Player Matchup

Erlang Shen
Erlang Shen
Bitz0r
Erlang Shen
Level 100
God Stats
5W - 4L
1,257 SR
Queue Stats
20W - 21L
1,299 Elo+
Party 3
Khepri
Khepri
Josemcrack7
Khepri
Level 66
God Stats
4W - 4L
1,234 SR
Queue Stats
124W - 83L
1,573 Elo+
Party 1
Janus
Janus
MartingilSax
Janus
Level 60
God Stats
8W - 6L
1,930 SR
Queue Stats
31W - 33L
1,543 Elo+
Party 1
Ullr
Ullr
TerradorDarras
Ullr
Level 129
God Stats
11W - 15L
1,407 SR
Queue Stats
87W - 88L
1,350 Elo+
Party 3
Tyr
Tyr
pabloyriki
Tyr
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,196 Elo+
Party 1
Team Averages
Level 90
1,466 SR
1,392 Elo+

VS

Team Averages
Level 59
1,515 SR
1,516 Elo+
Danzaburou
Danzaburou
BLADER4114
Danzaburou
Level 95
God Stats
2W - 2L
1,533 SR
Queue Stats
7W - 8L
1,499 Elo+
Solo
Khepri
Khepri
LETHALxAFRODITA
Khepri
Level 37
God Stats
5W - 8L
1,442 SR
Queue Stats
28W - 41L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
MInetaPower
Ao Kuang
Level 37
God Stats
1W - 4L
1,500 SR
Queue Stats
62W - 67L
1,536 Elo+
Party 2
Chang'e
Chang'e
TwoBag
Chang'e
Level 102
God Stats
17W - 15L
1,466 SR
Queue Stats
97W - 92L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
davidsan46
Cu Chulainn
Level 25
God Stats
4W - 7L
1,635 SR
Queue Stats
84W - 86L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bitz0r
Erlang Shen
17
7 / 4 / 7
11,546
577
17,065
16,903
13,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
15
2 / 4 / 15
10,699
535
8,210
19,780
16,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 4 / 4
11,352
568
12,730
14,811
5,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 1 / 6
12,973
649
10,175
14,067
6,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 1 / 6
10,953
548
5,542
10,945
12,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLADER4114
Danzaburou
13
2 / 7 / 4
8,888
444
10,539
15,127
4,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 6 / 1
8,302
415
2,919
10,701
7,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
MInetaPower
Ao Kuang
17
6 / 5 / 4
10,958
548
9,470
20,782
11,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
TwoBag
Chang'e
15
3 / 6 / 3
9,992
500
10,008
16,336
5,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
davidsan46
Cu Chulainn
16
3 / 5 / 3
10,161
508
12,234
17,772
15,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
29
Kills
14
14
Deaths
29
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BLADER4114
Danzaburou
2
7
4
0.57
W
Erlang Shen
Bitz0r
Erlang Shen
7
4
7
2.63
W
Khepri
2
4
15
2.38
L
0
6
1
0.08
L
Ao Kuang
MInetaPower
Ao Kuang
6
5
4
1.6
W
5
4
4
1.75
W
11
1
6
14
L
Chang'e
TwoBag
Chang'e
3
6
3
0.75
L
Cu Chulainn
davidsan46
Cu Chulainn
3
5
3
0.9
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,722
Damage
45,170
76,506
Taken
80,718
53,414
Mitigated
45,620
25,811
Healing
27,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BLADER4114
Danzaburou
10,539
4,162
0
1,393
15,127
4,549
804
2,951
12,074
0
46,258
W
Erlang Shen
Bitz0r
Erlang Shen
17,065
8,197
0
4,490
16,903
13,155
923
4,575
12,202
8,310
67,986
W
Khepri
8,210
1,526
0
4,180
19,780
16,548
489
7,058
12,586
35,953
0
L
2,919
150
270
1,581
10,701
7,980
0
2,580
8,084
30,054
0
L
Ao Kuang
MInetaPower
Ao Kuang
9,470
2,600
0
10,471
20,782
11,799
0
6,349
14,260
78,111
0
W
12,730
534
140
3,148
14,811
5,258
0
5,636
8,943
84,895
0
W
10,175
3,686
1,580
8,030
14,067
6,222
7,528
4,600
9,353
0
104,706
L
Chang'e
TwoBag
Chang'e
10,008
723
2,381
6,370
16,336
5,899
386
7,132
8,812
52,203
0
L
Cu Chulainn
davidsan46
Cu Chulainn
12,234
2,949
0
4,702
17,772
15,393
0
2,203
15,334
15,323
47,173
W
5,542
655
0
4,243
10,945
12,231
609
2,424
8,489
0
46,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,523
Gold Earned
48,301
540
Minions Killed
448
0
Camps Cleared
0
1,916,706
Distance Traveled
1,879,425
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,888
444
79
4
0
380,167
2
W
Erlang Shen
11,546
577
112
6
0
420,833
3
W
Khepri
10,699
535
44
2
0
348,484
2
L
Khepri
8,302
415
41
2
0
365,078
1
L
Ao Kuang
10,958
548
105
5
0
361,947
1
W
Janus
11,352
568
115
6
0
415,866
4
W
Ullr
12,973
649
166
8
0
366,139
4
L
Chang'e
9,992
500
111
6
0
367,636
6
L
Cu Chulainn
10,161
508
112
6
0
404,597
4
W
Tyr
10,953
548
103
5
0
365,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role