Player Matchup

Ra
Ra
DJPinHD
Ra
Level 122
God Stats
17W - 18L
1,241 SR
Queue Stats
28W - 26L
1,313 Elo+
Solo
Da Ji
Da Ji
Exojoy
Da Ji
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,338 Elo+
Party 2
Danzaburou
Danzaburou
FurryCartoonLol
Danzaburou
Level 74
God Stats
5W - 6L
1,567 SR
Queue Stats
23W - 23L
1,519 Elo+
Party 2
Team Averages
Level 76
1,436 SR
1,390 Elo+

VS

Team Averages
Level 68
1,604 SR
1,407 Elo+
Sun Wukong
Sun Wukong
SHOW-2G-UR-TDS
Sun Wukong
Level 74
God Stats
48W - 52L
1,509 SR
Queue Stats
500W - 638L
1,403 Elo+
Solo
Ares
Ares
YBN Talos
Ares
Level 65
God Stats
3W - 3L
1,810 SR
Queue Stats
34W - 47L
1,325 Elo+
Party 1
Bacchus
Bacchus
YIIIPE
Bacchus
Level 65
God Stats
2W - 4L
1,494 SR
Queue Stats
89W - 128L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 4
9,063
824
6,576
6,124
4,505
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Exojoy
Da Ji
9
2 / 4 / 2
7,650
695
2,835
7,221
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
FurryCartoonLol
Danzaburou
11
2 / 3 / 6
9,061
824
5,595
7,242
2,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SHOW-2G-UR-TDS
Sun Wukong
11
2 / 4 / 6
7,840
713
4,792
11,745
5,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
4
0 / 0 / 0
5,868
533
0
262
98
Shoes

Shoes

+6%
Movement Speed

Bacchus
YIIIPE
Bacchus
11
7 / 4 / 1
8,288
753
9,159
9,431
10,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
8
Kills
9
9
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
Da Ji
Exojoy
Da Ji
2
4
2
0.75
W
Danzaburou
FurryCartoonLol
Danzaburou
2
3
6
1.67
L
Sun Wukong
SHOW-2G-UR-TDS
Sun Wukong
2
4
6
1.25
L
Ares
0
0
0
0
L
Bacchus
YIIIPE
Bacchus
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,006
Damage
13,951
20,587
Taken
21,438
10,639
Mitigated
15,573
4,353
Healing
2,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,576
535
1,159
1,550
6,124
4,505
1,257
2,416
3,708
39,821
0
W
Da Ji
Exojoy
Da Ji
2,835
785
0
386
7,221
3,607
868
4,025
3,196
329
5,982
W
Danzaburou
FurryCartoonLol
Danzaburou
5,595
2,689
246
1,012
7,242
2,527
726
2,730
4,512
0
22,719
L
Sun Wukong
SHOW-2G-UR-TDS
Sun Wukong
4,792
956
0
1,478
11,745
5,269
0
3,971
7,774
0
15,316
L
Ares
0
0
0
25
262
98
0
80
182
551
0
L
Bacchus
YIIIPE
Bacchus
9,159
1,173
0
607
9,431
10,206
0
2,781
6,650
27,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,774
Gold Earned
21,996
112
Minions Killed
40
0
Camps Cleared
0
585,151
Distance Traveled
388,675
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,063
824
70
6
0
197,856
0
W
Da Ji
7,650
695
12
1
0
193,112
0
W
Danzaburou
9,061
824
30
3
0
194,183
0
L
Sun Wukong
7,840
713
15
1
0
196,726
1
L
Ares
5,868
533
1
0
0
10,832
1
L
Bacchus
8,288
753
24
2
0
181,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role