Player Matchup

Khepri
Khepri
Silver I
AlexUKG
Khepri
Silver I
Level 114
God Stats
3W - 1L
1,503 SR
Queue Stats
9W - 4L
1,589 MMR
Solo
Merlin
Merlin
Gold V
Aliuris
Merlin
Gold V
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 115L
1,597 MMR
Party 1
Danzaburou
Danzaburou
Gold II
ArFgErT
Danzaburou
Gold II
Level 155
God Stats
9W - 10L
1,807 SR
Queue Stats
260W - 274L
1,596 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
NikyLess
Cu Chulainn
Silver I
Level 88
God Stats
4W - 6L
1,593 SR
Queue Stats
84W - 73L
1,597 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
RepcaK612
Tsukuyomi
Gold V
Level 119
God Stats
9W - 6L
1,500 SR
Queue Stats
175W - 170L
1,597 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,580 SR
1,595 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,532 SR
1,595 MMR
Ra
Ra
Silver I
Byfervar
Ra
Silver I
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 56L
1,587 MMR
Solo
Cupid
Cupid
Silver III
Gaduu
Cupid
Silver III
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 59L
1,374 MMR
Party 2
Arachne
Arachne
Gold III
Luterox
Arachne
Gold III
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 114L
1,817 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
Travelerr
Amaterasu
Bronze III
Level 31
God Stats
70W - 53L
1,660 SR
Queue Stats
211W - 227L
1,600 MMR
Solo
Fafnir
Fafnir
Silver I
TrojanShark
Fafnir
Silver I
Level 139
God Stats
5W - 3L
1,500 SR
Queue Stats
277W - 284L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AlexUKG
Khepri
15
2 / 5 / 14
11,254
469
6,000
18,751
19,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Aliuris
Merlin
20
12 / 4 / 9
14,387
599
20,342
12,534
6,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
ArFgErT
Danzaburou
20
9 / 4 / 4
15,036
627
15,073
23,564
10,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
NikyLess
Cu Chulainn
20
10 / 4 / 14
14,475
603
28,790
24,626
32,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
RepcaK612
Tsukuyomi
18
4 / 4 / 17
12,366
515
19,906
16,849
8,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ApolloSetNu WaScyllaErlang Shen

VS

Bans
NemesisYemojaGaneshaGebRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 7
13,115
546
16,383
20,362
9,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
Gaduu
Cupid
19
4 / 9 / 6
13,212
551
15,179
18,885
10,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Luterox
Arachne
18
4 / 5 / 4
11,876
495
11,185
23,954
13,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Travelerr
Amaterasu
17
1 / 9 / 2
10,734
447
5,687
22,701
19,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fafnir
17
4 / 8 / 9
11,711
488
10,366
26,576
29,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
48
37
Kills
20
21
Deaths
37
58
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Khepri
AlexUKG
Khepri
2
5
14
1.8
W
Merlin
Aliuris
Merlin
12
4
9
4.13
W
Danzaburou
ArFgErT
Danzaburou
9
4
4
2.75
L
7
6
7
1.75
L
Cupid
Gaduu
Cupid
4
9
6
0.78
L
Arachne
Luterox
Arachne
4
5
4
1.2
W
Cu Chulainn
NikyLess
Cu Chulainn
10
4
14
4.25
W
Tsukuyomi
RepcaK612
Tsukuyomi
4
4
17
3.13
L
Amaterasu
Travelerr
Amaterasu
1
9
2
0.22
L
Fafnir
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,111
Damage
58,800
96,324
Taken
112,478
78,241
Mitigated
82,601
26,873
Healing
35,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AlexUKG
Khepri
6,000
615
0
2,515
18,751
19,985
499
5,482
13,049
25,592
0
W
Merlin
Aliuris
Merlin
20,342
1,042
0
1,689
12,534
6,979
1,474
4,529
7,797
104,278
0
W
Danzaburou
ArFgErT
Danzaburou
15,073
6,336
0
9,921
23,564
10,370
2,900
5,954
17,502
0
111,470
L
16,383
1,236
4,745
7,512
20,362
9,217
106
7,502
12,506
93,966
0
L
Cupid
Gaduu
Cupid
15,179
7,784
623
3,885
18,885
10,515
3,883
4,883
13,930
8,115
76,697
L
Arachne
Luterox
Arachne
11,185
8,047
0
10,837
23,954
13,687
0
4,597
19,253
0
88,597
W
Cu Chulainn
NikyLess
Cu Chulainn
28,790
4,857
0
6,990
24,626
32,131
484
6,061
18,488
22,224
90,551
W
Tsukuyomi
RepcaK612
Tsukuyomi
19,906
6,616
0
5,758
16,849
8,776
1,854
7,512
9,084
0
99,836
L
Amaterasu
Travelerr
Amaterasu
5,687
1,834
0
2,899
22,701
19,840
548
7,003
15,561
5,390
51,213
L
Fafnir
10,366
2,622
601
4,029
26,576
29,342
0
8,273
17,983
34,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,518
Gold Earned
60,648
666
Minions Killed
573
0
Camps Cleared
0
2,384,282
Distance Traveled
2,225,643
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,254
469
25
1
0
481,267
8
W
Merlin
14,387
599
187
8
0
450,936
2
W
Danzaburou
15,036
627
170
7
0
436,196
10
L
Ra
13,115
546
177
7
0
451,077
6
L
Cupid
13,212
551
142
6
0
393,779
5
L
Arachne
11,876
495
105
4
0
516,558
1
W
Cu Chulainn
14,475
603
158
7
0
487,295
7
W
Tsukuyomi
12,366
515
126
5
0
528,588
0
L
Amaterasu
10,734
447
119
5
0
449,137
9
L
Fafnir
11,711
488
30
1
0
415,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role