Player Matchup

Aphrodite
Aphrodite
ShaTaryn
Aphrodite
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,903 Elo+
Party 1
Freya
Freya
SirJWood
Freya
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 77L
1,641 Elo+
Party 1
King Arthur
King Arthur
whitesplaysmite
King Arthur
Level 24
God Stats
3W - 8L
1,500 SR
Queue Stats
157W - 116L
1,914 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,819 Elo+

VS

Team Averages
Level 44
1,567 SR
1,785 Elo+
Ymir
Ymir
DysenteryShawn
Ymir
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
187W - 248L
1,736 Elo+
Party 2
Heimdallr
Heimdallr
shawnspeer
Heimdallr
Level 87
God Stats
5W - 3L
1,700 SR
Queue Stats
20W - 10L
1,809 Elo+
Party 2
Anubis
Anubis
sirgarthinox
Anubis
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
161W - 118L
1,809 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ShaTaryn
Aphrodite
16
3 / 3 / 16
12,106
673
7,082
11,340
5,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
SirJWood
Freya
18
12 / 3 / 12
14,248
792
26,399
19,945
10,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
whitesplaysmite
King Arthur
18
11 / 3 / 13
13,816
768
19,103
22,511
21,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 7
12,033
669
7,602
26,419
31,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
shawnspeer
Heimdallr
14
5 / 10 / 2
11,590
644
14,824
17,833
6,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
14
2 / 10 / 4
10,829
602
9,643
15,229
7,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
26
Kills
9
9
Deaths
26
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
W
Aphrodite
ShaTaryn
Aphrodite
3
3
16
3.67
W
Freya
SirJWood
Freya
12
3
12
6
L
Heimdallr
shawnspeer
Heimdallr
5
10
2
0.6
L
Anubis
2
10
4
0.4
W
King Arthur
whitesplaysmite
King Arthur
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,584
Damage
32,069
53,796
Taken
59,481
37,848
Mitigated
45,655
28,982
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,602
1,169
0
883
26,419
31,993
0
14,727
11,036
22,652
0
W
Aphrodite
ShaTaryn
Aphrodite
7,082
292
9,935
5,924
11,340
5,810
1,471
6,003
5,099
39,671
0
W
Freya
SirJWood
Freya
26,399
8,135
0
9,236
19,945
10,142
1,019
5,845
14,100
95,684
0
L
Heimdallr
shawnspeer
Heimdallr
14,824
8,209
0
1,003
17,833
6,652
0
10,073
7,513
0
47,851
L
Anubis
9,643
298
0
4,044
15,229
7,010
0
8,989
5,816
49,462
0
W
King Arthur
whitesplaysmite
King Arthur
19,103
1,503
0
3,887
22,511
21,896
918
6,060
15,611
780
59,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,170
Gold Earned
34,452
211
Minions Killed
157
0
Camps Cleared
0
1,070,614
Distance Traveled
762,926
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,033
669
23
1
0
304,180
0
W
Aphrodite
12,106
673
56
3
0
351,206
0
W
Freya
14,248
792
84
5
0
337,512
3
L
Heimdallr
11,590
644
64
4
0
239,744
0
L
Anubis
10,829
602
70
4
0
219,002
0
W
King Arthur
13,816
768
71
4
0
381,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role