Player Matchup

Jormungandr
Jormungandr
Bloody567
Jormungandr
Level 28
God Stats
4W - 2L
1,273 SR
Queue Stats
126W - 139L
1,582 Elo+
Solo
Neith
Neith
CrazSquirrel365
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,379 Elo+
Solo
Bellona
Bellona
Miss Rubi
Bellona
Level 29
God Stats
1W - 1L
1,279 SR
Queue Stats
3W - 8L
1,200 Elo+
Solo
Tyr
Tyr
w2aith
Tyr
Level 21
God Stats
4W - 4L
1,355 SR
Queue Stats
36W - 47L
1,341 Elo+
Solo
Izanami
Izanami
zzOSCARxx
Izanami
Level 29
God Stats
22W - 20L
1,500 SR
Queue Stats
411W - 401L
1,340 Elo+
Solo
Team Averages
Level 23
1,381 SR
1,368 Elo+

VS

Team Averages
Level 17
1,381 SR
1,392 Elo+
Persephone
Persephone
Daddy43
Persephone
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,717 Elo+
Solo
Fenrir
Fenrir
FerretOwO
Fenrir
Level 25
God Stats
3W - 3L
1,189 SR
Queue Stats
13W - 19L
1,207 Elo+
Party 1
Yemoja
Yemoja
Undeadmaul69
Yemoja
Level 25
God Stats
3W - 6L
1,216 SR
Queue Stats
491W - 527L
1,454 Elo+
Solo
Hades
Hades
isaaclol356
Hades
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 42L
1,415 Elo+
Solo
Sol
Sol
xahzyy
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bloody567
Jormungandr
18
4 / 4 / 14
12,545
1,045
20,453
21,777
23,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 8 / 9
11,467
956
7,833
14,374
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Miss Rubi
Bellona
18
8 / 1 / 7
12,080
1,007
9,637
11,092
7,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
w2aith
Tyr
18
8 / 2 / 8
13,209
1,101
14,968
14,811
16,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
zzOSCARxx
Izanami
19
6 / 2 / 13
13,060
1,088
21,593
7,979
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

174

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Daddy43
Persephone
15
0 / 10 / 5
10,025
835
1,295
13,008
4,883
Fenrir
FerretOwO
Fenrir
18
10 / 5 / 4
13,674
1,140
23,375
21,692
13,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
18
1 / 1 / 11
11,643
970
8,112
12,332
11,268
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 7 / 6
12,447
1,037
15,167
22,045
16,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
xahzyy
Sol
18
0 / 5 / 10
11,107
926
12,165
15,174
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
53
28
Kills
17
17
Deaths
28
51
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bloody567
Jormungandr
4
4
14
2.75
W
2
8
9
0.81
L
Persephone
Daddy43
Persephone
0
10
5
0.25
L
Fenrir
FerretOwO
Fenrir
10
5
4
2.4
W
Bellona
Miss Rubi
Bellona
8
1
7
11.5
L
Yemoja
1
1
11
6.5
L
6
7
6
1.29
W
Tyr
w2aith
Tyr
8
2
8
6
L
Sol
xahzyy
Sol
0
5
10
1
W
Izanami
zzOSCARxx
Izanami
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,484
Damage
60,114
70,033
Taken
84,251
56,149
Mitigated
51,334
8,988
Healing
17,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bloody567
Jormungandr
20,453
5,487
0
775
21,777
23,596
0
11,919
9,532
39,453
0
W
7,833
5,036
0
1,950
14,374
5,413
0
7,884
6,365
0
22,011
L
Persephone
Daddy43
Persephone
1,295
743
0
95
13,008
4,883
0
1,784
11,124
4,500
0
L
Fenrir
FerretOwO
Fenrir
23,375
5,966
0
581
21,692
13,000
0
5,828
15,314
0
42,244
W
Bellona
Miss Rubi
Bellona
9,637
5,240
444
1,706
11,092
7,522
0
6,644
4,323
0
18,938
L
Yemoja
8,112
2,553
6,155
1,937
12,332
11,268
0
3,474
8,583
31,919
0
L
15,167
2,960
226
3,976
22,045
16,327
0
4,336
17,295
33,556
0
W
Tyr
w2aith
Tyr
14,968
3,226
0
2,311
14,811
16,652
0
5,768
7,756
49
26,371
L
Sol
xahzyy
Sol
12,165
7,438
0
5,010
15,174
5,856
0
4,077
10,747
28,307
0
W
Izanami
zzOSCARxx
Izanami
21,593
12,625
0
1,802
7,979
2,966
0
3,716
4,238
0
54,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,361
Gold Earned
58,896
198
Minions Killed
179
8
Camps Cleared
0
1,089,130
Distance Traveled
1,048,421
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,545
1,045
46
4
0
209,192
0
W
Neith
11,467
956
35
3
0
142,474
2
L
Persephone
10,025
835
4
0
0
137,334
2
L
Fenrir
13,674
1,140
53
4
0
279,340
2
W
Bellona
12,080
1,007
10
1
2
223,951
0
L
Yemoja
11,643
970
51
4
0
201,764
2
L
Hades
12,447
1,037
48
4
0
209,377
1
W
Tyr
13,209
1,101
27
2
6
282,825
1
L
Sol
11,107
926
23
2
0
220,606
2
W
Izanami
13,060
1,088
80
7
0
230,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role