Player Matchup

Fenrir
Fenrir
CustomCowboy
Fenrir
Level 25
God Stats
28W - 40L
1,437 SR
Queue Stats
59W - 90L
1,484 Elo+
Party 1
Cabrakan
Cabrakan
DragoonCrusader
Cabrakan
Level 18
God Stats
13W - 22L
1,364 SR
Queue Stats
39W - 65L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
Sterl
Danzaburou
Level 23
God Stats
5W - 5L
1,424 SR
Queue Stats
31W - 20L
1,660 Elo+
Solo
Nike
Nike
Talonlll
Nike
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 84L
1,660 Elo+
Solo
Zhong Kui
Zhong Kui
aflippinyoda
Zhong Kui
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,603 Elo+
Solo
Team Averages
Level 22
1,445 SR
1,578 Elo+

VS

Team Averages
Level 9
1,623 SR
1,587 Elo+
Ymir
Ymir
JaredTorpey6969
Ymir
Level 3
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 3L
1,661 Elo+
Party 2
Bellona
Bellona
NoBlxcksAllowed
Bellona
Level 3
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 3L
1,661 Elo+
Party 2
Nu Wa
Nu Wa
StewDew
Nu Wa
Level 29
God Stats
5W - 2L
1,739 SR
Queue Stats
46W - 31L
1,713 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThrawnNP
Ah Muzen Cab
Level 6
God Stats
2W - 3L
1,444 SR
Queue Stats
2W - 5L
1,503 Elo+
Party 2
Persephone
Persephone
TopShottaPax
Persephone
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
4 / 1 / 12
10,723
975
7,199
9,194
3,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cabrakan
19
6 / 2 / 20
11,518
1,047
12,855
15,990
20,947
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Sterl
Danzaburou
20
14 / 0 / 23
13,601
1,236
26,780
8,109
3,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nike
20
13 / 1 / 24
13,105
1,191
16,407
11,330
12,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
aflippinyoda
Zhong Kui
19
9 / 1 / 25
12,614
1,147
18,654
15,234
13,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

272

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 4
10,799
982
6,250
19,435
17,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 9 / 1
9,241
840
7,831
19,483
15,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
StewDew
Nu Wa
16
2 / 6 / 3
10,432
948
16,091
14,122
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
ThrawnNP
Ah Muzen Cab
15
0 / 9 / 5
9,536
867
13,401
17,274
6,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Persephone
TopShottaPax
Persephone
16
1 / 12 / 3
9,922
902
8,940
19,167
7,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
21
46
Kills
5
5
Deaths
46
104
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
1
12
10
W
Cabrakan
6
2
20
8
L
1
10
4
0.3
L
1
9
1
0.17
W
Danzaburou
Sterl
Danzaburou
14
0
23
25.5
L
Nu Wa
StewDew
Nu Wa
2
6
3
0.58
W
Nike
13
1
24
25
L
Ah Muzen Cab
ThrawnNP
Ah Muzen Cab
0
9
5
0.28
L
Persephone
TopShottaPax
Persephone
1
12
3
0.21
W
Zhong Kui
aflippinyoda
Zhong Kui
9
1
25
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,895
Damage
52,513
59,857
Taken
89,481
53,461
Mitigated
51,894
10,115
Healing
5,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,199
1,720
0
504
9,194
3,773
0
4,454
4,447
0
22,604
W
Cabrakan
12,855
1,918
0
355
15,990
20,947
0
7,068
8,359
21,745
0
L
6,250
1,957
0
917
19,435
17,262
0
5,474
13,650
18,994
0
L
7,831
1,015
0
1,460
19,483
15,712
0
6,937
12,132
137
11,194
W
Danzaburou
Sterl
Danzaburou
26,780
14,667
0
2,603
8,109
3,172
0
3,826
4,068
0
59,707
L
Nu Wa
StewDew
Nu Wa
16,091
2,342
102
562
14,122
5,187
0
4,591
9,376
37,885
0
W
Nike
16,407
4,532
0
1,121
11,330
12,118
0
5,533
5,285
0
30,078
L
Ah Muzen Cab
ThrawnNP
Ah Muzen Cab
13,401
6,008
436
2,154
17,274
6,699
0
7,371
9,753
0
35,724
L
Persephone
TopShottaPax
Persephone
8,940
1,232
0
261
19,167
7,034
0
6,413
12,428
28,194
0
W
Zhong Kui
aflippinyoda
Zhong Kui
18,654
1,354
0
5,532
15,234
13,451
0
8,960
5,894
40,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,561
Gold Earned
49,930
232
Minions Killed
173
8
Camps Cleared
0
1,106,883
Distance Traveled
940,208
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,723
975
34
3
3
226,264
0
W
Cabrakan
11,518
1,047
16
1
2
191,891
1
L
Ymir
10,799
982
31
3
0
153,538
1
L
Bellona
9,241
840
8
1
0
216,022
6
W
Danzaburou
13,601
1,236
96
9
1
224,002
0
L
Nu Wa
10,432
948
47
4
0
197,126
0
W
Nike
13,105
1,191
29
3
1
238,621
1
L
Ah Muzen Cab
9,536
867
39
4
0
186,946
0
L
Persephone
9,922
902
48
4
0
186,576
0
W
Zhong Kui
12,614
1,147
57
5
1
226,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role