Player Matchup

Bellona
Bellona
ChamuXx
Bellona
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,654 Elo+
Party 1
Anhur
Anhur
PhoenixDM1
Anhur
Level 48
God Stats
1W - 1L
1,515 SR
Queue Stats
69W - 64L
1,500 Elo+
Party 3
Raijin
Raijin
SCREAM_Rianch
Raijin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,758 Elo+
Party 1
Fenrir
Fenrir
itsDheymh
Fenrir
Level 143
God Stats
3W - 0L
1,754 SR
Queue Stats
101W - 95L
1,621 Elo+
Party 1
Athena
Athena
loudizzo83
Athena
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 49L
1,494 Elo+
Party 3
Team Averages
Level 89
1,554 SR
1,605 Elo+

VS

Team Averages
Level 80
1,547 SR
1,464 Elo+
Thanatos
Thanatos
FAST SHOT 03
Thanatos
Level 62
God Stats
9W - 9L
1,786 SR
Queue Stats
271W - 303L
1,385 Elo+
Party 2
Apollo
Apollo
FAST SHOT 1
Apollo
Level 125
God Stats
9W - 12L
1,284 SR
Queue Stats
523W - 506L
1,507 Elo+
Party 2
Jormungandr
Jormungandr
ORVAC
Jormungandr
Level 115
God Stats
1W - 2L
1,744 SR
Queue Stats
643W - 651L
1,481 Elo+
Party 2
Neith
Neith
emmkat9999
Neith
Level 49
God Stats
26W - 41L
1,377 SR
Queue Stats
303W - 327L
1,465 Elo+
Party 2
Nike
Nike
howdythere911
Nike
Level 47
God Stats
10W - 12L
1,546 SR
Queue Stats
195W - 240L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChamuXx
Bellona
17
2 / 0 / 1
10,134
563
7,402
5,269
6,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
15
4 / 1 / 9
9,239
513
11,448
10,355
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 7 / 4
9,337
519
10,804
12,574
4,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
itsDheymh
Fenrir
18
9 / 3 / 7
11,119
618
13,049
14,663
11,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
loudizzo83
Athena
14
6 / 1 / 12
9,395
522
6,798
14,586
15,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FAST SHOT 03
Thanatos
11
1 / 5 / 6
7,575
421
2,955
11,562
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
16
9 / 6 / 1
10,140
563
10,561
15,783
9,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
ORVAC
Jormungandr
10
1 / 7 / 2
7,130
396
6,456
15,578
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
10
0 / 6 / 1
6,384
355
5,997
8,628
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 0
6,968
387
3,532
12,053
9,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
25
Kills
12
12
Deaths
25
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
ChamuXx
Bellona
2
0
1
2.5
L
Thanatos
FAST SHOT 03
Thanatos
1
5
6
0.8
L
Apollo
9
6
1
1.58
L
Jormungandr
ORVAC
Jormungandr
1
7
2
0.29
W
Anhur
4
1
9
8.5
W
4
7
4
0.86
L
Neith
0
6
1
0.08
L
1
1
0
1
W
Fenrir
itsDheymh
Fenrir
9
3
7
4.17
W
Athena
loudizzo83
Athena
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,501
Damage
29,501
57,447
Taken
63,604
41,773
Mitigated
30,309
16,214
Healing
16,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ChamuXx
Bellona
7,402
1,776
0
478
5,269
6,689
220
136
4,869
4,970
63,819
L
Thanatos
FAST SHOT 03
Thanatos
2,955
725
0
5,394
11,562
4,086
0
2,560
8,910
0
37,041
L
Apollo
10,561
6,740
0
5,092
15,783
9,169
919
6,509
8,889
4,186
57,285
L
Jormungandr
ORVAC
Jormungandr
6,456
1,290
0
2,527
15,578
5,420
0
3,853
11,685
26,096
0
W
Anhur
11,448
6,604
0
6,387
10,355
3,611
1,939
2,282
8,073
0
63,279
W
10,804
1,383
0
1,635
12,574
4,906
939
1,027
11,547
52,402
0
L
Neith
5,997
2,181
0
1,542
8,628
2,504
0
2,255
6,325
0
26,037
L
3,532
216
0
2,333
12,053
9,130
0
2,017
9,940
1,645
25,330
W
Fenrir
itsDheymh
Fenrir
13,049
4,311
0
5,799
14,663
11,144
405
1,034
13,554
0
76,043
W
Athena
loudizzo83
Athena
6,798
2,786
0
1,915
14,586
15,423
385
3,393
11,093
20,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,224
Gold Earned
38,197
521
Minions Killed
297
0
Camps Cleared
0
1,685,159
Distance Traveled
1,682,388
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,134
563
161
9
0
360,017
1
L
Thanatos
7,575
421
64
4
0
352,540
0
L
Apollo
10,140
563
106
6
0
318,995
0
L
Jormungandr
7,130
396
37
2
0
354,744
6
W
Anhur
9,239
513
135
8
0
308,371
3
W
Raijin
9,337
519
83
5
0
310,115
9
L
Neith
6,384
355
34
2
0
301,663
0
L
Nike
6,968
387
56
3
0
354,446
0
W
Fenrir
11,119
618
122
7
0
377,794
2
W
Athena
9,395
522
20
1
0
328,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role