Player Matchup

Fenrir
Fenrir
IDarrenBoyle v
Fenrir
Level 125
God Stats
1W - 2L
1,143 SR
Queue Stats
10W - 5L
1,646 Elo+
Party 2
Bellona
Bellona
Nimbus OC
Bellona
Level 84
God Stats
12W - 8L
1,429 SR
Queue Stats
24W - 16L
1,524 Elo+
Party 2
Hel
Hel
RvTheFirst
Hel
Level 105
God Stats
1W - 2L
1,143 SR
Queue Stats
10W - 2L
1,774 Elo+
Party 2
Team Averages
Level 105
1,238 SR
1,648 Elo+

VS

Team Averages
Level 128
1,500 SR
1,535 Elo+
Arachne
Arachne
 
Arachne
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Jack_Mc_Klau
King Arthur
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
433W - 379L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 19
12,765
798
15,037
14,668
13,161
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Bellona
Nimbus OC
Bellona
17
14 / 1 / 19
13,540
846
20,861
20,613
21,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
10 / 2 / 22
12,752
797
12,200
9,689
7,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 11 / 1
11,629
727
9,162
18,569
12,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Baba Yaga
 
Baba Yaga
12
0 / 11 / 3
9,127
570
6,490
15,071
5,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Jack_Mc_Klau
King Arthur
12
1 / 12 / 2
9,651
603
7,712
22,195
19,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
11
33
Kills
5
5
Deaths
34
60
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
11
1
0.41
L
Baba Yaga
 
Baba Yaga
0
11
3
0.14
W
9
2
19
9.25
L
King Arthur
Jack_Mc_Klau
King Arthur
1
12
2
0.17
W
Bellona
Nimbus OC
Bellona
14
1
19
23.5
W
10
2
22
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,098
Damage
23,364
44,970
Taken
55,835
42,163
Mitigated
38,014
20,067
Healing
4,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,162
5,524
0
2,655
18,569
12,894
0
3,275
15,125
7,250
25,581
L
Baba Yaga
 
Baba Yaga
6,490
534
0
890
15,071
5,965
19
2,306
12,595
32,027
0
W
15,037
4,867
672
3,202
14,668
13,161
1,041
2,419
12,074
0
57,162
L
King Arthur
Jack_Mc_Klau
King Arthur
7,712
1,286
0
1,020
22,195
19,155
0
5,927
15,793
0
28,582
W
Bellona
Nimbus OC
Bellona
20,861
8,615
474
4,689
20,613
21,602
858
3,340
16,973
0
63,536
W
12,200
1,607
6,014
5,016
9,689
7,400
1,208
2,414
7,075
48,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,057
Gold Earned
30,407
221
Minions Killed
133
0
Camps Cleared
0
932,399
Distance Traveled
750,117
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,629
727
42
3
0
260,607
7
L
Baba Yaga
9,127
570
52
3
0
225,304
1
W
Fenrir
12,765
798
78
5
0
316,707
4
L
King Arthur
9,651
603
39
2
0
264,206
8
W
Bellona
13,540
846
82
5
0
318,089
2
W
Hel
12,752
797
61
4
0
297,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role