chulainn
12,213
679
141
8
0
395,310
0
L
Zhong Kui
8,308
462
75
4
0
278,968
0
W
King Arthur
9,802
545
90
5
0
359,052
4
L
Hun Batz
8,882
493
125
7
0
340,919
0
L
Chang'e
8,703
484
62
3
0
310,975
5
L
Cthulhu
8,166
454
56
3
0
356,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role