Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
HELLO9721
Nox
Level 103
God Stats
5W - 10L
1,500 SR
Queue Stats
269W - 314L
1,313 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IfsonYui
Ah Muzen Cab
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
158W - 172L
1,376 Elo+
Solo
Nike
Nike
XxZEPPAxX
Nike
Level 81
God Stats
9W - 7L
1,761 SR
Queue Stats
773W - 872L
1,497 Elo+
Solo
Thanatos
Thanatos
jurai101
Thanatos
Level 67
God Stats
2W - 2L
1,269 SR
Queue Stats
3W - 3L
1,412 Elo+
Solo
Team Averages
Level 89
1,506 SR
1,420 Elo+

VS

Team Averages
Level 83
1,537 SR
1,467 Elo+
King Arthur
King Arthur
Candy Rain
King Arthur
Level 109
God Stats
12W - 11L
1,529 SR
Queue Stats
53W - 54L
1,390 Elo+
Solo
Medusa
Medusa
DougYouThere
Medusa
Level 70
God Stats
82W - 62L
1,643 SR
Queue Stats
358W - 298L
1,591 Elo+
Solo
Danzaburou
Danzaburou
Pyranium_Astral
Danzaburou
Level 64
God Stats
21W - 6L
1,639 SR
Queue Stats
400W - 390L
1,463 Elo+
Party 1
Scylla
Scylla
RecklessGetsPaid
Scylla
Level 65
God Stats
10W - 9L
1,494 SR
Queue Stats
45W - 51L
1,385 Elo+
Solo
Ymir
Ymir
falicityat
Ymir
Level 106
God Stats
14W - 11L
1,383 SR
Queue Stats
261W - 235L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 4 / 1
5,921
395
5,330
9,241
4,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 1
7,147
476
1,922
8,476
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
IfsonYui
Ah Muzen Cab
11
1 / 4 / 0
6,646
443
4,970
8,662
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
13
0 / 2 / 0
7,577
505
4,597
7,067
5,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
jurai101
Thanatos
11
2 / 4 / 0
6,860
457
2,255
9,789
2,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Candy Rain
King Arthur
14
2 / 0 / 0
8,213
548
4,758
10,083
7,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
13
4 / 0 / 8
7,887
526
5,262
7,330
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Pyranium_Astral
Danzaburou
12
2 / 1 / 6
7,171
478
4,882
7,881
4,271
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
9 / 1 / 6
8,673
578
8,866
5,333
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 2 / 7
7,984
532
3,154
8,243
5,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
3
Kills
21
21
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
1
0.13
W
King Arthur
Candy Rain
King Arthur
2
0
0
2
W
Medusa
4
0
8
8
L
0
7
1
0.07
L
Ah Muzen Cab
IfsonYui
Ah Muzen Cab
1
4
0
0.25
W
Danzaburou
Pyranium_Astral
Danzaburou
2
1
6
5
W
9
1
6
12
L
Nike
0
2
0
0
W
4
2
7
3.75
L
Thanatos
jurai101
Thanatos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,074
Damage
26,922
43,235
Taken
38,870
18,247
Mitigated
21,126
12,889
Healing
12,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,330
37
504
867
9,241
4,340
0
2,778
6,363
30,114
0
W
King Arthur
Candy Rain
King Arthur
4,758
688
0
4,281
10,083
7,710
342
91
9,992
0
42,587
W
Medusa
5,262
2,541
342
2,821
7,330
2,221
2,218
1,741
5,492
0
37,447
L
1,922
44
0
690
8,476
2,799
670
5,187
3,011
37,469
0
L
Ah Muzen Cab
IfsonYui
Ah Muzen Cab
4,970
1,255
0
2,834
8,662
2,916
450
1,713
6,905
0
29,433
W
Danzaburou
Pyranium_Astral
Danzaburou
4,882
1,519
0
3,103
7,881
4,271
595
2,763
5,118
3,795
36,216
W
8,866
560
0
1,072
5,333
1,722
855
1,177
4,098
34,539
0
L
Nike
4,597
1,054
0
1,019
7,067
5,317
0
0
6,487
3,399
40,701
W
3,154
397
0
1,351
8,243
5,202
604
1,438
6,800
22,383
0
L
Thanatos
jurai101
Thanatos
2,255
512
0
6,975
9,789
2,875
0
2,080
7,643
0
35,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,151
Gold Earned
39,928
338
Minions Killed
325
0
Camps Cleared
0
1,322,171
Distance Traveled
1,320,226
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,921
395
46
3
0
309,582
3
W
King Arthur
8,213
548
87
6
0
244,745
1
W
Medusa
7,887
526
65
4
0
263,161
3
L
Nox
7,147
476
85
6
0
236,000
4
L
Ah Muzen Cab
6,646
443
58
4
0
254,498
0
W
Danzaburou
7,171
478
80
5
0
257,379
2
W
Scylla
8,673
578
66
4
0
292,039
0
L
Nike
7,577
505
98
7
0
238,353
3
W
Ymir
7,984
532
27
2
0
262,902
3
L
Thanatos
6,860
457
51
3
0
283,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role