Player Matchup

Fenrir
Fenrir
Kaynet
Fenrir
Level 45
God Stats
5W - 12L
1,502 SR
Queue Stats
5W - 12L
1,230 Elo+
Solo
Nike
Nike
Mandapats22
Nike
Level 89
God Stats
5W - 9L
1,494 SR
Queue Stats
20W - 37L
1,517 Elo+
Solo
Sol
Sol
agentkekkashi
Sol
Level 67
God Stats
9W - 8L
1,450 SR
Queue Stats
254W - 289L
1,406 Elo+
Solo
Team Averages
Level 67
1,482 SR
1,384 Elo+

VS

Team Averages
Level 85
1,500 SR
1,526 Elo+
Chang'e
Chang'e
 
Chang'e
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
fireeflower
Danzaburou
Level 104
God Stats
7W - 8L
1,500 SR
Queue Stats
365W - 347L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kaynet
Fenrir
7
0 / 7 / 1
5,862
586
3,261
8,340
4,439
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 6 / 1
5,902
590
3,050
10,170
6,439
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 0
6,458
646
9,801
9,364
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
11 / 0 / 6
8,882
888
9,007
8,095
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
 
Ganesha
9
0 / 1 / 13
7,525
753
3,386
10,347
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
fireeflower
Danzaburou
12
7 / 0 / 9
8,772
877
9,253
6,887
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
18
18
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
11
0
6
14
W
Ganesha
 
Ganesha
0
1
13
6.5
L
Fenrir
Kaynet
Fenrir
0
7
1
0.07
L
0
6
1
0.08
L
1
5
0
0.2
W
Danzaburou
fireeflower
Danzaburou
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,112
Damage
21,646
27,874
Taken
25,329
13,576
Mitigated
12,831
5,493
Healing
11,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,007
1,107
4,971
4,232
8,095
2,585
1,009
3,226
4,571
20,161
0
W
Ganesha
 
Ganesha
3,386
127
0
1,136
10,347
6,106
0
3,622
6,433
9,633
0
L
Fenrir
Kaynet
Fenrir
3,261
236
504
524
8,340
4,439
0
3,978
4,182
0
10,311
L
3,050
535
620
410
10,170
6,439
0
4,721
5,090
0
12,121
L
9,801
2,602
465
2,970
9,364
2,698
300
3,478
5,691
28,362
0
W
Danzaburou
fireeflower
Danzaburou
9,253
4,246
0
1,435
6,887
4,140
1,552
2,187
4,471
2,808
28,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,222
Gold Earned
25,179
70
Minions Killed
89
0
Camps Cleared
0
469,892
Distance Traveled
553,696
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,882
888
36
4
0
192,994
0
W
Ganesha
7,525
753
1
0
0
175,384
0
L
Fenrir
5,862
586
13
1
0
138,258
1
L
Nike
5,902
590
14
1
0
180,506
0
L
Sol
6,458
646
43
4
0
151,128
0
W
Danzaburou
8,772
877
52
5
0
185,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role