Player Matchup

Izanami
Izanami
ASwattedWasp
Izanami
Level 89
God Stats
11W - 8L
1,715 SR
Queue Stats
394W - 356L
1,500 Elo+
Solo
Loki
Loki
Epsilon7664
Loki
Level 126
God Stats
11W - 13L
1,683 SR
Queue Stats
250W - 241L
1,543 Elo+
Party 1
Bellona
Bellona
TheCatGoddess6
Bellona
Level 103
God Stats
6W - 2L
1,500 SR
Queue Stats
164W - 182L
1,451 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WearyPup3465199
Kumbhakarna
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 63L
1,493 Elo+
Solo
Poseidon
Poseidon
ferrisrafraw
Poseidon
Level 69
God Stats
6W - 8L
1,523 SR
Queue Stats
162W - 169L
1,331 Elo+
Party 1
Team Averages
Level 88
1,584 SR
1,464 Elo+

VS

Team Averages
Level 112
1,596 SR
1,405 Elo+
Chang'e
Chang'e
Anunnaki Hybrid
Chang'e
Level 145
God Stats
5W - 1L
1,719 SR
Queue Stats
385W - 408L
1,351 Elo+
Solo
Neith
Neith
BLACK-_-ZeZo
Neith
Level 82
God Stats
11W - 14L
1,470 SR
Queue Stats
270W - 305L
1,410 Elo+
Solo
Amaterasu
Amaterasu
GoatUwU
Amaterasu
Level 88
God Stats
4W - 1L
1,813 SR
Queue Stats
48W - 61L
1,454 Elo+
Solo
Ravana
Ravana
berny200020
Ravana
Level 107
God Stats
10W - 10L
1,267 SR
Queue Stats
364W - 356L
1,350 Elo+
Solo
Aphrodite
Aphrodite
klutz_98
Aphrodite
Level 139
God Stats
26W - 20L
1,713 SR
Queue Stats
664W - 736L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ASwattedWasp
Izanami
16
3 / 8 / 1
10,231
512
7,950
14,248
4,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 7 / 1
9,399
470
11,362
14,673
6,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 3 / 0
9,375
469
12,932
16,084
14,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
WearyPup3465199
Kumbhakarna
9
1 / 4 / 3
7,331
367
4,010
11,427
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
ferrisrafraw
Poseidon
13
1 / 9 / 0
8,449
422
5,734
11,546
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 8
12,481
624
9,970
14,673
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
9 / 2 / 9
12,158
608
16,946
15,733
5,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
GoatUwU
Amaterasu
16
0 / 1 / 5
10,434
522
6,755
16,108
19,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
19
8 / 2 / 8
12,217
611
8,501
13,472
6,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
klutz_98
Aphrodite
18
5 / 2 / 14
12,221
611
9,025
13,199
9,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
75
7
Kills
31
31
Deaths
7
5
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Izanami
ASwattedWasp
Izanami
3
8
1
0.44
W
9
0
8
13
W
9
2
9
6.75
L
1
7
1
0.21
W
Amaterasu
GoatUwU
Amaterasu
0
1
5
2.5
L
1
3
0
0.33
L
Kumbhakarna
WearyPup3465199
Kumbhakarna
1
4
3
0.63
W
Ravana
8
2
8
6
L
Poseidon
ferrisrafraw
Poseidon
1
9
0
0.11
W
Aphrodite
klutz_98
Aphrodite
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,988
Damage
51,197
67,978
Taken
73,185
33,006
Mitigated
47,843
12,468
Healing
43,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ASwattedWasp
Izanami
7,950
6,144
0
2,220
14,248
4,534
870
3,497
10,751
0
71,947
W
9,970
837
2,110
6,421
14,673
6,526
1,842
2,803
11,870
74,942
0
W
16,946
8,545
696
4,978
15,733
5,661
4,716
2,215
13,518
0
86,764
L
11,362
3,200
0
743
14,673
6,176
0
3,831
10,797
0
79,297
W
Amaterasu
GoatUwU
Amaterasu
6,755
2,865
0
6,143
16,108
19,704
1,736
594
15,514
0
47,806
L
12,932
4,598
0
3,696
16,084
14,335
1,378
4,109
11,523
3,401
56,892
L
Kumbhakarna
WearyPup3465199
Kumbhakarna
4,010
268
258
3,698
11,427
4,493
0
2,978
8,449
13,334
0
W
Ravana
8,501
1,929
0
5,586
13,472
6,826
1,194
1,783
11,689
0
89,106
L
Poseidon
ferrisrafraw
Poseidon
5,734
658
159
1,694
11,546
3,468
160
4,580
6,941
47,422
0
W
Aphrodite
klutz_98
Aphrodite
9,025
742
7,319
9,970
13,199
9,126
1,585
3,047
10,152
53,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,785
Gold Earned
59,511
458
Minions Killed
603
0
Camps Cleared
0
1,553,038
Distance Traveled
1,995,809
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,231
512
153
8
0
323,615
1
W
Chang'e
12,481
624
144
7
0
398,780
5
W
Neith
12,158
608
130
7
0
372,577
2
L
Loki
9,399
470
120
6
0
330,940
4
W
Amaterasu
10,434
522
88
4
0
389,452
2
L
Bellona
9,375
469
100
5
0
313,192
3
L
Kumbhakarna
7,331
367
11
1
0
276,190
1
W
Ravana
12,217
611
135
7
0
448,860
8
L
Poseidon
8,449
422
74
4
0
309,101
4
W
Aphrodite
12,221
611
106
5
0
386,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role