Player Matchup

Chernobog
Chernobog
GraDelS64
Chernobog
Level 29
God Stats
5W - 6L
1,706 SR
Queue Stats
137W - 196L
1,438 Elo+
Party 1
Chaac
Chaac
PIZZAThankillerL
Chaac
Level 26
God Stats
25W - 15L
1,575 SR
Queue Stats
46W - 38L
1,471 Elo+
Solo
Arachne
Arachne
SonicBoom484
Arachne
Level 17
God Stats
3W - 5L
1,800 SR
Queue Stats
17W - 26L
1,790 Elo+
Party 1
Odin
Odin
Turtleshark4776
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
swiftlysnipes
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,246 Elo+
Solo
Team Averages
Level 20
1,616 SR
1,489 Elo+

VS

Team Averages
Level 27
1,494 SR
1,429 Elo+
Artemis
Artemis
JPE0510
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 137L
1,496 Elo+
Party 2
Bellona
Bellona
SeanMPierce
Bellona
Level 34
God Stats
8W - 4L
1,649 SR
Queue Stats
269W - 259L
1,576 Elo+
Party 2
Cerberus
Cerberus
georgebailey957
Cerberus
Level 28
God Stats
12W - 6L
1,511 SR
Queue Stats
66W - 81L
1,346 Elo+
Party 3
Kukulkan
Kukulkan
thekidbignasty21
Kukulkan
Level 26
God Stats
13W - 3L
1,545 SR
Queue Stats
81W - 80L
1,382 Elo+
Solo
Tsukuyomi
Tsukuyomi
tripdigitty10
Tsukuyomi
Level 29
God Stats
9W - 8L
1,267 SR
Queue Stats
40W - 44L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GraDelS64
Chernobog
15
2 / 3 / 2
9,263
488
6,241
11,039
3,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 5 / 0
9,458
498
12,173
18,897
12,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
SonicBoom484
Arachne
15
1 / 3 / 3
9,195
484
5,281
13,922
4,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
1 / 5 / 1
6,954
366
3,081
6,445
3,950
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
swiftlysnipes
Jormungandr
13
2 / 8 / 3
8,478
446
6,508
16,509
6,220
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JPE0510
Artemis
15
3 / 3 / 8
9,622
506
5,955
10,622
8,806
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
SeanMPierce
Bellona
18
5 / 1 / 1
10,811
569
11,683
10,922
13,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
16
4 / 2 / 7
10,532
554
7,014
15,426
14,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 2 / 2
10,404
548
8,390
6,503
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
tripdigitty10
Tsukuyomi
15
5 / 4 / 3
9,298
489
6,797
12,348
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
12
Kills
21
24
Deaths
12
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chernobog
GraDelS64
Chernobog
2
3
2
1
W
Artemis
JPE0510
Artemis
3
3
8
2.33
L
6
5
0
1.2
W
Bellona
SeanMPierce
Bellona
5
1
1
5.5
L
Arachne
SonicBoom484
Arachne
1
3
3
0.83
L
1
5
1
0.3
W
Cerberus
4
2
7
3.75
L
Jormungandr
swiftlysnipes
Jormungandr
2
8
3
0.44
W
4
2
2
2.5
W
Tsukuyomi
tripdigitty10
Tsukuyomi
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,284
Damage
39,839
66,812
Taken
55,821
31,400
Mitigated
44,322
17,736
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
GraDelS64
Chernobog
6,241
4,101
0
1,235
11,039
3,903
2,181
5,072
5,667
0
46,761
W
Artemis
JPE0510
Artemis
5,955
3,471
459
552
10,622
8,806
432
720
9,902
0
26,429
L
12,173
1,874
0
7,428
18,897
12,712
1,362
3,044
15,811
0
52,130
W
Bellona
SeanMPierce
Bellona
11,683
3,331
0
996
10,922
13,606
2,068
0
10,922
15,126
53,741
L
Arachne
SonicBoom484
Arachne
5,281
4,148
0
6,336
13,922
4,615
382
2,903
10,985
0
51,810
L
3,081
1,796
0
0
6,445
3,950
621
2,228
4,135
0
18,386
W
Cerberus
7,014
533
0
2,430
15,426
14,553
1,338
1,990
13,436
62,672
0
L
Jormungandr
swiftlysnipes
Jormungandr
6,508
1,581
0
2,737
16,509
6,220
0
3,841
12,542
44,718
0
W
8,390
1,522
0
2,214
6,503
2,759
309
74
6,429
53,019
0
W
Tsukuyomi
tripdigitty10
Tsukuyomi
6,797
1,718
0
2,857
12,348
4,598
1,178
3,724
8,624
0
38,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,348
Gold Earned
50,667
360
Minions Killed
445
0
Camps Cleared
0
1,478,953
Distance Traveled
1,698,045
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,263
488
88
5
0
296,636
0
W
Artemis
9,622
506
44
2
0
283,730
7
L
Chaac
9,458
498
86
5
0
315,000
1
W
Bellona
10,811
569
111
6
0
392,706
4
L
Arachne
9,195
484
92
5
0
381,360
0
L
Odin
6,954
366
28
1
0
192,156
2
W
Cerberus
10,532
554
113
6
0
333,334
0
L
Jormungandr
8,478
446
66
3
0
293,801
1
W
Kukulkan
10,404
548
118
6
0
296,938
5
W
Tsukuyomi
9,298
489
59
3
0
391,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role