Player Matchup

Nemesis
Nemesis
CH1QU1L1Nn12
Nemesis
Level 23
God Stats
1W - 1L
1,680 SR
Queue Stats
3W - 10L
1,314 Elo+
Party 3
Danzaburou
Danzaburou
ExoTic-Sergio
Danzaburou
Level 49
God Stats
1W - 1L
1,898 SR
Queue Stats
5W - 8L
1,429 Elo+
Party 3
Vulcan
Vulcan
LujsX-
Vulcan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,381 Elo+
Party 3
Jormungandr
Jormungandr
WMX-Lacho
Jormungandr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,361 Elo+
Party 3
Erlang Shen
Erlang Shen
jose432069
Erlang Shen
Level 67
God Stats
1W - 4L
1,456 SR
Queue Stats
5W - 11L
1,387 Elo+
Party 3
Team Averages
Level 52
1,607 SR
1,374 Elo+

VS

Team Averages
Level 62
1,507 SR
1,487 Elo+
Merlin
Merlin
RIOHITMAN
Merlin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 93L
1,491 Elo+
Party 1
Hades
Hades
Seyfert69
Hades
Level 29
God Stats
13W - 6L
1,495 SR
Queue Stats
405W - 344L
1,458 Elo+
Party 1
Heimdallr
Heimdallr
XTill_ValhallaX
Heimdallr
Level 67
God Stats
10W - 3L
1,500 SR
Queue Stats
117W - 91L
1,589 Elo+
Party 2
Terra
Terra
dollar1014
Terra
Level 45
God Stats
6W - 10L
1,523 SR
Queue Stats
82W - 93L
1,461 Elo+
Party 2
Nemesis
Nemesis
iKowareta-
Nemesis
Level 126
God Stats
31W - 27L
1,515 SR
Queue Stats
920W - 840L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CH1QU1L1Nn12
Nemesis
17
4 / 7 / 5
11,178
414
12,704
23,489
12,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
ExoTic-Sergio
Danzaburou
19
3 / 6 / 5
12,204
452
10,887
20,259
8,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
LujsX-
Vulcan
16
2 / 10 / 7
10,836
401
16,083
19,042
6,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
WMX-Lacho
Jormungandr
19
5 / 5 / 7
12,876
477
19,473
27,011
31,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
jose432069
Erlang Shen
17
2 / 7 / 9
11,359
421
6,224
15,987
16,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
RIOHITMAN
Merlin
18
4 / 6 / 12
12,170
451
14,930
15,644
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
Seyfert69
Hades
19
5 / 5 / 14
12,658
469
21,334
23,116
13,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
XTill_ValhallaX
Heimdallr
20
8 / 1 / 14
14,492
537
18,887
14,851
7,264
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Terra
17
3 / 3 / 10
11,835
438
4,623
22,674
24,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
iKowareta-
Nemesis
20
15 / 1 / 10
15,556
576
26,558
21,379
26,219
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
95
16
Kills
35
35
Deaths
16
33
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CH1QU1L1Nn12
Nemesis
4
7
5
0.93
L
Danzaburou
ExoTic-Sergio
Danzaburou
3
6
5
0.92
L
Vulcan
LujsX-
Vulcan
2
10
7
0.55
W
Merlin
RIOHITMAN
Merlin
4
6
12
1.67
W
Hades
Seyfert69
Hades
5
5
14
2.4
L
Jormungandr
WMX-Lacho
Jormungandr
5
5
7
1.7
W
Heimdallr
XTill_ValhallaX
Heimdallr
8
1
14
15
W
Terra
3
3
10
2.67
W
Nemesis
iKowareta-
Nemesis
15
1
10
20
L
Erlang Shen
jose432069
Erlang Shen
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,371
Damage
86,332
105,788
Taken
97,664
75,516
Mitigated
78,038
22,880
Healing
38,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CH1QU1L1Nn12
Nemesis
12,704
5,772
0
8,309
23,489
12,536
451
6,088
17,401
0
59,402
L
Danzaburou
ExoTic-Sergio
Danzaburou
10,887
7,818
441
6,946
20,259
8,188
1,770
7,381
12,867
0
82,666
L
Vulcan
LujsX-
Vulcan
16,083
7,826
0
1,361
19,042
6,704
780
12,780
6,262
66,727
0
W
Merlin
RIOHITMAN
Merlin
14,930
1,039
132
1,110
15,644
6,245
2,079
8,386
7,258
66,122
0
W
Hades
Seyfert69
Hades
21,334
935
619
10,630
23,116
13,989
1,595
7,126
15,990
81,866
0
L
Jormungandr
WMX-Lacho
Jormungandr
19,473
3,748
0
2,876
27,011
31,436
339
11,373
15,638
76,045
0
W
Heimdallr
XTill_ValhallaX
Heimdallr
18,887
7,190
0
7,589
14,851
7,264
3,574
5,659
9,192
0
117,307
W
Terra
4,623
599
3,994
8,584
22,674
24,321
918
9,396
13,278
13,867
0
W
Nemesis
iKowareta-
Nemesis
26,558
16,116
0
6,290
21,379
26,219
3,378
5,343
16,036
7,789
95,255
L
Erlang Shen
jose432069
Erlang Shen
6,224
2,876
0
2,947
15,987
16,652
1,108
4,176
11,811
2,208
36,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,453
Gold Earned
66,711
509
Minions Killed
573
0
Camps Cleared
0
2,332,045
Distance Traveled
2,441,023
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,178
414
86
3
0
526,726
2
L
Danzaburou
12,204
452
141
5
0
503,937
3
L
Vulcan
10,836
401
91
3
0
434,932
2
W
Merlin
12,170
451
105
4
0
448,479
1
W
Hades
12,658
469
106
4
0
482,123
3
L
Jormungandr
12,876
477
100
4
0
451,419
4
W
Heimdallr
14,492
537
193
7
0
471,057
2
W
Terra
11,835
438
14
1
0
495,852
0
W
Nemesis
15,556
576
155
6
0
543,512
6
L
Erlang Shen
11,359
421
91
3
0
415,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role