Player Matchup

Ymir
Ymir
Swampdonkey 170
Ymir
Level 27
God Stats
34W - 34L
1,240 SR
Queue Stats
342W - 298L
1,383 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lukesher12
Tsukuyomi
Level 41
God Stats
45W - 25L
1,500 SR
Queue Stats
274W - 243L
1,403 Elo+
Party 2
Sol
Sol
sadcars
Sol
Level 67
God Stats
8W - 9L
1,500 SR
Queue Stats
255W - 213L
1,502 Elo+
Party 2
Team Averages
Level 45
1,413 SR
1,429 Elo+

VS

Team Averages
Level 41
1,544 SR
1,444 Elo+
Guan Yu
Guan Yu
Brownser
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
FERNY1424
Scylla
Level 29
God Stats
3W - 5L
1,631 SR
Queue Stats
175W - 173L
1,434 Elo+
Party 1
Kuzenbo
Kuzenbo
MOISTY_LIZARD
Kuzenbo
Level 80
God Stats
2W - 4L
1,500 SR
Queue Stats
299W - 299L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 7
7,025
878
2,193
5,929
2,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
lukesher12
Tsukuyomi
10
0 / 1 / 7
6,675
834
3,428
5,260
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
11
8 / 0 / 1
7,718
965
11,834
5,639
2,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Brownser
Guan Yu
7
0 / 4 / 0
5,114
639
488
7,302
3,247
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
FERNY1424
Scylla
8
0 / 2 / 0
5,603
700
3,393
5,646
2,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
8
1 / 3 / 0
5,994
749
2,670
8,751
10,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
9
Kills
1
1
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Brownser
Guan Yu
0
4
0
0
L
Scylla
FERNY1424
Scylla
0
2
0
0
L
Kuzenbo
1
3
0
0.33
W
1
0
7
4.5
W
Tsukuyomi
lukesher12
Tsukuyomi
0
1
7
3.5
W
Sol
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,455
Damage
6,551
16,828
Taken
21,699
8,141
Mitigated
15,609
6,771
Healing
2,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Brownser
Guan Yu
488
0
628
541
7,302
3,247
0
5,228
2,074
0
5,815
L
Scylla
FERNY1424
Scylla
3,393
332
0
674
5,646
2,327
0
3,919
1,727
16,182
0
L
Kuzenbo
2,670
800
0
769
8,751
10,035
0
5,021
3,730
11,367
0
W
2,193
156
0
2,521
5,929
2,749
154
1,654
4,275
12,039
0
W
Tsukuyomi
lukesher12
Tsukuyomi
3,428
664
0
1,067
5,260
2,684
0
2,742
2,518
2,250
28,915
W
Sol
11,834
4,116
0
3,183
5,639
2,708
2,739
1,673
3,966
42,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,418
Gold Earned
16,711
128
Minions Killed
50
0
Camps Cleared
0
501,331
Distance Traveled
388,074
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,114
639
11
1
0
110,860
0
L
Scylla
5,603
700
27
3
0
126,651
1
L
Kuzenbo
5,994
749
12
2
0
150,563
1
W
Ymir
7,025
878
22
3
0
156,060
0
W
Tsukuyomi
6,675
834
46
6
0
183,088
0
W
Sol
7,718
965
60
8
0
162,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role