Player Matchup

Ra
Ra
Alaccioner
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,669 Elo+
Solo
Cupid
Cupid
AntoniMotta23
Cupid
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 68L
1,300 Elo+
Solo
Kali
Kali
SrUnderground
Kali
Level 156
God Stats
15W - 16L
1,862 SR
Queue Stats
504W - 512L
1,707 Elo+
Solo
Aphrodite
Aphrodite
WichiYT
Aphrodite
Level 103
God Stats
11W - 25L
1,287 SR
Queue Stats
195W - 238L
1,413 Elo+
Solo
Ymir
Ymir
zPerfecteplayer
Ymir
Level 106
God Stats
2W - 1L
1,510 SR
Queue Stats
34W - 33L
1,417 Elo+
Solo
Team Averages
Level 109
1,532 SR
1,501 Elo+

VS

Team Averages
Level 108
1,576 SR
1,549 Elo+
Danzaburou
Danzaburou
Facu_002
Danzaburou
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 210L
1,516 Elo+
Solo
Zeus
Zeus
Maxcharmed
Zeus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,628 Elo+
Party 1
Awilix
Awilix
VzMedivh
Awilix
Level 140
God Stats
10W - 8L
1,500 SR
Queue Stats
76W - 63L
1,507 Elo+
Solo
Aphrodite
Aphrodite
XandeBortto
Aphrodite
Level 89
God Stats
9W - 9L
1,881 SR
Queue Stats
34W - 27L
1,541 Elo+
Party 1
Achilles
Achilles
netofilizolalima
Achilles
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 32L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 6
13,075
623
18,929
16,411
8,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
17 / 5 / 11
13,003
619
24,423
19,863
8,296
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
9 / 3 / 9
12,894
614
15,020
21,968
14,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
WichiYT
Aphrodite
17
4 / 8 / 10
11,833
563
8,594
19,175
8,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 4 / 21
11,396
543
8,851
22,647
23,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Facu_002
Danzaburou
15
1 / 7 / 1
9,692
462
4,886
14,424
5,200
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 8 / 7
11,473
546
28,184
20,110
7,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
VzMedivh
Awilix
17
8 / 9 / 6
11,500
548
13,584
20,683
8,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
XandeBortto
Aphrodite
13
2 / 11 / 11
9,284
442
7,691
19,226
7,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
3 / 4 / 3
10,271
489
13,913
22,024
20,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
50
39
Kills
22
23
Deaths
39
57
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
W
17
5
11
4.5
L
Danzaburou
Facu_002
Danzaburou
1
7
1
0.21
L
8
8
7
1.44
W
9
3
9
4.5
L
Awilix
VzMedivh
Awilix
8
9
6
1.22
W
Aphrodite
WichiYT
Aphrodite
4
8
10
1.13
L
Aphrodite
XandeBortto
Aphrodite
2
11
11
0.68
L
3
4
3
1.13
W
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,817
Damage
68,258
100,064
Taken
96,467
62,234
Mitigated
49,212
52,485
Healing
26,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,929
3,680
4,879
9,930
16,411
8,218
915
2,119
13,856
98,851
0
W
24,423
16,595
447
7,386
19,863
8,296
1,789
9,306
10,277
0
65,868
L
Danzaburou
Facu_002
Danzaburou
4,886
1,499
0
3,484
14,424
5,200
0
3,333
11,029
0
61,156
L
28,184
2,888
0
3,145
20,110
7,252
0
7,545
12,511
71,433
0
W
15,020
7,598
0
11,248
21,968
14,213
1,917
8,194
13,620
10,811
82,056
L
Awilix
VzMedivh
Awilix
13,584
5,005
0
3,786
20,683
8,183
0
9,046
11,509
0
65,661
W
Aphrodite
WichiYT
Aphrodite
8,594
1,394
4,332
9,287
19,175
8,178
859
10,503
8,197
62,271
0
L
Aphrodite
XandeBortto
Aphrodite
7,691
891
1,994
5,579
19,226
7,866
608
7,504
11,632
23,977
0
L
13,913
3,364
0
8,517
22,024
20,711
710
8,939
12,769
213
64,246
W
8,851
2,763
0
4,976
22,647
23,329
198
7,640
14,603
32,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,201
Gold Earned
52,220
502
Minions Killed
447
0
Camps Cleared
0
1,949,928
Distance Traveled
1,732,960
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,075
623
163
8
0
411,053
4
W
Cupid
13,003
619
99
5
0
368,601
1
L
Danzaburou
9,692
462
115
5
0
290,164
2
L
Zeus
11,473
546
89
4
0
340,728
0
W
Kali
12,894
614
104
5
0
410,282
4
L
Awilix
11,500
548
108
5
0
381,637
1
W
Aphrodite
11,833
563
101
5
0
372,199
2
L
Aphrodite
9,284
442
32
2
0
337,626
0
L
Achilles
10,271
489
103
5
0
382,805
3
W
Ymir
11,396
543
35
2
0
387,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role