Player Matchup

Scylla
Scylla
Gold I
AndyElPizzero
Scylla
Gold I
Level 105
God Stats
7W - 2L
1,733 SR
Queue Stats
93W - 84L
1,821 MMR
Party 2
Jing Wei
Jing Wei
Gold I
JustSmithy
Jing Wei
Gold I
Level 95
God Stats
2W - 3L
1,500 SR
Queue Stats
64W - 41L
1,813 MMR
Solo
Fenrir
Fenrir
Gold II
LordAiimz
Fenrir
Gold II
Level 154
God Stats
3W - 7L
1,509 SR
Queue Stats
125W - 98L
1,738 MMR
Party 3
Cu Chulainn
Cu Chulainn
Platinum III
Rhyós
Cu Chulainn
Platinum III
Level 149
God Stats
3W - 2L
1,291 SR
Queue Stats
63W - 57L
1,864 MMR
Party 3
Yemoja
Yemoja
Gold II
sergaymer
Yemoja
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,507 SR
1,747 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 105
1,624 SR
1,785 MMR
Awilix
Awilix
Silver I
BabuFrikOP
Awilix
Silver I
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,675 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum IV
Drillzack
Kumbhakarna
Platinum IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
478W - 479L
1,808 MMR
Solo
Anhur
Anhur
Platinum III
JUSTadICE
Anhur
Platinum III
Level 158
God Stats
14W - 10L
1,728 SR
Queue Stats
62W - 59L
1,825 MMR
Solo
Thoth
Thoth
Gold IV
WilhelmGrimm
Thoth
Gold IV
Level 88
God Stats
11W - 11L
1,674 SR
Queue Stats
105W - 81L
1,738 MMR
Solo
Guan Yu
Guan Yu
Platinum II
negxte
Guan Yu
Platinum II
Level 156
God Stats
2W - 4L
1,715 SR
Queue Stats
123W - 113L
1,878 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 7
12,172
641
12,276
11,831
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
JustSmithy
Jing Wei
19
5 / 1 / 3
12,575
662
10,524
13,413
6,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
LordAiimz
Fenrir
18
7 / 3 / 6
12,370
651
9,557
14,185
7,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Rhyós
Cu Chulainn
18
3 / 2 / 5
12,066
635
12,698
17,491
17,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
sergaymer
Yemoja
15
2 / 1 / 5
10,845
571
4,144
14,920
15,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
PersephoneSetJanusTsukuyomiApollo

VS

Bans
Chang'eDanzaburouNemesisCupidGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BabuFrikOP
Awilix
15
1 / 7 / 3
9,414
495
5,146
15,134
5,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Drillzack
Kumbhakarna
13
0 / 5 / 1
7,295
384
2,307
14,146
7,440
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
JUSTadICE
Anhur
17
1 / 3 / 0
10,753
566
7,629
13,512
4,537
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 3 / 1
10,339
544
12,036
8,275
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
negxte
Guan Yu
16
3 / 4 / 2
9,983
525
9,899
20,581
17,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
22
Kills
7
7
Deaths
22
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
Awilix
BabuFrikOP
Awilix
1
7
3
0.36
L
Kumbhakarna
Drillzack
Kumbhakarna
0
5
1
0.1
L
Anhur
JUSTadICE
Anhur
1
3
0
0.33
W
Jing Wei
JustSmithy
Jing Wei
5
1
3
6.5
W
Fenrir
LordAiimz
Fenrir
7
3
6
3.33
W
Cu Chulainn
Rhyós
Cu Chulainn
3
2
5
2.75
L
2
3
1
0.83
L
Guan Yu
negxte
Guan Yu
3
4
2
1
W
Yemoja
sergaymer
Yemoja
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,199
Damage
37,017
71,840
Taken
71,648
52,389
Mitigated
38,026
41,207
Healing
20,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,276
1,566
30
5,951
11,831
4,225
3,098
4,690
6,824
98,712
0
L
Awilix
BabuFrikOP
Awilix
5,146
1,630
0
4,047
15,134
5,653
0
4,218
10,770
0
64,003
L
Kumbhakarna
Drillzack
Kumbhakarna
2,307
40
594
1,516
14,146
7,440
0
5,222
8,798
8,236
0
L
Anhur
JUSTadICE
Anhur
7,629
5,399
0
5,538
13,512
4,537
3,374
1,030
12,457
0
77,300
W
Jing Wei
JustSmithy
Jing Wei
10,524
8,218
0
7,566
13,413
6,904
4,084
4,515
8,768
10,243
89,593
W
Fenrir
LordAiimz
Fenrir
9,557
1,711
0
5,704
14,185
7,439
7,093
2,226
11,763
0
74,627
W
Cu Chulainn
Rhyós
Cu Chulainn
12,698
1,755
0
7,267
17,491
17,837
1,931
1,286
16,148
7,870
63,586
L
12,036
276
0
1,015
8,275
2,730
0
3,736
4,429
83,572
0
L
Guan Yu
negxte
Guan Yu
9,899
1,707
932
7,220
20,581
17,666
0
4,071
15,769
0
70,573
W
Yemoja
sergaymer
Yemoja
4,144
1,176
6,515
8,174
14,920
15,984
1,599
2,639
12,111
20,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,028
Gold Earned
47,784
583
Minions Killed
579
0
Camps Cleared
0
1,926,583
Distance Traveled
1,895,930
35
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,172
641
173
9
0
400,809
9
L
Awilix
9,414
495
124
7
0
396,253
1
L
Kumbhakarna
7,295
384
8
0
0
375,430
9
L
Anhur
10,753
566
174
9
0
321,194
6
W
Jing Wei
12,575
662
155
8
0
355,620
9
W
Fenrir
12,370
651
99
5
0
407,328
4
W
Cu Chulainn
12,066
635
126
7
0
402,391
9
L
Thoth
10,339
544
162
9
0
386,512
6
L
Guan Yu
9,983
525
111
6
0
416,541
6
W
Yemoja
10,845
571
30
2
0
360,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role