Player Matchup

Ymir
Ymir
Gabrielelfuerte6
Ymir
Level 21
God Stats
10W - 11L
1,555 SR
Queue Stats
17W - 20L
1,488 Elo+
Party 1
Rama
Rama
Germhiis
Rama
Level 23
God Stats
25W - 11L
1,636 SR
Queue Stats
39W - 29L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
MalasangreONE
Kukulkan
Level 16
God Stats
19W - 9L
1,593 SR
Queue Stats
26W - 20L
1,508 Elo+
Party 1
Artemis
Artemis
SaneacuentasONE
Artemis
Level 24
God Stats
2W - 3L
1,373 SR
Queue Stats
63W - 48L
1,510 Elo+
Party 1
Anubis
Anubis
Theoman971
Anubis
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,351 Elo+
Solo
Team Averages
Level 22
1,532 SR
1,473 Elo+

VS

Team Averages
Level 19
1,464 SR
1,430 Elo+
Tsukuyomi
Tsukuyomi
Georgespider
Tsukuyomi
Level 27
God Stats
0W - 2L
1,321 SR
Queue Stats
38W - 51L
1,347 Elo+
Party 2
Neith
Neith
KEKAPIG
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 107L
1,481 Elo+
Party 2
Susano
Susano
T0shigo
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hel
Hel
Tambryeeet
Hel
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,323 Elo+
Solo
Cerberus
Cerberus
Zerberus13
Cerberus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 23
12,225
1,223
8,971
11,164
9,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
17
4 / 5 / 17
10,823
1,082
8,358
9,660
2,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
MalasangreONE
Kukulkan
18
10 / 3 / 14
11,353
1,135
19,006
9,025
2,814
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
11 / 1 / 19
12,109
1,211
25,376
12,923
4,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Theoman971
Anubis
19
14 / 4 / 21
12,782
1,278
26,718
15,100
6,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Georgespider
Tsukuyomi
16
6 / 8 / 5
11,398
1,140
13,470
20,626
6,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
KEKAPIG
Neith
16
7 / 5 / 4
11,347
1,135
20,723
16,844
5,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
T0shigo
Susano
15
0 / 13 / 5
8,794
879
6,474
18,450
4,915
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 7 / 6
9,956
996
9,770
15,637
5,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
Zerberus13
Cerberus
15
0 / 12 / 5
9,031
903
4,307
23,494
12,042
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
40
45
Kills
15
15
Deaths
45
94
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
2
23
8.75
L
Tsukuyomi
Georgespider
Tsukuyomi
6
8
5
1.06
W
Rama
4
5
17
2.5
L
Neith
KEKAPIG
Neith
7
5
4
1.8
W
Kukulkan
MalasangreONE
Kukulkan
10
3
14
5.67
W
11
1
19
20.5
L
Susano
T0shigo
Susano
0
13
5
0.19
L
2
7
6
0.71
W
Anubis
Theoman971
Anubis
14
4
21
6.13
L
Cerberus
Zerberus13
Cerberus
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,429
Damage
54,744
57,872
Taken
95,051
26,585
Mitigated
33,457
14,805
Healing
15,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,971
1,324
0
779
11,164
9,773
0
3,245
7,919
21,879
0
L
Tsukuyomi
Georgespider
Tsukuyomi
13,470
4,100
0
3,016
20,626
6,251
0
13,877
6,749
0
26,929
W
Rama
8,358
6,818
588
1,703
9,660
2,881
0
1,581
8,079
0
18,254
L
Neith
KEKAPIG
Neith
20,723
10,192
0
4,171
16,844
5,234
0
7,038
9,806
0
31,410
W
Kukulkan
MalasangreONE
Kukulkan
19,006
2,185
0
0
9,025
2,814
0
2,617
6,408
32,471
0
W
25,376
14,939
0
3,303
12,923
4,741
0
3,324
9,599
0
46,965
L
Susano
T0shigo
Susano
6,474
1,567
0
241
18,450
4,915
0
10,289
8,161
0
11,729
L
9,770
561
1,640
2,531
15,637
5,015
0
9,836
5,801
30,247
0
W
Anubis
Theoman971
Anubis
26,718
1,063
388
8,044
15,100
6,376
0
3,310
11,790
37,982
0
L
Cerberus
Zerberus13
Cerberus
4,307
58
410
3,303
23,494
12,042
0
13,655
9,839
15,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,292
Gold Earned
50,526
184
Minions Killed
146
7
Camps Cleared
4
856,951
Distance Traveled
856,788
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,225
1,223
39
4
0
208,282
0
L
Tsukuyomi
11,398
1,140
34
3
3
210,894
0
W
Rama
10,823
1,082
31
3
4
133,650
0
L
Neith
11,347
1,135
22
2
0
191,569
0
W
Kukulkan
11,353
1,135
35
4
0
189,373
0
W
Artemis
12,109
1,211
38
4
1
177,292
0
L
Susano
8,794
879
10
1
0
162,042
0
L
Hel
9,956
996
46
5
0
184,918
0
W
Anubis
12,782
1,278
41
4
2
148,354
0
L
Cerberus
9,031
903
34
3
1
107,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role