Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Smo59260
Scylla
Level 8
God Stats
84W - 56L
1,277 SR
Queue Stats
668W - 616L
1,419 Elo+
Solo
Da Ji
Da Ji
VC-NeonLyte
Da Ji
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 149L
1,746 Elo+
Solo
Bellona
Bellona
j-Sof
Bellona
Level 5
God Stats
7W - 13L
1,500 SR
Queue Stats
18W - 28L
1,500 Elo+
Party 1
Olorun
Olorun
unlucky-AH
Olorun
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 76L
1,500 Elo+
Party 1
Team Averages
Level 19
1,455 SR
1,533 Elo+

VS

Team Averages
Level 13
1,445 SR
1,375 Elo+
Hades
Hades
AcidExplorer
Hades
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
D98_EvO
Set
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
456W - 624L
1,266 Elo+
Solo
Yemoja
Yemoja
Eltigre320244
Yemoja
Level 17
God Stats
1W - 1L
1,228 SR
Queue Stats
51W - 47L
991 Elo+
Solo
Hercules
Hercules
RathgarFeuerbart
Hercules
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
cho7_49
Scylla
Level 23
God Stats
24W - 24L
1,495 SR
Queue Stats
100W - 93L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 4 / 1
7,869
437
7,460
7,971
3,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
Smo59260
Scylla
14
5 / 4 / 0
8,222
457
8,437
8,440
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 6 / 4
7,384
410
4,009
10,817
4,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
j-Sof
Bellona
14
5 / 2 / 0
8,889
494
11,570
12,441
12,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
unlucky-AH
Olorun
10
1 / 6 / 0
6,397
355
1,720
8,549
2,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
6,879
382
3,009
11,291
4,575
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
13
3 / 4 / 3
8,352
464
3,895
12,401
5,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 2 / 8
8,318
462
5,687
8,272
4,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 1
7,005
389
4,479
12,942
5,350
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
cho7_49
Scylla
18
16 / 0 / 1
11,126
618
13,617
9,745
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
16
Kills
21
22
Deaths
16
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
4
1
1.13
W
0
6
4
0.33
W
Set
3
4
3
1.13
W
1
2
8
2.5
W
1
4
1
0.38
L
Scylla
Smo59260
Scylla
5
4
0
1.25
L
1
6
4
0.5
W
Scylla
cho7_49
Scylla
16
0
1
16.5
L
Bellona
j-Sof
Bellona
5
2
0
2.5
L
Olorun
unlucky-AH
Olorun
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,196
Damage
30,687
48,218
Taken
54,651
25,604
Mitigated
23,895
7,211
Healing
11,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,460
2,624
0
2,113
7,971
3,632
1,049
5,012
2,788
2,575
30,712
W
3,009
607
195
1,271
11,291
4,575
632
6,788
4,503
21,866
0
W
Set
3,895
2,386
0
2,550
12,401
5,637
909
882
11,369
0
37,854
W
5,687
924
1,589
1,016
8,272
4,805
76
1,109
7,138
40,121
0
W
4,479
1,393
0
3,189
12,942
5,350
56
0
12,542
0
21,377
L
Scylla
Smo59260
Scylla
8,437
488
0
26
8,440
2,783
415
5,885
2,479
51,503
0
L
4,009
973
0
2,048
10,817
4,157
525
4,278
6,440
0
21,167
W
Scylla
cho7_49
Scylla
13,617
434
0
2,038
9,745
3,528
414
2,003
7,742
76,297
0
L
Bellona
j-Sof
Bellona
11,570
6,463
0
1,565
12,441
12,155
340
1,825
10,616
0
39,820
L
Olorun
unlucky-AH
Olorun
1,720
940
257
1,202
8,549
2,877
945
4,845
3,582
12,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,761
Gold Earned
41,680
271
Minions Killed
364
0
Camps Cleared
0
1,479,991
Distance Traveled
1,486,943
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,869
437
44
2
0
261,788
0
W
Hades
6,879
382
46
3
0
258,037
3
W
Set
8,352
464
70
4
0
368,884
1
W
Yemoja
8,318
462
60
3
0
306,818
1
W
Hercules
7,005
389
31
2
0
218,608
2
L
Scylla
8,222
457
84
5
0
280,052
0
L
Da Ji
7,384
410
46
3
0
335,474
0
W
Scylla
11,126
618
157
9
0
334,596
1
L
Bellona
8,889
494
67
4
0
343,067
3
L
Olorun
6,397
355
30
2
0
259,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role